@surfer Scramble? You have 6 planes!
StuckTojo (Axis) vs. Ktylu1 (Allies +25)
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we both been getting hammered with those twice. i like to tally things, i have lost two 90% battles this game. Got to love that rng hehe 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 armour, 2 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Kazakhstan to Northwest Persia
Japanese take Northwest Persia from Russians
1 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
13 armour, 3 artilleries and 3 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 bomber moved from West India to Iraq
1 bomber moved from West India to Greece
1 artillery and 1 infantry moved from Amur to Siberia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Battle in Siberia
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
1 armour owned by the Japanese retreated to Amur
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Eastern Persia
Japanese attack with 14 armour, 3 artilleries and 8 mech_infantrys
French defend with 1 infantry
Japanese win, taking Eastern Persia from British with 14 armour, 3 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Japanese
2 aaGuns moved from West India to Eastern Persia
1 mech_infantry moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Yunnan to Sikang
1 bomber moved from Iraq to West India
1 bomber moved from Greece to Bulgaria
1 fighter moved from Burma to India
3 mech_infantrys moved from French Indo China to Szechwan
1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in West India
2 armour and 1 mech_infantry placed in India
2 destroyers and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
Americans buy 1 aaGun, 3 armour, 1 battleship, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iraq to Northwest Persia
4 bombers moved from Persia to Volgograd
2 bombers moved from Iraq to Volgograd
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Queensland to Sumatra
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 1 Sea Zone to 13 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Malaya
Battle in Siam
Battle in Northwest Persia
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win, taking Malaya from Japanese, taking Siam from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Americans attack with 6 bombers
Italians defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Americans win with 1 bomber remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 5 bombersNon Combat Move - Americans
1 bomber moved from Volgograd to Greece
1 bomber moved from Northwest Persia to Greece
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 transport placed in 10 Sea Zone
1 aaGun and 2 armour placed in Greece
Americans undo move 2.
1 fighter placed in Greece
2 armour placed in Greece
1 armour placed in Eastern United States
1 battleship and 1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 33 PUs;
British buy 4 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to Greece
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Japanese
1 mech_infantry moved from Iraq to Persia
1 armour moved from Iraq to Caucasus
Russians take Caucasus from ItaliansCombat - British
Non Combat Move - British
2 infantry and 1 mech_infantry moved from 99 Sea Zone to GreecePlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,2,6,3,5,6
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 63 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Java
ANZAC attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,4
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
3 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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WOW
hehe, your 2 infantry in java just laid me out me… hehe 91% to win and lost everything…
classic rng :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
33 armour, 7 artilleries, 25 infantry and 12 mech_infantrys moved from Bryansk to Russia
3 bombers moved from Southern Italy to RussiaCombat - Germans
Battle in Russia
Germans attack with 33 armour, 7 artilleries, 3 bombers, 29 infantry and 12 mech_infantrys
ANZAC defend with 1 fighter; French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 fighter, 53 infantry and 15 mech_infantrys
Germans captures 5PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour and 3 bombers remaining. Battle score for attacker is 50
Casualties for ANZAC: 1 fighter
Casualties for Germans: 13 armour, 7 artilleries, 29 infantry and 12 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 1 fighter, 53 infantry and 15 mech_infantrysNon Combat Move - Germans
1 armour moved from Novgorod to Finland
2 infantry moved from Norway to Finland
3 bombers moved from Russia to Bryansk
1 armour moved from Norway to Finland
2 armour moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
2 armour moved from Romania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
2 armour placed in Ukraine
1 armour placed in Novgorod
1 fighter and 6 mech_infantrys placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6,3,4,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (7 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
14 armour, 3 artilleries and 8 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Kazakhstan to Caucasus
1 bomber moved from Bulgaria to Caucasus
1 bomber moved from West India to Persia
1 fighter moved from India to Persia
3 armour moved from West India to Persia
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
Japanese take 1 Sea Zone from AmericansCombat - Japanese
Japanese creates battle in territory 63 Sea Zone
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese winJapanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 2 transports
Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Persia
Japanese attack with 17 armour, 3 artilleries, 1 bomber, 1 fighter and 8 mech_infantrys
ANZAC defend with 1 fighter; French defend with 1 infantry; British defend with 3 artilleries, 1 factory_minor, 9 infantry and 8 mech_infantrys
Japanese win, taking Persia from British with 17 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 52
Casualties for Japanese: 1 artillery and 7 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for French: 1 infantry
Casualties for British: 3 artilleries, 9 infantry and 8 mech_infantrys
Battle in Caucasus
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Japanese
1 bomber moved from Caucasus to India
1 bomber moved from Persia to India
2 aaGuns moved from Eastern Persia to Persia
2 mech_infantrys moved from Sikang to Caucasus
2 mech_infantrys moved from Szechwan to French Indo China
1 mech_infantry moved from Szechwan to Shan State
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Amur to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 fighter moved from Persia to Eastern PersiaPlace Units - Japanese
3 infantry placed in French Indo China
2 fighters placed in India
1 armour and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
1 infantry placed in West India
2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
Russia has no units except the boats, so I just went ahead with Japan.
If you want to move them to a different spot just go ahead and edit it. :-)
Hope that’s cool.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 4 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 armour moved from Greece to 99 Sea Zone
2 armour and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
2 bombers moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
4 carriers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
3 fighters moved from Sumatra to Shan State
2 battleships moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 destroyer moved from 13 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to SakhaCombat - Americans
Americans creates battle in territory 63 Sea Zone -
scramble in southern?
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those 2 fighters on carrier will be in fight too, grr
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No scramble.
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I was just trying to remove some items in southern. First the game just ignored my 2 fighters i added off the carrier. Then i rolled boxcars across. Just sad, that is like 4 turns in a row. Amazing, the bugs… cant get right! hehe





