@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Baltic States
                Italians attack with 2 artilleries and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                Italians win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Cyprus
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 1 tactical_bomber
                British defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 1 marine and 4 mech_infantrys
                Americans win, taking Cyprus from British with 4 artilleries, 1 fighter, 9 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Italians: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 aaGun
                Casualties for Americans: 1 infantry
Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            5 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
            1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Kansu: 1 fighter
            EDIT: Turning off Edit Mode
swapped aa gun back in fyi
np, I forgot to mention that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 armour, 3 bombers, 1 fighter and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 artilleries and 1 infantry moved from France to Normandy Bordeaux
            4 fighters moved from United Kingdom to Normandy Bordeaux
            2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            4 mech_infantrys moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 armour and 5 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                Germans win, taking Novgorod from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries, 4 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 4 mech_infantrys
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Germans: 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys
                Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for Americans: 2 artilleries, 5 infantry, 1 marine and 4 mech_infantrys
Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to France
            3 armour moved from Southern Italy to France
            10 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Bulgaria to Romania
Place Units - Germans
            10 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,5
            Germans collect 50 PUs (9 lost to blockades); end with 50 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
gg
gg, I got really lucky this game . Thanks for playing :)
it happens
u purposely played an extremely dicey game, and it happened to go almost all in your favor, especially whenever it really counted.
i can’t help but notice that whenever i take on too many games, the dice start turning against me in very clear ways. it’s like someone or perhaps another part of me is sending me a strong signal that i need to cut back. and it usually works :lol:
gg, I got really lucky this game . Thanks for playing :)
good game dudes.
Cyanite, up up for a game?
anyway i will most likely want a rematch at some point, but the way i lost this one was very upsetting, particularly the normandy dicing. i need to cool off of it for a bit, and plus i have a lot of games going on anyway.
I understand completely. I honestly was going to play a pretty conservative game until on round 1 I misplaced the Bomber to hit Normandy which made the battle in 110 hopeless. Let me know when you want to play again.