@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries, 1 infantry and 6 marines moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Northern Italy to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship and 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 1/8 hits
British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 cruiser, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/8 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Battle in Eastern Poland
Germans attack with 4 armour, 5 artilleries, 15 infantry, 6 marines and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries, 15 infantry, 6 marines and 6 mech_infantrys in Eastern Poland, round 2 : 13/36 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries, 14 infantry, 6 marines and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Bulgaria to Romania
3 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 armour moved from France to GermanyPlace Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 41 PUs (1 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 4 infantry
Germany : 4 armour, 1 factory_major and 5 mech_infantrys
Holland Belgium : 2 aaGuns, 1 artillery, 1 infantry and 1 tactical_bomber
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 5 artilleries, 14 infantry, 6 marines and 6 mech_infantrys
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 34 / 38
Japanese : 39 / 45
Americans : 52 / 78
Chinese : 10 / 13
British : 29 / 35
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 21
French : 1 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3,339
Median : 3,500
Variance : 1,410
Standard Deviation : 1,187
Total rolls : 62Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3,434
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 53British Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3,000
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Smolensk
2 armour moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
5 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
3 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 artilleries and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Suiyuyan
2 fighters moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Battle in Hunan
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Hunan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Java from Dutch, taking Hunan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Suiyuyan to Anhwe
2 tactical_bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 3 artilleries and 4 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 2 bombers and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 6 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 2 transports
21 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 46
Russians : 35 / 43
Japanese : 55 / 61
Americans : 52 / 78
Chinese : 5 / 13
British : 29 / 35
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,581
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 31Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,800
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,346
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26 -
Here we are with Japan.
It’s fun to play with people that post regularly, this make the game more exciting. :lol: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 46 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Midway
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 transport moved from 76 Sea Zone to 71 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
3 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
It’s fun to play with people that post regularly, this make the game more exciting. :lol:
I agree. You can lose the flow of a game if there are gaps.
This game is also interesting for me because of the axis doing J1 and G2 DoWs and Vichy France.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Greece to Albania
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 artilleries and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag, 1 infantry and 1 mech_infantry
Romania : 2 armour
Albania : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Libya : 2 artilleries and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 46
Russians : 35 / 43
Japanese : 54 / 61
Americans : 53 / 73
Chinese : 6 / 10
British : 31 / 42
UK_Pacific : 10 / 13
Italians : 14 / 14
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 armour, 5 artilleries, 13 infantry, 6 marines and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 3 armour, 5 artilleries, 13 infantry, 6 marines and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 artilleries, 13 infantry, 6 marines and 6 mech_infantrys in Western Ukraine, round 2 : 8/33 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 5 artilleries, 13 infantry, 6 marines and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to Western Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 bomber moved from 125 Sea Zone to Eastern Poland
4 infantry moved from Karelia to FinlandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 armour, 1 factory_major and 4 mech_infantrys
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 armour and 4 infantry
Western Ukraine : 1 flag, 3 aaGuns, 3 armour, 5 artilleries, 13 infantry, 6 marines and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
124 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 31 / 43
Japanese : 54 / 61
Americans : 53 / 73
Chinese : 6 / 10
British : 31 / 42
UK_Pacific : 10 / 13
Italians : 14 / 14
ANZAC : 10 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 16 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3,333
Median : 4,000
Variance : 2,300
Standard Deviation : 1,517
Total rolls : 51Germans Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 16 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,277
Median : 4,000
Variance : 2,761
Standard Deviation : 1,662
Total rolls : 47Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 5 artilleries and 18 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
1 infantry moved from Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
2 armour and 5 mech_infantrys moved from Smolensk to Tambov
2 mech_infantrys moved from Russia to Tambov
2 artilleries and 6 infantry moved from Russia to Tambov
4 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
2 mech_infantrys placed in Volgograd
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 harbour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
3 artilleries and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 bombers moved from Anhwe to Shensi
2 fighters moved from French Indo China to Szechwan
2 tactical_bombers moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/12 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in MalayaNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 74 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from Szechwan to French Indo China
3 tactical_bombers moved from Szechwan to French Indo China
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Shensi to French Indo China
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries and 5 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 7 infantry, 2 mech_infantrys and 6 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 5 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
74 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 55
Russians : 33 / 40
Japanese : 62 / 67
Americans : 53 / 73
Chinese : 2 / 10
British : 31 / 42
UK_Pacific : 6 / 13
Italians : 14 / 14
ANZAC : 10 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,074
Median : 3,000
Variance : 0,654
Standard Deviation : 0,809
Total rolls : 27Null / Other
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,200
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,150
Standard Deviation : 1,072
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Philippines from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Algeria to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Midway to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 infantry moved from Burma to India
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Egypt
3 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to Yugoslavia
2 artilleries and 3 infantry moved from Libya to TunisiaPlace Units - Italians
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
France : 1 artillery and 3 infantry
Tunisia : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Western Germany : 1 aaGun and 1 infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag, 1 armour
Western Ukraine : 1 armour
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 43 / 55
Russians : 32 / 40
Japanese : 59 / 67
Americans : 56 / 82
Chinese : 3 / 4
British : 33 / 39
UK_Pacific : 6 / 9
Italians : 15 / 15
ANZAC : 10 / 22
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am doing a lot of stupid things just because I didn’t read carefully the new NOs! :lol:
So if you see time by time some random ship in random places don’t worry :mrgreen: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs





