16L G40 Snigg (Allies +22) vs cyanight (Axis)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Syria to Iraq
                2 armour moved from Belarus to Bryansk
                1 bomber moved from Egypt to Iraq

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                4 infantry moved from Greece to Bulgaria
                3 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_37738.0_Ita3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 42 Sea Zone to 61 Sea Zone
                2 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 4 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 infantry
        New Guinea : 1 artillery
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 3 submarines
        61 Sea Zone : 1 transport

    triplea_37738.0_ANZ3.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tunisia
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 2 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        92 Sea Zone : 2 cruisers and 1 destroyer

    triplea_37738.0_Fre3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Finland to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Belarus to Western Ukraine
                2 bombers moved from Belarus to Western Ukraine
                1 bomber moved from Western Germany to Persia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Persia causes 4 damage total.
                Battle in Western Ukraine
                    Germans attack with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
                2 armour moved from Archangel to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                4 bombers moved from Western Ukraine to Western Germany
                3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Karelia to Novgorod
                5 infantry moved from Vyborg to Novgorod
                1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                6 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Western Germany to France
                1 bomber moved from Persia to Iraq

    Place Units - Germans
                3 infantry placed in France
                2 infantry placed in Western Germany
                3 armour placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_37738.0_Ger4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                2 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 mech_infantry moved from Volgograd to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Hopei : 2 infantry
        Chahar : 1 infantry
        Sakha : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 3 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    triplea_37738.0_Rus4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 armour and 1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Szechwan to Shensi
                1 armour moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Anhwe to Chahar
                2 mech_infantrys moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Hopei
                1 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Amur to Buryatia
                2 artilleries moved from Amur to Sakha
                2 bombers moved from Manchuria to Sakha
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -23
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Japanese attack with 2 artilleries and 2 bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Kweichow to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                1 tactical_bomber moved from Hopei to Kiangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Manchuria to Jehol
                2 bombers moved from Sakha to Anhwe
                1 tactical_bomber moved from Manchuria to Kiangsi
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total

    triplea_37738.0_Jap4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 infantry placed in Western United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 2 fighters
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 carrier and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        Central United States : 1 factory_major
        Central America : 1 armour and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 1 bomber
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 1 artillery and 4 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports

    triplea_37738.0_Ame4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Tsinghai to Shensi
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  0/5 hits
                        Japanese roll dice for 2 armour in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  2/4 hits
                        Japanese roll dice for 2 armour in Shensi, round 3 :  1/2 hits
                        2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 fighter and 4 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry

    triplea_37738.0_Chi4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 bomber moved from Tunisia to Egypt

    Combat - British

    triplea_37738.0_Bri4.tsvg

  • '22 '21 '20 '17 '15

    Intercept in Egypt?

  • '14 Customizer

    Yes, 2 fighters please.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 25 PUs;
                British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 bomber moved from Tunisia to Egypt

    Combat - British
                Air Battle in Egypt
                    British attacks with 1 units heading to Egypt
                    Italians launches 2 interceptors out of Egypt
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - British
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                2 artilleries and 3 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from India to West India
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from India to West India
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                5 infantry moved from Yunnan to Shan State
                2 aaGuns moved from Yunnan to Shan State
                1 bomber moved from Egypt to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,1,1,1,1,3,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 1 aaGun, 2 artilleries and 6 infantry
        Hunan : 1 infantry
        Shan State : 2 aaGuns, 2 artilleries and 8 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        38 Sea Zone : 1 destroyer
        West India : 2 artilleries and 3 infantry
        Belgian Congo : 1 armour, 1 bomber and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour and 2 artilleries
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 infantry and 2 mech_infantrys
        Tobruk : 1 flag
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports

    triplea_37738.0_UK_4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 22 PUs;
                Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 infantry moved from Iraq to Persia
                1 bomber moved from Egypt to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 bomber and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 armour placed in Egypt
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 24 PUs (3 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs

    triplea_37738.0_Ita4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser moved from 54 Sea Zone to 46 Sea Zone
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 infantry moved from South Australia to New South Wales
                1 transport moved from 61 Sea Zone to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 artillery
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        46 Sea Zone : 1 cruiser
        33 Sea Zone : 3 submarines
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 1 fighter and 1 transport

    triplea_37738.0_ANZ4.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Gibraltar to Alexandria

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Alexandria : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 1 flag, 2 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer

    triplea_37738.0_Fre4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                3 fighters and 3 tactical_bombers moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Iraq to 38 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 38 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber

    Non Combat Move - Germans
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                8 infantry moved from Novgorod to Belarus
                3 fighters and 3 tactical_bombers moved from Smolensk to Bryansk

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                1 fighter placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_37738.0_Ger5.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    triplea_37738.0_Rus5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Kiangsi to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 armour moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                2 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Hopei to Shensi
                2 mech_infantrys moved from Chahar to Hopei
                2 mech_infantrys moved from Hopei to Shensi
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                2 mech_infantrys moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery moved from Sakha to Amur
                1 artillery moved from Sakha to Amur

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 aaGun moved from Jehol to 19 Sea Zone
                1 aaGun and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                2 bombers moved from Anhwe to Philippines
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
                1 fighter moved from Kiangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Kweichow to Shantung
                1 fighter moved from Hunan to Shantung
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_37738.0_Jap5.tsvg

  • '14 Customizer

    Bump

  • '22 '21 '20 '17 '15

    Sorry…had to do taxes last night vs. playing.  Will try and get a new move up tonight…

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