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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 carrier, 2 fighters, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour moved from Russia to Samara
Germans take Samara from Russians
2 armour moved from Samara to Volgograd
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
4 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Smolensk to Bryansk
8 bombers moved from Bryansk to Southern Italy
4 tactical_bombers moved from Bryansk to Rostov
4 fighters moved from Bryansk to Rostov
1 fighter moved from Bryansk to Germany
1 infantry moved from France to Western Germany
1 armour moved from Novgorod to Finland
2 armour moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Vologda
Place Units - Germans
3 armour placed in Novgorod
Germans undo move 1.
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
3 armour placed in Western Germany
1 carrier and 2 transports placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Switzerland: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
3 mech_infantrys moved from Malaya to Burma
1 artillery moved from Shan State to Burma
1 artillery, 2 infantry and 5 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
2 tactical_bombers moved from French Indo China to Burma
2 tactical_bombers moved from 36 Sea Zone to Burma
1 artillery moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Sakha to Manchuria
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 2 artilleries, 2 infantry, 11 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 infantry, 11 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters moved from 21 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Kweichow
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 cruisers moved from 36 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kazakhstan to Afghanistan
Japanese take Afghanistan from Neutral_True
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
2 tactical_bombers moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 mech_infantrys placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 3.
2 artilleries and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 infantry and 1 mech_infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 artilleries, 7 infantry and 5 transports
EDIT: Adding units owned by Japanese to French Indo China: 3 artilleries and 7 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 91 Sea Zone to 106 Sea Zone
1 carrier moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from 104 Sea Zone to Spain
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 aaGun moved from Brazil to 86 Sea Zone
2 aaGuns moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Alaska
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
Place Units - Americans
4 fighters and 1 infantry placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 mech_infantry moved from Turkey to Caucasus
1 bomber moved from Persia to Greece
1 armour moved from Turkey to Caucasus
3 armour and 3 fighters moved from Persia to Afghanistan
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour, 4 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 infantry and 11 mech_infantrys
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 2 artilleries, 2 infantry and 11 mech_infantrys
Casualties for British: 8 infantry
Battle in Afghanistan
British attack with 3 armour and 3 fighters
Japanese defend with 5 infantry
British win, taking Afghanistan from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 5 infantry
Casualties for British: 1 armour
Battle in Caucasus
British attack with 1 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Greece
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
British win, taking Greece from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Greece to Persia
4 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Union of South Africa to Persia
3 fighters moved from Afghanistan to Persia
1 aaGun moved from India to Burma
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
Place Units - British
5 infantry placed in United Kingdom
1 armour and 2 artilleries placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
British undo move 3.
British undo move 2.
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 fighters and 3 mech_infantrys
British defend with 1 artillery
Italians win, taking Greece from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 4 mech_infantrys
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
2 fighters moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Midway to Hawaiian Islands
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 107 Sea Zone
3 infantry moved from Alexandria to Egypt
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Volgograd to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Southern France
4 bombers moved from Southern Italy to Turkey
4 fighters and 4 tactical_bombers moved from Rostov to Turkey
4 armour and 1 mech_infantry moved from Volgograd to Turkey
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 fighters and 1 transport
1 submarine owned by the Germans Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Turkey
Germans attack with 4 armour, 4 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 7 armour and 4 infantry
Germans win, taking Turkey from British with 2 armour, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour, 1 fighter and 1 mech_infantry
Casualties for British: 7 armour and 4 infantry
Battle in Southern France
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to France
3 infantry moved from Western Germany to France
3 armour moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Germany to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 fighters moved from Southern France to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Finland to Norway
3 armour moved from Russia to Volgograd
2 armour moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
2 bombers moved from Northwest Persia to Caucasus
3 fighters moved from Turkey to Caucasus
4 tactical_bombers moved from Turkey to Caucasus
4 bombers moved from Turkey to Southern Italy
4 infantry moved from Bulgaria to Greece
3 infantry moved from Switzerland to Western Germany
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
3 submarines placed in 112 Sea Zone
2 bombers and 2 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 destroyers, 8 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Burma
2 cruisers moved from 41 Sea Zone to 38 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
5 artilleries moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 mech_infantry moved from French Indo China to Burma
2 tactical_bombers moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Malaya to Burma
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Yenisey to Novosibirsk
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Aleutian Islands
Battle in Burma
Japanese attack with 4 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 4 artilleries and 4 infantry
Japanese win, taking Aleutian Islands from Americans, taking Burma from UK_Pacific with 4 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 1 aaGun, 1 armour, 4 artilleries and 4 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for British: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to French Indo China
2 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
3 mech_infantrys moved from Shantung to Hunan
1 armour moved from Manchuria to Shantung
1 armour moved from Siberia to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Shantung
4 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,4
Japanese collect 76 PUs (4 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Well, looks like you got me.
Good game, if you’d like a re-match send me a PM and we can start the bidding.
Good Game sir :)