@surfer Scrambles?
Talleyrand19 (Axis) vs Shrike (Allies) - Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 mech_infantrys moved from Bulgaria to Greece
Italians take Greece from British
1 infantry moved from Albania to Greece
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 infantry moved from Yugoslavia to Northern Italy
1 fighter moved from Rostov to Southern ItalyPlace Units - Italians
3 infantry placed in Southern France
1 infantry placed in Northern Italy
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 19 PUs (7 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Albania: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Tobruk to Iraq
1 infantry moved from Iraq to PersiaTurn Complete - French
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posted a (delayed) edited italy where I shifted a guy up to western ukraine before I saw any of your moves go up as anzac or france, I will do that now on germany’s move, hope it’s okay, if not let me know
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It’s fine, nothing ANZAC or France could’ve done about it lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Rostov to Turkey
1 fighter and 3 tactical_bombers moved from Ukraine to Turkey
2 fighters moved from Ukraine to Turkey
3 artilleries and 12 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Nenetsia
1 bomber moved from France to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 armour
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 armour
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 artilleries and 12 infantry
Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Ukraine to Volgograd
6 mech_infantrys moved from Ukraine to Volgograd
5 artilleries moved from Belarus to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 bomber moved from Turkey to Southern Italy
3 fighters and 3 tactical_bombers moved from Turkey to Romania
9 mech_infantrys moved from Eastern Poland to Romania
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to France: 4 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters and 3 mech_infantrys placed in Western Germany
3 infantry placed in France
3 mech_infantrys placed in Novgorod
5 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Bryansk to Rostov
3 infantry moved from Russia to Tambov
8 infantry moved from Samara to Tambov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 artillery moved from Bryansk to Ukraine
13 armour, 10 artilleries and 18 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to TambovCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 13 armour, 11 artilleries and 30 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 13 armour, 11 artilleries and 28 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Novosibirsk to Russia
2 aaGuns moved from Samara to Russia
1 fighter moved from Smolensk to Russia
4 aaGuns moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to Alaska
1 armour, 3 infantry and 5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 armour moved from Kazakhstan to Turkey
Japanese take Turkey from British
1 artillery and 3 mech_infantrys moved from Kazakhstan to Samara
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 mech_infantrys moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 bombers, 3 fighters and 7 tactical_bombers moved from Yunnan to India
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 3 carriers, 3 destroyers, 4 fighters, 2 infantry and 5 transports moved from 42 Sea Zone to 45 Sea Zone
2 artilleries, 4 fighters and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 destroyers moved from 6 Sea Zone to 2 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Alaska from Americans, taking Dutch New Guinea from ANZAC with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Samara
Japanese attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 7 tactical_bombers
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 3 infantry, 6 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Dzavhan
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Dzavhan from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
4 fighters moved from Dutch New Guinea to 45 Sea Zone
4 destroyers moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
2 bombers, 3 fighters and 7 tactical_bombers moved from India to YunnanPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Japanese collect 77 PUs (5 lost to blockades); end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 fighters and 2 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Portugal to Spain
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea ZonePlace Units - Americans
9 submarines placed in 10 Sea Zone
3 armour placed in Spain
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
I messed up, I didn’t post my UK combat move b/c I thought it was inconsequential but I am SBRing Rome with 1 bomber; you have 1 FTR able to scramble. Would you like to scramble it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 5 PUs;Combat Move - British
1 bomber moved from United Kingdom to France
1 armour, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 armour, 1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Spain to Southern Italy
2 fighters moved from Iraq to Northwest Persia
2 fighters moved from Iraq to TurkeyCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Turkey
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Turkey from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Northwest Persia
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Air Battle in Southern Italy
British attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from France to United Kingdom
3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
3 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from West India to Eastern PersiaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
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To make a long story short, I had to shut down my computer before I received your reply so I scrambled the FTR with the intent to just edit it back if it was shot down. Alas, it was I who lost a plane, so no harm done I think.
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the answer would’ve been yes because it was 1 on 1 and fighters defend on 2 in BM, so I think it all checks out…thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 21 PUs;
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Greece to Turkey
1 armour and 1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Greece to Turkey
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Turkey
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 armour
Italians win, taking Turkey from British with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 1 armour
Battle in Libya
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Libya from ANZAC with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 4 infantry moved from Algeria to Tunisia
3 infantry moved from Albania to GreecePlace Units - Italians
3 infantry placed in Southern France
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 15 PUs (9 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs;
Germans buy 1 armour, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
9 mech_infantrys moved from Romania to Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Volgograd to Novosibirsk
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery moved from Nenetsia to Vologda
3 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Volgograd to Rostov
1 bomber moved from Southern Italy to GibraltarCombat - Germans
Battle in Ukraine
Germans attack with 17 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 16 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Novosibirsk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 4 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 armour; French defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Casualties for French: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.Non Combat Move - Germans
1 bomber moved from Gibraltar to France
3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Germany to France
1 fighter and 3 tactical_bombers moved from Romania to France
1 fighter moved from Romania to France
1 fighter moved from Romania to France
9 infantry moved from France to Southern France
1 artillery moved from Volgograd to Caucasus
5 infantry moved from Volgograd to CaucasusPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
2 fighters and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Samara
2 artilleries moved from Tambov to Volgograd
5 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Bryansk
3 fighters moved from Russia to Samara
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
13 armour, 4 artilleries and 17 infantry moved from Tambov to RostovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 artilleries and 7 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 13 armour, 6 artilleries and 19 infantry
Germans defend with 2 artilleries and 4 infantry
Russians win, taking Rostov from Germans with 13 armour, 6 artilleries and 18 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 artilleries, 3 fighters and 6 infantry
Japanese defend with 1 artillery and 3 mech_infantrys
Russians win, taking Samara from Japanese with 2 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 3 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Samara to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 factory_minor, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour, 3 infantry and 6 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 armour and 6 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
3 infantry moved from Alaska to British ColumbiaCombat - Japanese
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 3 carriers, 7 destroyers, 6 fighters, 2 infantry and 5 transports moved from 45 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
3 armour moved from French Indo China to Burma
1 fighter moved from Yunnan to Philippines
1 fighter moved from Yunnan to Philippines
2 bombers, 1 fighter and 7 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kiangsu to Kweichow
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
5 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Dzavhan to Kansu
1 mech_infantry moved from Olgiy to Kansu
1 mech_infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 destroyer and 2 transports moved from 2 Sea Zone to 4 Sea ZonePlace Units - Japanese
1 factory_minor placed in Alaska
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour placed in Japan
2 armour and 1 mech_infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Japanese collect 81 PUs (2 lost to blockades); end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs





