@barnee
Thank you - looks like that did the trick!
Schadenfreude4
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
2 artilleries moved from Russia to Caucasus
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries, 2 fighters and 5 infantry
Germans defend with 1 armour, 1 artillery, 1 factory and 4 infantry
Russians win, taking Caucasus from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 submarine moved from 15 Sea Zone to 13 Sea ZonePlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine S.S.R. to Caucasus
2 armour moved from Karelia S.S.R. to Caucasus
3 infantry moved from West Russia to Caucasus
1 battleship and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 bomber moved from Germany to Russia
1 fighter moved from Germany to 3 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to FinlandCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Caucasus
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 2 artilleries, 1 factory and 4 infantry
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in 3 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 3 Sea Zone to Finland
3 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Germany to Baltic States
1 bomber moved from Russia to Ukraine S.S.R.Place Units - Germans
1 submarine placed in 5 Sea Zone
2 armour placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 7 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from India to EgyptCombat - British
Battle in Finland
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 fighter and 1 infantry
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Egypt
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 carrier moved from 7 Sea Zone to 8 Sea Zone
1 cruiser moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from Egypt to Anglo-Egyptian SudanPlace Units - British
3 transports placed in 8 Sea Zone
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries and 2 infantry moved from Burma to India
2 fighters moved from Yunnan to India
1 armour moved from Kazakh S.S.R. to India
1 bomber and 1 fighter moved from French Indo-China Thailand to 47 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 36 Sea Zone to 47 Sea Zone
1 battleship moved from 37 Sea Zone to 47 Sea Zone
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
1 transport moved from 36 Sea Zone to 50 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Japanese win, taking India from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 63
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 cruiser and 1 destroyerNon Combat Move - Japanese
1 bomber moved from 47 Sea Zone to Szechwan
2 fighters moved from India to Caucasus
4 infantry moved from Kazakh S.S.R. to CaucasusPlace Units - Japanese
2 transports placed in 62 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 7 Sea Zone to 8 Sea Zone
3 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
3 infantry moved from 8 Sea Zone to Northwestern Europe
2 artilleries moved from 8 Sea Zone to Northwestern Europe
1 armour moved from 8 Sea Zone to Northwestern Europe
1 cruiser moved from 7 Sea Zone to 8 Sea Zone
2 fighters moved from 7 Sea Zone to Northwestern Europe
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea ZoneCombat - Americans
Battle in Northwestern Europe
Americans attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 infantry
Americans win, taking Northwestern Europe from Germans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Northwestern Europe to 8 Sea Zone
2 fighters moved from Eastern United States to 8 Sea Zone
1 carrier moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 7 Sea Zone to 10 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
1 cruiser and 1 destroyer placed in 56 Sea Zone
Americans undo move 1.
1 cruiser and 1 destroyer placed in 56 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 14 PUs;
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to SzechwanCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter
Germans defend with 1 bomber
Russians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Szechwan
Russians attack with 1 fighter
Japanese defend with 1 bomber
Russians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in West Russia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Szechwan to Russia
1 fighter moved from Ukraine S.S.R. to Russia
1 infantry moved from Vologda to Russia
1 artillery moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from British
1 artillery moved from Finland to 5 Sea Zone
1 armour and 1 infantry moved from Karelia S.S.R. to Archangel
1 armour and 1 infantry moved from Karelia S.S.R. to West Russia
1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
1 battleship and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
2 fighters moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from Finland to Northwestern Europe
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
2 fighters moved from Germany to Northwestern Europe
2 artilleries and 3 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Baltic States to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Northwestern Europe
1 artillery moved from Baltic States to Karelia S.S.R.Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Germans win, taking West Russia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Kazakh S.S.R.
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Egypt
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwestern Europe
Germans attack with 3 artilleries, 5 fighters and 5 infantry
Americans defend with 1 armour, 2 artilleries and 3 infantry
Germans win, taking Northwestern Europe from Americans with 3 artilleries, 5 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
2 fighters moved from Northwestern Europe to 5 Sea Zone
1 fighter moved from Northwestern Europe to Italy
2 fighters moved from Northwestern Europe to Karelia S.S.R.Place Units - Germans
4 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
1 artillery and 2 infantry placed in Italy
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
3 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
4 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to NorwayCombat - British
Battle in Norway
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier and 2 fighters moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to RussiaPlace Units - British
1 armour, 2 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 64 Sea Zone to 53 Sea Zone
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 51 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 artillery and 1 infantry moved from Malaya to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
2 fighters moved from 47 Sea Zone to East Indies
2 battleships, 1 carrier and 1 cruiser moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from Caroline Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 52 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in East Indies
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking East Indies from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from East Indies to 37 Sea Zone
1 armour moved from India to Kazakh S.S.R.
2 artilleries and 2 infantry moved from India to Persia
1 fighter moved from Caucasus to Kazakh S.S.R.
3 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Japanese
3 armour placed in India
1 artillery, 1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 13 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 armour moved from Eastern Canada to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to France
3 armour moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
2 fighters moved from 6 Sea Zone to France
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 artillery moved from 8 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 3 armour, 1 artillery, 4 fighters and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 7 infantry
Americans win, taking France from Germans with 3 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 13 Sea Zone to 8 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
4 fighters moved from France to 6 Sea Zone
1 armour moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
6 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
1 artillery and 3 infantry placed in Western United States
1 artillery and 5 infantry placed in Eastern United States
1 submarine and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 artillery and 5 infantry moved from Caucasus to Russia
1 armour, 1 artillery and 1 infantry moved from Kazakh S.S.R. to Russia
2 armour and 1 artillery moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to France
1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 artillery and 2 infantry moved from Germany to France
4 infantry moved from Germany to France
1 artillery and 1 infantry moved from Northwestern Europe to France
1 artillery and 1 infantry moved from Northwestern Europe to France
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from BritishCombat - Germans
Battle in France
Germans attack with 4 artilleries, 1 fighter and 10 infantry
Americans defend with 3 armour and 1 artillery
Germans win, taking France from Americans with 4 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour and 1 artillery
Battle in West Russia
Germans attack with 2 armour, 1 artillery and 1 fighter
Russians defend with 1 artillery and 2 infantry
Germans win, taking West Russia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
British defend with 1 fighter; Russians defend with 1 armour, 1 factory, 2 fighters and 3 infantry
Germans captures 13PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 armour, 2 fighters and 3 infantryNon Combat Move - Germans
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Northwestern Europe to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from France to Germany
1 aaGun moved from Caucasus to West RussiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
3 artilleries and 6 infantry placed in Germany
2 artilleries and 1 infantry placed in ItalyTurn Complete - Germans
Germans collect 58 PUs; end with 71 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
2 artilleries moved from United Kingdom to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
2 artilleries moved from 4 Sea Zone to Karelia S.S.R.
3 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
British take Finland from Germans
1 fighter moved from United Kingdom to Karelia S.S.R.
1 cruiser moved from 6 Sea Zone to 4 Sea Zone
3 infantry moved from Norway to Finland
1 artillery moved from Norway to FinlandCombat - British
Battle in Karelia S.S.R.
British attack with 2 armour, 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
Germans win with 1 armour and 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 armour, 2 artilleries and 3 infantry
1 fighter owned by the British retreatedNon Combat Move - British
1 fighter moved from Karelia S.S.R. to Archangel
1 carrier and 2 fighters moved from 6 Sea Zone to 4 Sea ZonePlace Units - British
2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from Evenki National Okrug to Vologda
1 fighter moved from Kazakh S.S.R. to Vologda
1 armour moved from Kazakh S.S.R. to Vologda
1 fighter and 1 infantry moved from Caucasus to West Russia
3 infantry moved from Kazakh S.S.R. to Russia
2 artilleries and 2 infantry moved from Persia to Caucasus
3 armour moved from India to Caucasus
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
2 fighters moved from 47 Sea Zone to Borneo
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Mexico
Japanese take Mexico from Americans
2 artilleries, 2 infantry and 2 transports moved from 51 Sea Zone to 53 Sea Zone
2 artilleries and 2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from Japan to Hawaiian Islands
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Buryatia S.S.R. to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Combat - Japanese
Battle in Alaska
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Japanese attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 artillery
Japanese win, taking Vologda from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Borneo from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Borneo to 47 Sea Zone
1 fighter moved from Vologda to West RussiaPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 armour and 2 infantry placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 fighters moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 cruisers moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
2 infantry moved from Western United States to Mexico
1 infantry moved from Western United States to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 cruiser moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 artilleries, 1 bomber and 2 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in France
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 4 artilleries and 6 infantry
Germans win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Mexico
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Mexico from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
Germans defend with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
Americans win with 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 fighter moved from 5 Sea Zone to 4 Sea ZonePlace Units - Americans
2 armour, 1 fighter and 2 infantry placed in Eastern United States
Americans undo move 1.
1 carrier and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 36 PUs; end with 36 PUs total -
Pickup from Saturday’s game
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Finland
Americans take Finland from Germans
1 artillery moved from 3 Sea Zone to Finland
1 armour moved from 3 Sea Zone to Finland
1 fighter moved from 11 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 59 Sea Zone to 62 Sea Zone
1 fighter moved from 59 Sea Zone to 62 Sea Zone
1 fighter moved from 59 Sea Zone to Buryatia S.S.R.
1 battleship moved from 59 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in Buryatia S.S.R.
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
1 fighter owned by the Americans retreated
Battle in 8 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 3 submarines and 1 transport
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 25
Casualties for Japanese: 3 submarines and 1 transportNon Combat Move - Americans
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Buryatia S.S.R. to 63 Sea Zone
1 carrier moved from 59 Sea Zone to 63 Sea Zone
1 submarine moved from 59 Sea Zone to 63 Sea Zone
1 fighter moved from 11 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 carrier moved from 11 Sea Zone to 13 Sea Zone
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from Eastern United States to 13 Sea Zone
1 bomber moved from Karelia S.S.R. to Caucasus
2 infantry moved from Western Canada to Alaska
1 aaGun moved from Western Canada to AlaskaPlace Units - Americans
2 transports placed in 11 Sea Zone
1 armour, 3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
2 fighters moved from Caucasus to West Russia
1 armour and 6 infantry moved from Russia to West Russia
4 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to ArchangelCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery, 2 fighters and 7 infantry
Germans defend with 6 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from West Russia to Caucasus
1 infantry moved from Caucasus to Persia
1 submarine moved from 7 Sea Zone to 13 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour, 1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 43 PUs;
Germans buy 2 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Poland to Finland
2 fighters moved from Germany to FinlandCombat - Germans
Battle in Finland
Germans attack with 2 armour, 3 fighters and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Finland from Americans with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
3 fighters moved from Finland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Belorussia
4 armour and 1 artillery moved from Ukraine S.S.R. to Poland
1 aaGun moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Germany to France
2 artilleries and 6 infantry moved from Germany to Poland
2 submarines moved from 14 Sea Zone to 17 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 armour
EDIT: Turning off Edit Mode
2 armour placed in Karelia S.S.R.
4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Finland
1 armour moved from 3 Sea Zone to Finland
1 armour moved from Libya to Morocco
British take Algeria from Germans
British take Morocco from Germans
2 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
British take East Indies from Japanese
1 carrier moved from 34 Sea Zone to 15 Sea ZoneCombat - British
Battle in Finland
British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 armour and 2 infantry
British win, taking Finland from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Finland to United Kingdom
1 fighter moved from Finland to Norway
1 fighter moved from Egypt to 15 Sea Zone
1 fighter moved from 34 Sea Zone to 15 Sea Zone
1 submarine moved from 59 Sea Zone to 63 Sea Zone
1 cruiser moved from 59 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 7 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian SudanPlace Units - British
2 armour and 2 infantry placed in United Kingdom
2 transports placed in 7 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUs total