Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Scotland to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 3 artilleries, 5 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 cruiser, 2 destroyers and 3 fighters
Germans defend with 1 battleship, 3 submarines and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win with 1 transport remaining. Battle score for attacker is -20
Casualties for Germans: 1 battleship and 3 submarines
Casualties for British: 1 cruiser, 2 destroyers and 3 fighters
Non Combat Move - British
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern Persia to West India
2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Ethiopia to Egypt
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Burma to India
1 aaGun moved from Scotland to Eire
British take Eire from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Egypt to Alexandria
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,4,2,5,6,6,5,6,5,5,5,5,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
except for gib, dice have been quite cruel to me in this one
I was not expecting that many planes left from London. Playing Japan with the changes to China is challenging now.
what planes lol, they all got massacred in 110
I was not expecting that many planes left from London. Playing Japan with the changes to China is challenging now.
Yea, I just saw that. Now that is crazy!
I don’t think you can activated Erie with an AAA gun. Is that something special in the balanced mod?
Yea, I just saw that. Now that is crazy!
I don’t think you can activated Erie with an AAA gun. Is that something special in the balanced mod?
yea, i’m not sure. it just let me do it lol
This is the link I found with the rule. I will just move it to Scotland
its not unique to the mod. i’m pretty sure it is fine to activate friendly neutrals with AA gun.
whoops. guess not. yah, the regular G40 map will let you move AA guns into friendly neutrals too. Guess its a player enforced rule
Yup player enforced. Needs to be a land unit with an attack value pretty much.
yah sure move it back to scot. no prob
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Eire: 1 aaGun
EDIT: Adding units owned by British to Scotland: 1 aaGun
EDIT: Changing ownership of Eire from British to Neutral_Allies
EDIT: Turning off Edit Mode
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Libya
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 destroyer, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Scotland
Germans attack with 1 infantry
British defend with 1 aaGun and 1 airfield
Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from 114 Sea Zone to Western Germany
3 armour moved from Western Germany to Southern Italy
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns moved from Holland Belgium to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 transport moved from 110 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
4 mech_infantrys moved from Germany to Poland
1 armour moved from Germany to Poland
2 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 infantry moved from Bessarabia to Romania
2 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Baltic States to Poland
2 artilleries moved from Southern France to France
2 armour moved from Southern France to Yugoslavia
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 armour placed in United Kingdom
1 fighter placed in Western Germany
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
sub vs sub in 114. submerge or fight?
Fight please
ok, then i will roll here on forum:
Rolls: 1@2; Total Hits: 11@2: (2)
yours:
Rolls: 1@1; Total Hits: 01@1: (2)
ok i win :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 infantry moved from Central Mongolia to Tsagaan Olom
6 infantry moved from Yenisey to Yakut S.S.R.
1 submarine moved from 111 Sea Zone to 123 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 mech_infantrys placed in Russia
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs