TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer and 1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 2 infantry moved from India to Burma
2 artilleries and 8 infantry moved from West India to Afghanistan
1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Afghanistan
2 infantry moved from Turkey to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Spain: 2 fighters
EDIT: Turning off Edit Mode
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 fighter and 2 infantry moved from India to Burma
2 artilleries and 8 infantry moved from West India to Afghanistan
1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Afghanistan
2 infantry moved from Turkey to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
Combat - British
Battle in Afghanistan
British attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers
Japanese defend with 4 infantry and 1 mech_infantry
British win, taking Afghanistan from Japanese with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 4 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 79 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking 79 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Caucasus from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Afghanistan to Iraq
1 fighter and 2 tactical_bombers moved from Afghanistan to Eastern Persia
2 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Iraq to Egypt
3 infantry moved from Iraq to Turkey
1 fighter moved from Burma to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 factory_minor placed in Turkey
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 37 PUs (2 lost to blockades); end with 38 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 armour, 1 harbour and 2 mech_infantrys; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 2 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 11 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Egypt to Libya
2 fighters moved from Egypt to 98 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer and 3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 1 tactical_bomber
EDIT: Adding units owned by Americans to New South Wales: 1 tactical_bomber
EDIT: Turning off Edit Mode
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
I totally understand if you refuse, but on my next turn, do you mind if I edit the mech inf in F. West Africa to F. Equatiorial Africa? I forgot to do it on UK’s non-combat.
That’s ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 mech_infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans buy 3 artilleries, 1 destroyer, 6 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Southern Italy
1 mech_infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Romania
1 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Belarus to Smolensk
3 artilleries and 5 infantry moved from Tambov to Russia
1 armour moved from Samara to Russia
4 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Smolensk to Russia
1 mech_infantry moved from Karelia to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 aaGun moved from Germany to Western Germany
3 bombers moved from 104 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
1 destroyer and 2 transports placed in 112 Sea Zone
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 mech_infantrys moved from Rostov to Ukraine
13 armour and 10 artilleries moved from Rostov to Tambov
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Volgograd to Samara
Russians take Samara from Germans
10 infantry moved from Volgograd to Tambov
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 13 armour, 10 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 13 armour, 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 aaGuns moved from Volgograd to Tambov
2 aaGuns moved from Rostov to Tambov
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 13 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Ulaanbaatar to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
1 armour and 1 mech_infantry moved from Ulaanbaatar to Dzavhan
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Tsagaan Olom to Dzavhan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Wake Island
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 4 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Dzavhan
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Dzavhan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Manchuria to Central Mongolia
1 armour moved from Olgiy to Tsinghai
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Shensi
1 artillery moved from Shensi to Tsinghai
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 carrier and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Fiji to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 66 Sea Zone
2 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 tactical_bomber moved from Anhwe to Japan
1 artillery and 1 marine moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan
2 bombers moved from Kansu to Yunnan
1 fighter moved from Anhwe to Yunnan
Place Units - Japanese
3 armour placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in Kiangsu
3 armour placed in Kwangtung
3 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
3 carriers, 8 destroyers, 4 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 64 Sea Zone to Hawaiian Islands
1 submarine moved from 64 Sea Zone to 66 Sea Zone
3 carriers, 1 cruiser and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from Central United States to 26 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from Japanese
1 armour and 2 mech_infantrys moved from Portugal to Southern France
1 artillery moved from Spain to Southern France
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 2 mech_infantrys
Battle in 66 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
2 armour moved from British Columbia to Western United States
Place Units - Americans
3 artilleries and 4 infantry placed in Eastern United States
3 armour placed in Spain
3 infantry placed in Normandy Bordeaux
2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,4
Americans collect 60 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
6 armour, 3 infantry and 3 mech_infantrys moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Caucasus to Greece
1 bomber and 3 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 destroyer and 1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Afghanistan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Eastern Persia to Burma
1 fighter and 5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Remain/Submerge in 39? Also, OOL in Burma? Sorry, I haven’t finished my coffee and hit 39 resolve before Burma so I couldn’t do the first round as you suggested.
Also, I’m on the brink of conceding. You’re about to win in the Pac. Could we do a little after action report when it’s over? I’d like to hear what I could have done differently from a vet.
I haven’t conceded yet though! I need to see how your assault on HI goes, and see if I can retake Moscow. The numbers look favorable to me; but as always, depending on dice is fickle.
Sorry for being absent. I had a very busy week.
I can’t submerge in SZ39, you have a destroyer.
And you don’t need to ask for OOL in land battles. It’s just the standard max defense.
We can discuss the game afterwards, no problem. I have some tips for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 3 infantry and 3 mech_infantrys moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Caucasus to Greece
1 bomber and 3 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 destroyer and 1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Afghanistan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 2 tactical_bombers moved from Eastern Persia to Burma
1 fighter and 5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Greece
British attack with 7 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 7 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
British attack with 1 bomber, 1 infantry and 4 mech_infantrys
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
British win, taking Egypt from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 7 infantry and 2 tactical_bombers
Japanese defend with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry
retreated to Burma
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 fighter and 7 infantry
Casualties for Japanese: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British win, taking Kazakhstan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Burma to India
1 artillery and 4 infantry moved from Afghanistan to West India
3 aaGuns, 1 fighter and 3 infantry moved from India to West India
3 mech_infantrys moved from Persia to West India
1 bomber moved from Egypt to Iraq
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Turkey
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,6,6
British collect 34 PUs (8 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Libya to Egypt
2 fighters moved from 98 Sea Zone to Egypt
10 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 harbour and 3 mech_infantrys
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Trans-Jordan
Battle in Southern France
Italians attack with 10 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Trans-Jordan from British, taking Southern France from Americans with 10 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern France
1 infantry moved from Morocco to Algeria
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Libya
Place Units - Italians
1 fighter placed in Southern Italy
2 transports placed in 97 Sea Zone
Italians undo move 2.
1 transport placed in 97 Sea Zone
1 transport placed in 95 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total