16L G40 cyanight (Axis) vs. StuckTojo (Allies +21)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Tunisia to Libya
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French

    triplea_37750.0_Fre4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Finland to Archangel
                1 tactical_bomber moved from Baltic States to Archangel
                2 bombers moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Norway to 125 Sea Zone
                1 mech_infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Karelia to 127 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Smolensk to Germany
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour and 1 mech_infantry moved from Baltic States to Bryansk
                10 armour moved from Belarus to Bryansk
                15 mech_infantrys moved from Belarus to Bryansk
                2 aaGuns, 4 artilleries and 5 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                5 mech_infantrys moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                2 fighters moved from Western Germany to Ukraine
                5 fighters and 3 tactical_bombers moved from Southern Italy to Bryansk
                1 bomber moved from Western Germany to Southern Italy
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 infantry placed in France
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_37750.0_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                3 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Russia to Vologda
                2 aaGuns moved from Korea to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    triplea_37750.0_Rus5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Manchuria
                3 armour moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                5 tactical_bombers moved from Japan to Manchuria
                2 bombers moved from Japan to Manchuria
                3 mech_infantrys moved from French Indo China to 36 Sea Zone
                3 mech_infantrys and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                3 mech_infantrys moved from 19 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                3 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan

    Combat - Japanese
                Battle in Korea
                Battle in Manchuria
                    Japanese attack with 3 armour, 2 bombers, 4 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
                    Americans defend with 1 artillery and 3 infantry; Chinese defend with 4 infantry; Russians defend with 2 aaGuns and 7 infantry
                    Japanese win, taking Korea from Americans, taking Manchuria from Chinese with 3 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 artillery and 3 infantry
                    Casualties for Chinese: 4 infantry
                    Casualties for Russians: 2 aaGuns and 7 infantry
                    Casualties for Japanese: 4 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                3 fighters moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to 19 Sea Zone
                2 bombers moved from Manchuria to Yunnan
                2 tactical_bombers moved from Shensi to Yunnan
                2 fighters moved from Shensi to Yunnan
                1 tactical_bomber moved from Manchuria to Shantung
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to Shantung

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Shantung
                1 artillery and 2 mech_infantrys placed in French Indo China
                2 artilleries and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37750.0_Jap5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Queensland to Hawaiian Islands
                1 submarine moved from 23 Sea Zone to 34 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 24 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 mech_infantrys moved from Western United States to British Columbia
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_37750.0_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from Persia to Russia
                1 fighter moved from Volgograd to Russia
                1 armour moved from Northwest Persia to Volgograd
                1 mech_infantry moved from Iraq to Caucasus
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Persia to West India
                1 artillery and 3 infantry moved from West India to India
                1 infantry moved from India to Burma
                1 bomber moved from Iraq to Persia
                1 fighter moved from Trans-Jordan to West India
                4 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 fighter moved from Anglo Egyptian Sudan to Persia
                1 fighter moved from Gibraltar to Trans-Jordan
                1 transport moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in Persia
                2 armour placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_37750.0_UK_5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bryansk to Rostov
                1 bomber moved from Bessarabia to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Southern Italy
                2 fighters moved from Bessarabia to Southern Italy
                3 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_37750.0_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    triplea_37750.0_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_37750.0_Fre5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 armour, 4 artilleries, 5 fighters, 6 infantry, 16 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
                2 fighters moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                5 mech_infantrys moved from Ukraine to Russia
                1 mech_infantry moved from Archangel to Russia
                1 bomber moved from Southern Italy to Russia
                2 bombers moved from Germany to Russia
                5 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 11 armour, 4 artilleries, 8 bombers, 8 fighters, 6 infantry, 22 mech_infantrys and 4 tactical_bombers
                    British defend with 3 fighters; Americans defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 armour, 8 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Germans: 7 armour, 4 artilleries, 3 fighters, 6 infantry and 22 mech_infantrys
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 fighter
                    Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                5 mech_infantrys moved from Eastern Poland to Bryansk
                5 fighters moved from Russia to Bryansk
                4 tactical_bombers moved from Russia to Bryansk
                8 bombers moved from Russia to Bryansk
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 119 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier and 2 submarines placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_37750.0_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 infantry
                    Italians defend with 1 armour and 1 infantry
                    Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from Kazakhstan to Volgograd

    Turn Complete - Russians

    triplea_37750.0_Rus6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to 34 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from French Indo China to Shan State
                2 bombers moved from Yunnan to Shan State
                2 fighters and 2 tactical_bombers moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Guam
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Guam from Americans, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from Shantung to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Shantung to Hunan
                2 mech_infantrys moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                2 fighters moved from Shan State to French Indo China
                2 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_37750.0_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 fighters, 5 infantry and 3 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Gibraltar to Spain
                3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                1 submarine moved from 22 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Spain
                    Americans attack with 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Spain to 91 Sea Zone
                1 fighter moved from Spain to Gibraltar
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 cruiser and 3 transports placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Eastern United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_37750.0_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    triplea_37750.0_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Northwest Persia to Turkey
                1 armour moved from Volgograd to Turkey
                1 mech_infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Iraq to Turkey
                6 armour moved from Iraq to Turkey
                1 armour moved from Persia to Turkey
                1 fighter moved from Trans-Jordan to Turkey
                1 bomber moved from Persia to Turkey
                2 fighters moved from Persia to Turkey

    Combat - British
                Battle in Turkey
                    British attack with 8 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 8 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 fighter moved from West India to India
                1 fighter moved from Persia to India
                1 armour moved from West India to India
                2 infantry moved from India to West India
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 bomber moved from Turkey to Persia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Spain
                1 infantry moved from 92 Sea Zone to Spain
                3 fighters moved from Turkey to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - British
                1 bomber placed in Union of South Africa
                3 infantry placed in Iraq
                3 armour placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_37750.0_UK_6.tsvg

  • '19 '17 '16

    Wow. I think that’s the quickest I’ve ever lost Russia.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Ukraine
                1 mech_infantry moved from Romania to Greece
                3 mech_infantrys moved from Ukraine to Romania

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_37750.0_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    triplea_37750.0_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_37750.0_Fre6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 2 fighters, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 armour moved from Russia to Samara
                      Germans take Samara from Russians
                2 armour moved from Samara to Volgograd
                2 armour moved from Russia to Volgograd
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                4 mech_infantrys moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Smolensk to Bryansk
                8 bombers moved from Bryansk to Southern Italy
                4 tactical_bombers moved from Bryansk to Rostov
                4 fighters moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Germany
                1 infantry moved from France to Western Germany
                1 armour moved from Novgorod to Finland
                2 armour moved from Novgorod to Bryansk
                1 aaGun moved from Archangel to Vologda

    Place Units - Germans
                3 armour placed in Novgorod
                Germans undo move 1.
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                3 armour placed in Western Germany
                1 carrier and 2 transports placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_37750.0_Ger7.tsvg

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