StuckTojo (Axis) vs. Ktylu1 (Allies +25)

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    triplea_37726.0_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37726.0_Rus13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                14 armour, 3 artilleries and 8 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from Kazakhstan to Caucasus
                1 bomber moved from Bulgaria to Caucasus
                1 bomber moved from West India to Persia
                1 fighter moved from India to Persia
                3 armour moved from West India to Persia
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 4 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans

    Combat - Japanese
                Japanese creates battle in territory 63 Sea Zone
                Battle in 63 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese winJapanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 2 transports
                    Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Persia
                    Japanese attack with 17 armour, 3 artilleries, 1 bomber, 1 fighter and 8 mech_infantrys
                    ANZAC defend with 1 fighter; French defend with 1 infantry; British defend with 3 artilleries, 1 factory_minor, 9 infantry and 8 mech_infantrys
                    Japanese win, taking Persia from British with 17 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 52
                    Casualties for Japanese: 1 artillery and 7 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                    Casualties for French: 1 infantry
                    Casualties for British: 3 artilleries, 9 infantry and 8 mech_infantrys
                Battle in Caucasus
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 armour
                    Japanese win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Caucasus to India
                1 bomber moved from Persia to India
                2 aaGuns moved from Eastern Persia to Persia
                2 mech_infantrys moved from Sikang to Caucasus
                2 mech_infantrys moved from Szechwan to French Indo China
                1 mech_infantry moved from Szechwan to Shan State
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 submarine moved from 79 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from Amur to Buryatia
                1 mech_infantry moved from Yenisey to Buryatia
                1 fighter moved from Persia to Eastern Persia

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 fighters placed in India
                1 armour and 1 mech_infantry placed in Shantung
                2 infantry placed in Japan
                1 infantry placed in West India
                2 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_37726.0_Jap13.tsvg

  • 19 17 16

    Russia has no units except the boats, so I just went ahead with Japan.

    If you want to move them to a different spot just go ahead and edit it.  :-)

    Hope that’s cool.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 4 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 armour moved from Greece to 99 Sea Zone
                2 armour and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 armour moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Greece to Southern Italy
                2 bombers moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                4 carriers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
                3 fighters moved from Sumatra to Shan State
                2 battleships moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 destroyer moved from 13 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from Siberia to Sakha
                1 infantry moved from Siberia to Sakha

    Combat - Americans
                Americans creates battle in territory 63 Sea Zone

    triplea_37726.0_Ame13.tsvg


  • scramble in southern?


  • those 2 fighters on carrier will be in fight too, grr

  • 19 17 16

    No scramble.


  • I was just trying to remove some items in southern. First the game just ignored my 2 fighters i added off the carrier. Then i rolled boxcars across. Just sad, that is like 4 turns in a row. Amazing, the bugs… cant get right! hehe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 4 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 armour moved from Greece to 99 Sea Zone
                2 armour and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 armour moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Greece to Southern Italy
                2 bombers moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
                2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                4 carriers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
                3 fighters moved from Sumatra to Shan State
                2 battleships moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 41 Sea Zone from Japanese
                1 destroyer moved from 13 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from Siberia to Sakha
                1 infantry moved from Siberia to Sakha

    Combat - Americans
                Americans creates battle in territory 63 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Southern Italy: 2 fighters
                EDIT: Removing units owned by Americans from 99 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Americans attack with 4 carriers
                    Japanese defend with 1 submarine
                    4 carriers owned by the Americans retreated to 42 Sea Zone
                Battle in Shan State
                    Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Americans winJapanese win with 1 submarine remaining, taking Shan State from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Southern Italy
                    Americans attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 fighter, 4 infantry and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
                    Italians win with 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -49
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 2 aaGuns and 3 infantry
                    Casualties for Americans: 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Southern Italy to 99 Sea Zone
                3 fighters moved from Shan State to Siam
                1 carrier and 2 fighters moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Americans
                1 aaGun and 2 armour placed in Greece
                4 bombers and 1 fighter placed in Western United States
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
                Americans collect 60 PUs (2 lost to blockades); end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_37726.0_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    triplea_37726.0_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 4 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 carrier moved from 99 Sea Zone to 98 Sea Zone
                2 destroyers moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone

    Non Combat Move - British

    Place Units - British
                3 fighters placed in Egypt
                1 fighter placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
                EDIT: Adding units owned by British to Egypt: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
                British collect 27 PUs (5 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_37726.0_UK_13.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Bulgaria to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 1 airfield, 2 armour and 1 factory_minor
                    1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Bulgaria
                    Americans win with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,4,4,3,5,5,1,6
                Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total

    triplea_37726.0_Ita13.tsvg

  • 19 17 16

    Wow! I don’t know what it is about Greece, but every time I go in there the dice kick my a$$  :?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Western Australia to Northern Territory

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37726.0_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_37726.0_Fre13.tsvg


  • @StuckTojo:

    Wow! I don’t know what it is about Greece, but every time I go in there the dice kick my a$$  :?

    I feel ya bro, i have had tons of them this game. No idea why, three of them were 90% losses. Those are the worst:/

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Yugoslavia to Greece
                6 armour moved from Yugoslavia to Greece
                1 tactical_bomber moved from Yugoslavia to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                3 bombers moved from Bryansk to Greece
                2 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 2 transports
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Greece
                    Germans attack with 6 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 fighter, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 2 armour and 1 factory_minor
                    Germans win, taking Greece from Americans with 5 armour, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Germans
                2 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                3 bombers, 1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Western Germany to Northern Italy
                6 mech_infantrys moved from Western Germany to Yugoslavia
                2 armour moved from Finland to Karelia
                1 armour moved from Novgorod to Karelia
                1 infantry moved from Samara to Kazakhstan
                1 aaGun and 3 infantry moved from Rostov to Caucasus
                2 armour moved from Ukraine to Romania
                2 armour moved from Bryansk to Caucasus
                3 aaGuns moved from Bryansk to Rostov
                20 armour moved from Russia to Rostov

    Place Units - Germans
                2 bombers, 2 fighters and 2 tactical_bombers placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,2,6,1,5,1,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 52 PUs (9 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37726.0_Ger14.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37726.0_Rus14.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                3 infantry and 2 mech_infantrys moved from French Indo China to Siam
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Siam
                3 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 bombers moved from India to Siam
                3 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter moved from Eastern Persia to Northwest Persia
                2 fighters moved from India to Siam
                1 armour moved from India to Shan State
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                17 armour, 2 artilleries and 1 mech_infantry moved from Persia to Iraq

    Combat - Japanese
                Japanese creates battle in territory 63 Sea Zone
                Battle in 63 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                Battle in 42 Sea Zone
                    Japanese attack with 7 submarines
                    Americans defend with 4 carriers
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Japanese winJapanese win with 1 submarine remaining, taking 42 Sea Zone from Americans with 4 submarines remaining. Battle score for attacker is 46
                    Casualties for Japanese: 3 submarines
                    Casualties for Americans: 4 carriers
                Battle in Siam
                    Japanese attack with 2 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 10 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese win with 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 7 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Americans: 10 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 1 armour
                    Americans defend with 1 mech_infantry
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Northwest Persia
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Northwest Persia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    Japanese attack with 18 armour, 2 artilleries and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 fighter and 1 mech_infantry
                    Japanese win, taking Iraq from British with 18 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for British: 1 fighter and 1 mech_infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Persia to Iraq
                1 fighter moved from Northwest Persia to Persia
                1 infantry moved from West India to India
                2 bombers moved from Siam to India
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 6 destroyers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Shantung to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur

    Place Units - Japanese
                3 armour placed in Persia
                3 mech_infantrys placed in French Indo China
                1 fighter and 1 tactical_bomber placed in India
                1 infantry placed in India
                2 infantry placed in Shantung
                Japanese undo move 5.
                Japanese undo move 2.
                2 mech_infantrys placed in Shantung
                2 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_37726.0_Jap14.tsvg

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