Jagula (Axis) vs. Geograph (Allies), 1942.2 - Game 2

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 armour, 1 fighter and 1 infantry moved from 8 Sea Zone to France
                2 infantry moved from East Indies to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                4 fighters and 2 infantry moved from 34 Sea Zone to Trans-Jordan
                1 armour and 1 bomber moved from India to Trans-Jordan
                1 artillery and 1 infantry moved from India to Burma

    Combat - British
                Battle in France
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in France, round 2 :  1/1 hits
                        1 infantry owned by the British lost in France
                        British roll dice for 1 armour and 1 fighter in France, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in France
                    British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 4 fighters and 2 infantry in Trans-Jordan, round 2 :  1/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                        British roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 3 :  4/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 :  1/4 hits
                        1 infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 fighters moved from Trans-Jordan to 34 Sea Zone
                1 bomber moved from Trans-Jordan to India
                1 fighter moved from France to 8 Sea Zone
                1 aaGun and 2 infantry moved from India to Persia

    Place Units - British
                1 armour placed in India
                2 submarines placed in 35 Sea Zone
                1 transport placed in 8 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Territory Summary for British :

    8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        34 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
        35 Sea Zone : 2 submarines
        36 Sea Zone : 1 destroyer
        Burma : 1 artillery
        East Indies : 1 flag
        Eastern Australia : 1 infantry
        France : 1 flag, 1 armour
        India : 1 armour, 1 bomber, 1 factory and 3 infantry
        New Zealand : 1 infantry
        Persia : 1 aaGun and 2 infantry
        Trans-Jordan : 1 armour
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry

    Production/PUs Summary :

    Russians : 18 / 21
        Germans : 40 / 47
        British : 39 / 39
        Japanese : 32 / 36
        Americans : 39 / 39

    triplea_37617_Bri4.tsvg

  • '17 '16 '15

    Don’t know. I prefer to build transports in J1 as you did.

    Germany is really strong! Let’s see if I can stand it a while…


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 bomber moved from Yunnan to Evenki National Okrug
                1 fighter moved from Yunnan to Evenki National Okrug
                1 bomber moved from Japan to Evenki National Okrug
                1 artillery moved from Szechwan to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone
                2 artilleries and 6 infantry moved from Philippine Islands to 48 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 6 infantry, 3 submarines and 4 transports moved from 48 Sea Zone to 36 Sea Zone
                4 fighters moved from 48 Sea Zone to Burma

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 artilleries, 2 battleships, 2 carriers, 2 destroyers, 6 infantry, 4 submarines and 4 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 2 carriers, 2 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    British defend with 1 artillery
                    Japanese win, taking Burma from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Evenki National Okrug
                    Japanese attack with 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Evenki National Okrug from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Evenki National Okrug to Yakut S.S.R.
                2 bombers moved from Evenki National Okrug to Anhwei
                2 infantry moved from Manchuria to Anhwei
                1 armour moved from Manchuria to Sinkiang
                4 fighters moved from Burma to 36 Sea Zone
                2 artilleries and 6 infantry moved from 36 Sea Zone to Burma

    Place Units - Japanese
                1 armour and 2 infantry placed in Manchuria
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    36 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 4 transports
        62 Sea Zone : 1 carrier and 1 fighter
        Anhwei : 1 flag, 2 bombers and 2 infantry
        Borneo : 1 infantry
        Burma : 1 flag, 3 artilleries and 7 infantry
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun and 1 factory
        Manchuria : 1 armour, 1 factory and 2 infantry
        New Guinea : 1 infantry
        Sinkiang : 1 flag, 1 armour and 1 artillery
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Wake Island : 1 infantry
        Yakut S.S.R. : 1 flag, 1 fighter
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 17 / 21
        Germans : 40 / 47
        British : 38 / 39
        Japanese : 35 / 35
        Americans : 38 / 39

    triplea_37617_Jap4.tsvg


  • Geo, OMG, I just realized I gave you the game with Japan.  Blah.  If you want to be nice, I can edit my infantry and tank placements into Japan to at least give my guys a chance to hold the capital.  If not, then good game, you earned it!  I learned a lot as Japan this time around!


  • TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans

    triplea_37617_Ame4.tsvg


  • This is the move I would do, placed units in Japan and forgot to take East Indies initially.  I didn’t use any amphibious units in the attack on Burma.  I know it’s a combat move, so once again, this would just be if you want to keep playing.  If not, we can just start another game.  Either way, I learned my lesson to wait til after my daughter goes to bed before I do my turn!  Sorry for the bother, no big deal either way.

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                      Americans take Northwestern Europe from Germans
                1 fighter moved from 8 Sea Zone to 15 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 infantry and 1 transport moved from 57 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Americans
                Battle in 15 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 15 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                2 fighters moved from 8 Sea Zone to Iceland
                1 carrier and 1 cruiser moved from 8 Sea Zone to 14 Sea Zone
                1 fighter moved from 15 Sea Zone to 14 Sea Zone
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 fighter moved from Eastern United States to 14 Sea Zone
                1 armour moved from Eastern Canada to Alaska
                2 infantry moved from Western United States to Western Canada
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 57 Sea Zone to 63 Sea Zone
                1 destroyer and 2 submarines moved from 56 Sea Zone to 64 Sea Zone
                1 aaGun moved from Western United States to Western Canada
                1 infantry moved from Central United States to Eastern Canada
                1 fighter and 2 infantry moved from Caucasus to Russia

    Place Units - Americans
                1 transport placed in 11 Sea Zone
                2 fighters placed in Eastern United States
                2 submarines placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

    Territory Summary for Americans :

    8 Sea Zone : 1 artillery, 1 fighter and 1 transport
        11 Sea Zone : 1 transport
        14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        56 Sea Zone : 2 submarines
        63 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
        64 Sea Zone : 1 destroyer and 2 submarines
        Alaska : 1 armour
        Eastern Canada : 1 aaGun and 2 infantry
        Eastern United States : 1 factory and 2 fighters
        Iceland : 2 fighters
        Northwestern Europe : 1 flag, 1 infantry
        Russia : 1 fighter and 2 infantry
        Soviet Far East : 1 infantry
        Western Canada : 1 aaGun and 2 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 18 / 21
        Germans : 38 / 47
        British : 34 / 39
        Japanese : 38 / 39
        Americans : 40 / 40

    triplea_37617_Ame4.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                1 fighter moved from Caucasus to Archangel
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Archangel to Russia
                2 aaGuns, 4 artilleries and 5 infantry moved from Caucasus to Russia
                1 armour and 7 infantry moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Caucasus : 1 factory
        Russia : 2 aaGuns, 1 armour, 4 artilleries, 1 factory, 3 fighters and 21 infantry

    Production/PUs Summary :

    Russians : 19 / 19
        Germans : 37 / 47
        British : 34 / 39
        Japanese : 38 / 39
        Americans : 40 / 40

    triplea_37617_Rus5.tsvg

  • '17 '16 '15

    No worries, Jagula!
    You’ve seen your fault early enough, other than me last game in Archangel.

    And I totally agree, I always wait for my childrens bedtime, before I do my moves  :-D :-D :-D


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Karelia S.S.R. to Archangel
                9 armour, 6 artilleries and 7 infantry moved from West Russia to Caucasus
                      Germans take Caucasus from Russians
                1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Italy to France
                1 infantry moved from Germany to France
                2 infantry moved from Germany to Northwestern Europe
                2 bombers moved from Karelia S.S.R. to France
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Karelia S.S.R. to Northwestern Europe
                1 fighter moved from Karelia S.S.R. to Archangel
                3 fighters moved from Karelia S.S.R. to Northwestern Europe

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Northwestern Europe from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in France
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 armour
                    Germans win, taking France from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Trans-Jordan
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                    Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 infantry moved from Libya to Egypt
                2 aaGuns moved from West Russia to Caucasus
                2 artilleries and 2 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Baltic States to Karelia S.S.R.
                3 infantry moved from Poland to Ukraine S.S.R.
                2 bombers moved from France to Karelia S.S.R.
                5 fighters moved from Northwestern Europe to Karelia S.S.R.
                1 fighter moved from Archangel to Karelia S.S.R.
                2 infantry moved from Germany to Baltic States
                1 artillery moved from Germany to Baltic States
                3 artilleries and 1 infantry moved from Germany to Poland

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total

    Territory Summary for Germans :

    Archangel : 1 flag, 2 artilleries and 1 infantry
        Baltic States : 1 artillery and 2 infantry
        Caucasus : 1 flag, 2 aaGuns, 9 armour, 7 artilleries, 1 factory and 9 infantry
        Egypt : 1 flag, 2 infantry
        France : 2 infantry
        Germany : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
        Gibraltar : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 2 armour, 2 bombers, 1 factory, 6 fighters and 1 infantry
        Northwestern Europe : 2 infantry
        Poland : 3 artilleries and 1 infantry
        Trans-Jordan : 1 flag, 1 artillery
        Ukraine S.S.R. : 3 infantry
        West Russia : 2 artilleries and 2 infantry

    Production/PUs Summary :

    Russians : 14 / 19
        Germans : 51 / 51
        British : 27 / 39
        Japanese : 38 / 39
        Americans : 38 / 40

    triplea_37617_Ger5.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from 14 Sea Zone to France
                1 fighter moved from 8 Sea Zone to France
                1 fighter moved from United Kingdom to France
                1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
                1 armour and 1 infantry moved from 14 Sea Zone to Morocco
                      British take Morocco from Germans
                1 armour, 1 bomber and 3 infantry moved from India to Burma
                4 fighters moved from 34 Sea Zone to Burma
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in France
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in France, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in France
                    British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Burma
                    British attack with 1 armour, 1 bomber, 4 fighters and 3 infantry
                    Japanese defend with 3 artilleries and 5 infantry
                        British roll dice for 1 armour, 1 bomber, 4 fighters and 3 infantry in Burma, round 2 :  4/9 hits
                        Japanese roll dice for 3 artilleries and 5 infantry in Burma, round 2 :  0/8 hits
                        4 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 1 bomber, 4 fighters and 3 infantry in Burma, round 3 :  3/9 hits
                        Japanese roll dice for 3 artilleries and 1 infantry in Burma, round 3 :  3/4 hits
                        3 infantry owned by the British, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 1 bomber and 4 fighters in Burma, round 4 :  3/6 hits
                        Japanese roll dice for 1 artillery in Burma, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 artilleries and 5 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                4 fighters moved from Burma to India
                1 aaGun and 1 infantry moved from Persia to India
                1 submarine moved from 35 Sea Zone to 47 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 31 Sea Zone
                2 carriers, 1 destroyer and 1 transport moved from 34 Sea Zone to 28 Sea Zone
                1 submarine moved from 34 Sea Zone to 32 Sea Zone
                1 bomber moved from Burma to India
                1 carrier, 1 destroyer and 1 fighter moved from 8 Sea Zone to 14 Sea Zone
                1 fighter moved from France to 14 Sea Zone
                1 fighter moved from France to United Kingdom

    Place Units - British
                1 fighter and 2 infantry placed in India
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Territory Summary for British :

    14 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        28 Sea Zone : 2 carriers, 1 destroyer and 1 transport
        31 Sea Zone : 1 submarine
        32 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        47 Sea Zone : 1 submarine
        Burma : 1 armour
        Eastern Australia : 1 infantry
        France : 1 flag, 1 artillery and 1 infantry
        India : 1 aaGun, 1 bomber, 1 factory, 5 fighters and 3 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        New Zealand : 1 infantry
        Persia : 1 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 3 infantry

    Production/PUs Summary :

    Russians : 14 / 19
        Germans : 44 / 51
        British : 35 / 35
        Japanese : 37 / 39
        Americans : 38 / 40

    triplea_37617_Bri5.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Yakut S.S.R. to 63 Sea Zone
                2 bombers moved from Anhwei to 63 Sea Zone
                4 fighters moved from 36 Sea Zone to 63 Sea Zone
                1 fighter moved from 62 Sea Zone to 63 Sea Zone
                1 armour moved from Sinkiang to Caucasus
                      Japanese take Kazakh S.S.R. from Russians
                1 artillery moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Evenki National Okrug to Vologda
                      Japanese take Vologda from Russians

    Combat - Japanese
                Battle in 63 Sea Zone
                    Japanese attack with 2 bombers and 6 fighters
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                    Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 39
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Japanese: 3 fighters

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 48 Sea Zone
                2 infantry moved from Philippine Islands to 48 Sea Zone
                2 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Yunnan
                1 infantry moved from 61 Sea Zone to Kwangtung
                2 battleships, 2 carriers, 2 destroyers, 4 submarines and 2 transports moved from 36 Sea Zone to 61 Sea Zone
                1 carrier moved from 62 Sea Zone to 61 Sea Zone
                2 bombers moved from 63 Sea Zone to Kwangtung
                1 fighter moved from 63 Sea Zone to Kwangtung
                1 fighter moved from 63 Sea Zone to Yakut S.S.R.
                1 fighter moved from 63 Sea Zone to Buryatia S.S.R.
                2 infantry moved from Anhwei to Sinkiang

    Place Units - Japanese
                1 factory placed in East Indies
                2 artilleries and 1 infantry placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    61 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 4 submarines and 3 transports
        Anhwei : 1 flag
        Buryatia S.S.R. : 1 flag, 1 fighter
        Caroline Islands : 1 infantry
        Caucasus : 1 armour
        East Indies : 1 factory and 1 infantry
        Evenki National Okrug : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
        Kazakh S.S.R. : 1 flag
        Kwangtung : 2 bombers, 1 fighter and 1 infantry
        Manchuria : 2 artilleries, 1 factory and 1 infantry
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 artillery
        Sinkiang : 1 flag, 2 infantry
        Szechwan : 1 flag
        Vologda : 1 flag, 1 infantry
        Wake Island : 1 infantry
        Yakut S.S.R. : 1 flag, 1 fighter
        Yunnan : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 9 / 19
        Germans : 44 / 51
        British : 35 / 35
        Japanese : 42 / 42
        Americans : 38 / 40

    triplea_37617_Jap5.tsvg


  • Hmm…that British counter in Burma really hurt Japan, I was not expecting that, great move!  I’ve learned a lot this game though…never had to deal with an aggressive British and American navy in the Pacific.  You are a creative player and you’ve definitely caught me off guard this game!

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 infantry moved from Russia to Vologda

    Combat - Americans
                Battle in Vologda
                    Americans attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Vologda
                    Americans win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Vologda to Russia
                2 fighters moved from Iceland to Russia
                3 fighters moved from 14 Sea Zone to Russia
                2 fighters moved from Eastern United States to 14 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 artillery moved from 10 Sea Zone to Eastern Canada
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 aaGun and 2 infantry moved from Western Canada to Eastern Canada
                1 armour moved from Alaska to Eastern Canada
                1 destroyer and 2 submarines moved from 64 Sea Zone to 52 Sea Zone
                2 submarines moved from 56 Sea Zone to 52 Sea Zone
                3 submarines moved from 63 Sea Zone to 64 Sea Zone

    Place Units - Americans
                2 transports placed in 11 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    10 Sea Zone : 2 transports
        11 Sea Zone : 2 transports
        14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        52 Sea Zone : 1 destroyer and 4 submarines
        64 Sea Zone : 3 submarines
        Eastern Canada : 2 aaGuns, 1 armour, 1 artillery and 4 infantry
        Eastern United States : 1 factory, 2 fighters and 2 infantry
        Russia : 6 fighters and 1 infantry
        Soviet Far East : 1 infantry
        Vologda : 1 infantry
        Western United States : 1 factory

    Production/PUs Summary :

    Russians : 11 / 19
        Germans : 44 / 51
        British : 35 / 35
        Japanese : 40 / 42
        Americans : 38 / 38

    triplea_37617_Ame5.tsvg

  • '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese
                1 infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                2 fighters moved from Russia to Archangel
                1 artillery and 1 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 :  3/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    retreated to Archangel
                    Germans win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter moved from Archangel to Russia
                1 armour moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 infantry
        Russia : 2 aaGuns, 1 armour, 3 artilleries, 1 factory, 2 fighters and 25 infantry

    Production/PUs Summary :

    Russians : 14 / 15
        Germans : 44 / 51
        British : 35 / 35
        Japanese : 37 / 42
        Americans : 38 / 38

    triplea_37617_Rus6.tsvg

  • '17 '16 '15

    Thank you! But I don’t make any progress. Japan is still in the upper 30ties, Germany is really strong and my Russians are to weak.  :|

    And by the way: Good defense in Archangel. Thats a killer  :-o


  • That stinks…  I just got home late from a concert so I won’t be able to do my turn until tomorrow morning, but should be done by the time you normally do your turn.


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 2 armour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Northwestern Europe to France
                2 artilleries moved from Germany to France
                1 artillery moved from Archangel to Russia
                2 artilleries and 2 infantry moved from West Russia to Russia
                1 armour moved from Caucasus to Kazakh S.S.R.
                      Germans take Kazakh S.S.R. from Russians
                1 armour moved from Kazakh S.S.R. to Russia
                8 armour, 7 artilleries and 9 infantry moved from Caucasus to Russia
                2 armour, 2 bombers and 6 fighters moved from Karelia S.S.R. to Russia

    Combat - Germans
                Battle in France
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Russia
                    Germans attack with 11 armour, 10 artilleries, 2 bombers, 6 fighters and 11 infantry
                    Americans defend with 6 fighters and 1 infantry; Russians defend with 2 aaGuns, 1 armour, 3 artilleries, 1 factory, 2 fighters and 25 infantry
                    Germans captures 15PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 33
                    Casualties for Germans: 10 armour, 10 artilleries, 2 fighters and 11 infantry
                    Casualties for Americans: 6 fighters and 1 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 3 artilleries, 2 fighters and 25 infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Caucasus
                1 fighter moved from Russia to Karelia S.S.R.
                3 fighters moved from Russia to Caucasus
                1 artillery and 2 infantry moved from Baltic States to Karelia S.S.R.
                3 infantry moved from Ukraine S.S.R. to Caucasus
                3 artilleries moved from Poland to Ukraine S.S.R.
                1 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Germany to Baltic States
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - Germans
                2 armour and 2 infantry placed in Caucasus
                2 infantry placed in Karelia S.S.R.
                9 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Russia: 1 aaGun
                EDIT: Removing units owned by Germans from Russia: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 75 PUs total

    Territory Summary for Germans :

    Archangel : 1 flag
        Baltic States : 2 infantry
        Caucasus : 1 flag, 2 aaGuns, 2 armour, 2 bombers, 1 factory, 3 fighters and 5 infantry
        Egypt : 1 flag
        France : 2 artilleries and 2 infantry
        Germany : 1 aaGun, 3 artilleries, 1 factory and 12 infantry
        Gibraltar : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 artillery, 1 factory, 1 fighter and 5 infantry
        Kazakh S.S.R. : 1 flag
        Russia : 1 flag, 1 armour and 1 factory
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Ukraine S.S.R. : 3 artilleries and 1 infantry

    Production/PUs Summary :

    Russians : 4 / 0
        Germans : 60 / 75
        British : 29 / 35
        Japanese : 37 / 42
        Americans : 38 / 38

    triplea_37617_Ger6.tsvg


  • So when i attacked Russia I was planning on strafing depending on the outcome of the first round.  So i kept your AA guns alive after the first round since I figured you’d want them alive if I retreated.  Then the second round attack went so well for me that I decided to keep going and I took your AA guns as losses to give you a better defense.  I don’t think the two infantry would have mattered considering the planes I still have alive.

    I’m not really sure of the protocol for that, but I figure I’d take your losses as if I was defending.


  • We can maybe take one of my fighters as an extra loss or something if you would have taken your AA’s out on the first round…I’m not sure…

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