Nearly a catastrophic mistake there.
Talleyrand19 (Axis) vs Variance (Allies) - Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Shan State to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 1 mech_infantry moved from Anhwe to Kweichow
5 infantry moved from Anhwe to Kweichow
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Kiangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
3 tactical_bombers moved from Kwangsi to French Indo China
1 aaGun moved from Anhwe to Kweichow
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 fighter moved from Kweichow to French Indo China
3 fighters moved from Kiangsu to Japan
3 tactical_bombers moved from Kiangsu to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
6 fighters moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 6 infantry and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 3 destroyers and 1 submarine
EDIT: Adding units owned by Americans to 89 Sea Zone: 3 destroyers and 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Libya to Tunisia
British take Tunisia from Neutral_Axis
1 infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 76 Sea Zone to Iraq
1 fighter moved from India to 41 Sea Zone
1 fighter and 18 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
2 artilleries moved from Alexandria to Egypt
2 tactical_bombers moved from Egypt to French West Africa
1 bomber moved from Anglo Egyptian Sudan to French West Africa
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from 41 Sea Zone to India
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 battleship moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 marine moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 marine and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery, 1 marine and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 marine moved from 83 Sea Zone to French West AfricaPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
3 submarines placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Greece to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Romania to Eastern Poland
2 armour moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from French with 1 battleship, 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 44
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for French: 1 destroyerNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
4 infantry moved from Gibraltar to 92 Sea Zone
1 bomber moved from Greece to Southern Italy
2 aaGuns, 3 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Southern France to France
3 mech_infantrys moved from Northern Italy to Romania
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to CyprusPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
sorry, in my head I was thinking Cyprus was NCM because you had no units there (but duh, of course it’s not, because it belongs to you), hence the edit…hope that’s okay, thanks
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No problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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hey, sorry, but I’m going to have to forfeit, some stuff has come up and I just won’t have time to play for a while, I hope to be back down the road but it won’t be anytime soon…so good game, too bad we can’t finish, and good luck in the rest of the league season!
feel free to post the result as a victory
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OK mate. You get a rematch anytime. Take care





