16L G40 Balanced Mod Axis-Dominion(Allies) vs Shin Ji (Axis)


  • made small edit, moved my ftr off of moscow onto iraq.

  • '15

    no worries

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 bomber and 4 fighters moved from Southern Italy to Southern France
                1 armour and 3 mech_infantrys moved from Belarus to Bessarabia

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 4 fighters and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Bessarabia
                    Italians attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 armour and 3 mech_infantrys

    Non Combat Move - Italians
                1 bomber and 4 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,2,1,4,2,3,6,1,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,3,3,4,1,2,1,1,2
                Italians collect 1 PU (11 lost to blockades); end with 1 PU total

    triplea_37685_Ita8.tsvg

  • '15

    That was like a bad dream.


  • @Shin:

    That was like a bad dream.

    wow, damn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_37685_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk
                2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
                2 armour and 2 mech_infantrys moved from Belarus to Bessarabia
                4 armour and 4 mech_infantrys moved from Belarus to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 artillery moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Greece to Romania

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Eastern Poland: 2 aaGuns
                EDIT: Adding units owned by Italians to Belarus: 2 aaGuns
                EDIT: Turning off Edit Mode
                2 fighters placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,1,2,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,5,5,4,1,4,1,5,6,5
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_37685_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 8 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Manchuria to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Samara to Russia
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Russians
                8 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,5,5,3,2,3,2,4,2,1,6,1,4,1,5,3,5,1
                Russians collect 28 PUs (3 lost to blockades); end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_37685_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 70 PUs;
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 8 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                2 armour and 12 mech_infantrys moved from Jehol to Manchuria
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
                2 bombers moved from Kwangsi to Manchuria
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Hunan to Chahar
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                3 artilleries moved from India to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                3 infantry moved from Ceylon to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 4 transports moved from 39 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 14 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 7 infantry; Russians defend with 2 aaGuns and 9 infantry
                    Japanese win, taking Manchuria from Chinese with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 10 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Chinese: 7 infantry
                    Casualties for Russians: 2 aaGuns and 9 infantry
                    Casualties for Japanese: 2 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
                2 bombers moved from Manchuria to Japan
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                3 carriers and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
                4 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                1 carrier and 2 destroyers placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_37685_Jap9.tsvg

  • '15

    Terribly sorry for the long wait.  Completely spaced out.


  • np, welcome back from space :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 93 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Gibraltar to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Germany
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Philippines
                Battle in Holland Belgium
                    Americans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 cruisers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 carrier moved from 93 Sea Zone to 92 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Germany to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
                5 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa

    Place Units - Americans
                1 airfield placed in Normandy Bordeaux
                1 battleship, 1 carrier and 1 destroyer placed in 110 Sea Zone
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Americans collect 67 PUs (1 lost to blockades); end with 67 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    triplea_37685_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Kweichow
                1 fighter moved from Suiyuyan to Kweichow
                3 infantry moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                1 infantry placed in Hopei
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    triplea_37685_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                3 fighters moved from 110 Sea Zone to 105 Sea Zone

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 105 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Normandy Bordeaux
                2 fighters moved from 99 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                4 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 aaGuns, 9 artilleries and 19 infantry moved from Persia to Eastern Persia
                2 infantry moved from Iraq to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                2 submarines moved from 81 Sea Zone to 80 Sea Zone
                1 bomber moved from Persia to Egypt
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt

    Place Units - British
                3 artilleries placed in Persia
                1 destroyer and 2 fighters placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    triplea_37685_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 bomber and 4 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 4 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy
                1 bomber and 4 fighters moved from Southern France to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,5,5,4,1
                Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total

    triplea_37685_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_37685_Fre9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
                4 armour and 4 mech_infantrys moved from Bessarabia to Ukraine
                4 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                6 armour and 10 mech_infantrys moved from Belarus to Archangel
                1 armour and 2 mech_infantrys moved from Novgorod to Archangel
                6 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 7 armour, 6 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 7 armour, 6 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                3 fighters moved from Holland Belgium to Western Germany
                4 fighters and 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone
                1 aaGun moved from Belarus to Archangel
                1 bomber moved from Bryansk to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                2 infantry and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,1,3,5,5,3
                Germans collect 48 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_37685_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Russia to Vologda
                3 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Russia to Nenetsia
                3 infantry moved from Tambov to Volgograd
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Russia to Tambov
                12 armour and 8 mech_infantrys moved from Russia to Samara
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                2 infantry and 7 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Korea: 1 infantry
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Adding units owned by Russians to Amur: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 3 infantry
                EDIT: Adding units owned by Russians to Russia: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_37685_Rus10.tsvg

  • '15

    I think that’s a wrap.  Nicely played!


  • @Shin:

    I think that’s a wrap.  Nicely played!

    yah good game man. i also learned the hard way that u can’t mess around with early axis purchases in BM, for example u bought 3 german carriers. there’s just less forgiveness there in BM, things are tighter.

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