Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsHobo (allies +20) vs talleyrand19 (axis) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 armour and 4 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
5 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 artilleries and 16 infantry moved from Belarus to Baltic States
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Suiyuyan to Shensi
12 infantry moved from Kansu to ShensiCombat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shensi
Russians attack with 16 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries and 16 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 5 infantry
Italians defend with 2 armour and 2 artilleries
Russians win, taking Western Ukraine from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 armour and 2 artilleries
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Rostov to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Kazakhstan to Bryansk
2 aaGuns moved from Kansu to Shensi
4 infantry moved from Belarus to Novgorod
2 aaGuns moved from Belarus to Novgorod
6 infantry moved from Belarus to BryanskPlace Units - Russians
5 armour, 1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 3 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 mech_infantrys moved from Kwangsi to Yunnan
1 artillery, 7 infantry and 5 mech_infantrys moved from Szechwan to Yunnan
1 armour and 3 artilleries moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 7 infantry and 11 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 6 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Philippines to French Indo China
2 bombers and 5 tactical_bombers moved from Kwangsi to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Japan to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 airfield placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo -
scramble orders for japan
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Queensland: 5 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to Americans
EDIT: Adding units owned by Americans to Siam: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo -
sorry had an edit, 1 transport from z54 is taking 1 inf and 1 mech to siam. I couldn’t add the transport back so I’ll do it in ncm edit. there’s also 4 inf I removed from queensland by accident, they are still there but will be added back in ncm.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone -
eh just use this, it’s less confusing :lol:
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No scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
Americans win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 3 destroyers
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Siam
Battle in Malaya
Battle in BorneoNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 41 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Western United States to Midway
1 fighter moved from 16 Sea Zone to Midway
3 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
Americans win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 3 destroyers
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Siam
Battle in Malaya
Battle in BorneoNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 41 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Western United States to Midway
1 fighter moved from 16 Sea Zone to Midway
3 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eire: 2 fighters
EDIT: Adding units owned by Americans to Scotland: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 cruiser, 4 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Libya
1 fighter moved from 98 Sea Zone to Libya
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
20 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 cruiser, 4 destroyers and 1 fighter
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Germans
Germans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for British: 1 cruiser, 4 destroyers and 1 fighter
Battle in Libya
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters, 20 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Japanese win with 4 fighters remaining. Battle score for attacker is 20
Casualties for British: 2 fighters, 20 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 2 bombers, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Battle in United Kingdom
British attack with 1 armour and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking United Kingdom from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from 98 Sea Zone to Bryansk
1 bomber moved from Libya to Morocco
1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 aaGun moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 aaGuns moved from Shan State to 37 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 98 Sea Zone to 96 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 2 infantry -
I chose best def for indo china, if you want your bombers back just edit off two of your fighters
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God damn I’m stupid for not better enforcing that haha
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sorry, been super busy, will get move up tonight or tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,2,5,2,1,2,2,4,1
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to French Indo China
3 fighters moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 5 fighters
Japanese defend with 1 airfield, 1 factory_minor and 4 fighters
ANZAC win with 2 fighters remaining. Battle score for attacker is 10
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 4 fightersNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Malaya
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery and 5 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to ScotlandTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
the french fighter killed the transport in z110. I didn’t want to reload anzac and do it properly after skipping combat by accident.