Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
16L G40 Ditka Axis vs Henryindiana Allies (No bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 2 battleships, 1 cruiser and 3 transports
ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 67
Casualties for Japanese: 2 battleships, 1 cruiser and 3 transports
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
1 airfield placed in Western Australia
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 artilleries and 1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Vyborg to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
10 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
2 armour, 3 artilleries and 1 mech_infantry moved from Normandy Bordeaux to France
2 bombers and 2 fighters moved from Western Germany to Bryansk
2 fighters moved from Western Germany to BryanskCombat - Germans
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
2 aaGuns moved from Normandy Bordeaux to France
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 submarines moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
Germans undo move 1.
1 armour, 1 fighter and 1 mech_infantry placed in Ukraine
2 fighters and 1 mech_infantry placed in Novgorod
3 infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Nenetsia to Russia
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Hopei to Tsinghai
1 bomber moved from Russia to Tsinghai
1 infantry moved from Russia to Tambov
3 fighters moved from Russia to Volgograd
2 tactical_bombers moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 115 Sea Zone
Germans scrambles 2 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters and 2 submarines
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: NovgorodNon Combat Move - Russians
3 fighters moved from Volgograd to Russia
2 tactical_bombers moved from Volgograd to Russia
2 aaGuns moved from Amur to Korea
17 infantry moved from Amur to KoreaPlace Units - Russians
1 armour, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 2 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 infantry moved from Shan State to Burma
1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone
1 artillery moved from Yunnan to Szechwan
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
4 mech_infantrys moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Manchuria to Jehol
1 fighter moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Szechwan
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 destroyers and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Chahar to Kweichow
1 fighter moved from Chahar to Anhwe
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to KweichowPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
1 submarine placed in 19 Sea Zone
5 submarines and 1 transport placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,2,3
Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 submarine and 4 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
3 fighters moved from Western United States to Aleutian Islands
1 tactical_bomber moved from Western United States to Aleutian Islands
5 fighters moved from 26 Sea Zone to Korea
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 26 Sea Zone to 1 Sea Zone
1 cruiser moved from 26 Sea Zone to 8 Sea Zone
2 battleships and 2 submarines moved from 26 Sea Zone to 8 Sea Zone
4 carriers moved from 26 Sea Zone to 8 Sea Zone
1 mech_infantry moved from British Columbia to AlaskaCombat - Americans
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 2 battleships, 4 carriers, 1 cruiser, 2 submarines and 2 transports
Japanese defend with 1 transport
Americans win with 2 battleships, 4 carriers, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 harbour and 2 infantry
Americans win, taking Aleutian Islands from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 1 Sea Zone to 8 Sea Zone
2 fighters moved from Aleutian Islands to 8 Sea Zone
2 tactical_bombers moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from 25 Sea Zone to KoreaPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
4 tactical_bombers placed in Western United States
1 factory_minor placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,3,3,6,4,3,4,3,3,1,6,1,5,2,3,4,2,4,1,5,6,6,2,6,1,1,1,1,4,6
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to ShensiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from West India to India
1 mech_infantry moved from West India to India
4 destroyers moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in SumatraNon Combat Move - British
Place Units - British
1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Tambov
1 armour moved from Ukraine to Caucasus
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tambov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Tambov from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 fighters moved from Western Australia to IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Caucasus to Volgograd
3 bombers, 4 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Novgorod to Russia
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from France to Yugoslavia
3 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,7,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Russia causes 21 damage total. Damaged units is as follows: factory_major = 18, airfield = 3
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
3 bombers, 6 fighters and 1 tactical_bomber moved from Russia to BryanskPlace Units - Germans
2 armour and 1 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Tsinghai to Volgograd
1 bomber moved from Tsinghai to Volgograd
1 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
2 tactical_bombers moved from Russia to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Samara to Russia
2 tactical_bombers moved from Samara to Russia
1 bomber moved from Volgograd to Tsinghai
3 infantry moved from Korea to ManchuriaPlace Units - Russians
1 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Manchuria
3 infantry moved from Jehol to Manchuria
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 bomber moved from Shan State to Suiyuyan
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Kweichow to 6 Sea Zone
3 fighters moved from Kweichow to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries moved from Shan State to Yunnan
1 artillery moved from Szechwan to Yunnan
5 mech_infantrys moved from Kweichow to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
3 infantry moved from Jehol to Anhwe
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 37 Sea Zone
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 bombers moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 3 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 3 infantry; Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 bombers, 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 transport moved from 6 Sea Zone to 36 Sea Zone
6 fighters and 5 tactical_bombers moved from Manchuria to 6 Sea Zone
3 bombers moved from Manchuria to Japan
1 aaGun moved from Jehol to Anhwe
1 bomber moved from Suiyuyan to AnhwePlace Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 armour moved from Amur to Korea
1 infantry moved from Siberia to Amur
5 fighters moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from 8 Sea Zone to Korea
1 fighter moved from 8 Sea Zone to Korea
2 battleships, 4 carriers, 1 cruiser, 4 fighters and 2 submarines moved from 8 Sea Zone to 26 Sea Zone
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
4 tactical_bombers moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
1 aaGun moved from Siberia to Amur
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
2 artilleries placed in Western United States
2 bombers and 1 fighter placed in Korea
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,2,1,4,3,1,2,2,6,1,2,5,4,4,5,6,6,3,4,5,5,5,5,6,3,1,6,4,1,2,1,4,2,5,3,4,1,5,5
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 carrier and 1 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 mech_infantry moved from India to Eastern Persia
1 artillery moved from Egypt to Trans-Jordan
4 destroyers moved from 92 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to IndiaCombat - British
Battle in NorwayNon Combat Move - British
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from India to West India
1 artillery moved from India to West IndiaPlace Units - British
1 carrier placed in 98 Sea Zone
1 artillery and 1 bomber placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
2 fighters moved from Southern Italy to Ukraine
2 fighters moved from Ukraine to Bryansk
1 artillery moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Tambov to SamaraCombat - Italians
Battle in Samara
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Samara to Bryansk
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from India to Western Australia
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 factory_minor placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs





