None.
StuckTojo (Axis) vs. Ktylu1 (Allies +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from Malaya to India
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to Malaya
1 infantry moved from New South Wales to South Australia
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Morocco to 98 Sea Zone
2 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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Germany
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
4 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Romania to Western Ukraine
2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Southern Italy to 125 Sea Zone
1 bomber moved from Southern Italy to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun and 10 artilleries moved from Poland to Eastern Poland
1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 carrier and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 103 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western Germany to 104 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 aaGun moved from Western Germany to France
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from 125 Sea Zone to FrancePlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Kansu
1 artillery and 1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 fighters moved from Novgorod to Baltic States
20 infantry moved from Novgorod to Belarus
1 artillery, 9 infantry and 2 mech_infantrys moved from Bryansk to Rostov
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Olgiy
1 tactical_bomber moved from Samara to Kansu
1 armour moved from Samara to Rostov
1 armour, 1 artillery, 1 fighter and 16 infantry moved from Ukraine to RostovCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Kansu from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Kansu to Samara
2 fighters moved from Baltic States to Belarus
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from Karelia to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Rostov to BelarusPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Japan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Jehol to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Yunnan to Malaya
1 armour moved from Chahar to Kansu
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Jehol to Kwangtung
1 artillery and 1 mech_infantry moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from Japan to 25 Sea Zone
2 fighters moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to Kwangtung
1 bomber moved from Kiangsu to 37 Sea Zone
1 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Kweichow to Sikang
1 armour moved from Szechwan to SikangCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 battleships, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport; British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 fighter and 2 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Amur to 5 Sea Zone
1 aaGun and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 aaGun moved from Jehol to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
1 bomber moved from Kwangtung to Jehol
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 bomber moved from Jehol to ChaharPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 fighter and 2 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 transport
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber and 1 infantry placed in Eastern United States
Americans undo move 4.
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Morocco
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 battleship and 1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Volgograd to Russia
1 infantry moved from Persia to Iraq
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Egypt to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
1 infantry moved from Burma to IndiaCombat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 2 fighters
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Volgograd
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Tobruk to AlexandriaPlace Units - British
1 factory_minor placed in Persia
1 submarine and 1 transport placed in 98 Sea Zone
1 artillery placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 artilleries, 6 infantry and 2 transports
EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 artilleries, 6 infantry and 2 transports
EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
I had to edit my units i brought it transports in egypt, basically just forgot to drop them off… and i pulled a jeffry… :roll:
all better now
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No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 artilleries, 6 infantry and 2 transports
EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 artillery and 4 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Italians attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Baltic States from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Romania
1 armour moved from Eastern Poland to Bulgaria
1 infantry moved from Romania to Bulgaria
2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
French take 97 Sea Zone from Italians
1 fighter moved from 98 Sea Zone to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour, 10 artilleries and 9 mech_infantrys moved from Eastern Poland to Belarus
7 armour moved from Western Ukraine to Belarus
2 bombers moved from Germany to Belarus
1 bomber moved from France to Belarus
6 infantry moved from Finland to Karelia
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 95 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 submarine
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Belarus
Germans attack with 9 armour, 10 artilleries, 3 bombers and 10 mech_infantrys
Russians defend with 2 aaGuns, 5 fighters and 20 infantry
Germans win, taking Belarus from Russians with 9 armour, 2 artilleries and 2 bombers remaining. Battle score for attacker is 36
Casualties for Germans: 8 artilleries, 1 bomber and 10 mech_infantrys
Casualties for Russians: 2 aaGuns, 5 fighters and 20 infantry
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 2 infantry
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Belarus to BulgariaPlace Units - Germans
1 artillery and 1 infantry placed in France
1 fighter placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 3.
1 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 mech_infantrys moved from Rostov to Russia
2 armour moved from Rostov to Russia
2 artilleries and 25 infantry moved from Rostov to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Samara to Kansu
1 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Kansu
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kansu to SamaraPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total





