scramble 114 only
16L G40 cyanight (Axis) vs. StuckTojo (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Buryatia to Shantung
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea ZoneCombat - Americans
Strategic bombing raid in Shantung
1 bomber killed by AA
Bombing raid in Shantung causes 0 damage total.
Battle in 93 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 aaGun and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 fighter moved from Trans-Jordan to Volgograd
1 artillery and 3 infantry moved from Korea to Manchuria
2 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,3
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
British take Egypt from Italians
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 armourNon Combat Move - British
1 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from Trans-Jordan to Volgograd
1 armour moved from Trans-Jordan to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Belgian Congo to Iraq
3 armour moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
1 armour and 2 fighters placed in Persia
1 mech_infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
Wow! Sea zone 6 klnda made up for Manchuria :lol:
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Say, I meant to move my US units into Manchuria. :-P
Would you mind editing that for me? I’ve already closed the file.
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Never mind, Cyanight. Believe it or not, I just realized that China and UK have already gone. It’s waaay too late for any edits, no matter how friendly the game.
I’ve had a few drinks with in-laws tonight while trying to attend to all these games, so my apologies…
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No problem I will continue. I understand what you mean about losing your focus on a game sometimes. I have 2 little kids that pull me away from the game from time to time. I will continue with the game :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Bryansk
1 bomber moved from Greece to Bryansk
2 fighters moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Bessarabia
1 bomber moved from Bryansk to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from Korea to Midway
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Tunisia to Libya
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 fighter moved from Finland to Archangel
1 tactical_bomber moved from Baltic States to Archangel
2 bombers moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Smolensk to Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
10 armour moved from Belarus to Bryansk
15 mech_infantrys moved from Belarus to Bryansk
2 aaGuns, 4 artilleries and 5 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 fighters moved from Western Germany to Ukraine
5 fighters and 3 tactical_bombers moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Southern Italy
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
2 infantry placed in France
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Vologda
2 aaGuns moved from Korea to ManchuriaPlace Units - Russians
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
3 armour moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
5 tactical_bombers moved from Japan to Manchuria
2 bombers moved from Japan to Manchuria
3 mech_infantrys moved from French Indo China to 36 Sea Zone
3 mech_infantrys and 3 transports moved from 36 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to YunnanCombat - Japanese
Battle in Korea
Battle in Manchuria
Japanese attack with 3 armour, 2 bombers, 4 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
Americans defend with 1 artillery and 3 infantry; Chinese defend with 4 infantry; Russians defend with 2 aaGuns and 7 infantry
Japanese win, taking Korea from Americans, taking Manchuria from Chinese with 3 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Casualties for Russians: 2 aaGuns and 7 infantry
Casualties for Japanese: 4 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 bombers moved from Manchuria to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
2 fighters moved from Shensi to Yunnan
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to ShantungPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Shantung
1 artillery and 2 mech_infantrys placed in French Indo China
2 artilleries and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Volgograd to Russia
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 24 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 mech_infantrys moved from Western United States to British Columbia
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from Persia to Russia
1 fighter moved from Volgograd to Russia
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to West India
1 artillery and 3 infantry moved from West India to India
1 infantry moved from India to Burma
1 bomber moved from Iraq to Persia
1 fighter moved from Trans-Jordan to West India
4 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter moved from Anglo Egyptian Sudan to Persia
1 fighter moved from Gibraltar to Trans-Jordan
1 transport moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 armour and 2 fighters placed in Persia
2 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 bomber moved from Bessarabia to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 fighters moved from Bessarabia to Southern Italy
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
3 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 4 artilleries, 5 fighters, 6 infantry, 16 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
5 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Archangel to Russia
1 bomber moved from Southern Italy to Russia
2 bombers moved from Germany to Russia
5 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 11 armour, 4 artilleries, 8 bombers, 8 fighters, 6 infantry, 22 mech_infantrys and 4 tactical_bombers
British defend with 3 fighters; Americans defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 8 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 7 armour, 4 artilleries, 3 fighters, 6 infantry and 22 mech_infantrys
Casualties for British: 3 fighters
Casualties for Americans: 1 fighter
Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
5 mech_infantrys moved from Eastern Poland to Bryansk
5 fighters moved from Russia to Bryansk
4 tactical_bombers moved from Russia to Bryansk
8 bombers moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
2 fighters placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 59 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Rostov
Russians attack with 2 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Kazakhstan to VolgogradTurn Complete - Russians