@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
2 armour moved from Belarus to Bryansk
1 bomber moved from Egypt to Iraq
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
4 infantry moved from Greece to Bulgaria
3 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
3 armour placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 4 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 infantry
New Guinea : 1 artillery
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 3 submarines
61 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 2 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
92 Sea Zone : 2 cruisers and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Finland to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
1 bomber moved from Western Germany to Persia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Western Ukraine
Germans attack with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 armour moved from Archangel to Bryansk
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
4 bombers moved from Western Ukraine to Western Germany
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Karelia to Novgorod
5 infantry moved from Vyborg to Novgorod
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
6 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Western Germany to France
1 bomber moved from Persia to Iraq
Place Units - Germans
3 infantry placed in France
2 infantry placed in Western Germany
3 armour placed in Novgorod
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Territory Summary for Russians :
Hopei : 2 infantry
Chahar : 1 infantry
Sakha : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 3 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery moved from Anhwe to Chahar
2 mech_infantrys moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Amur to Buryatia
2 artilleries moved from Amur to Sakha
2 bombers moved from Manchuria to Sakha
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -23
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 armour, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Japanese attack with 2 artilleries and 2 bombers
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Kweichow to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 tactical_bomber moved from Hopei to Kiangsi
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Sakha to Anhwe
1 tactical_bomber moved from Manchuria to Kiangsi
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 2 fighters
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Central America : 1 armour and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 1 bomber
86 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 4 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 2 armour in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits
Japanese roll dice for 2 armour in Shensi, round 3 : 1/2 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 fighter and 4 infantry
Kweichow : 1 infantry
Szechwan : 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 bomber moved from Tunisia to Egypt
Combat - British
Intercept in Egypt?
Yes, 2 fighters please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 25 PUs;
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 bomber moved from Tunisia to Egypt
Combat - British
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 3 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to West India
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Yunnan to India
5 infantry moved from Yunnan to Shan State
2 aaGuns moved from Yunnan to Shan State
1 bomber moved from Egypt to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1,1,1,1,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry
Territory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 1 aaGun, 2 artilleries and 6 infantry
Hunan : 1 infantry
Shan State : 2 aaGuns, 2 artilleries and 8 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
38 Sea Zone : 1 destroyer
West India : 2 artilleries and 3 infantry
Belgian Congo : 1 armour, 1 bomber and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 2 artilleries
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 infantry and 2 mech_infantrys
Tobruk : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 22 PUs;
Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Iraq to Persia
1 bomber moved from Egypt to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 bomber and 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 armour placed in Egypt
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 infantry moved from South Australia to New South Wales
1 transport moved from 61 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 artillery
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 cruiser
33 Sea Zone : 3 submarines
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 fighter and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Alexandria
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Alexandria : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 flag, 2 infantry
92 Sea Zone : 2 cruisers and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
3 fighters and 3 tactical_bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Iraq to 38 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 38 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Non Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
8 infantry moved from Novgorod to Belarus
3 fighters and 3 tactical_bombers moved from Smolensk to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 fighter placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 armour moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
2 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Shensi
2 mech_infantrys moved from Chahar to Hopei
2 mech_infantrys moved from Hopei to Shensi
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Sakha to Amur
1 artillery moved from Sakha to Amur
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Java
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 aaGun moved from Jehol to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
2 bombers moved from Anhwe to Philippines
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to Philippines
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 tactical_bomber moved from Hunan to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Shantung
1 fighter moved from Hunan to Shantung
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Bump
Sorry…had to do taxes last night vs. playing. Will try and get a new move up tonight…