@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
Hobo (allies +20) vs talleyrand19 (axis) LL
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sorry had an edit, 1 transport from z54 is taking 1 inf and 1 mech to siam. I couldn’t add the transport back so I’ll do it in ncm edit. there’s also 4 inf I removed from queensland by accident, they are still there but will be added back in ncm.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone -
eh just use this, it’s less confusing :lol:
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No scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
Americans win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 3 destroyers
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Siam
Battle in Malaya
Battle in BorneoNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 41 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Western United States to Midway
1 fighter moved from 16 Sea Zone to Midway
3 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
4 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers
Americans win with 4 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 3 destroyers
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Siam
Battle in Malaya
Battle in BorneoNon Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 4 fighters moved from 41 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 91 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Queensland to Caroline Islands
1 fighter moved from Western United States to Midway
1 fighter moved from 16 Sea Zone to Midway
3 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Wake Island: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eire: 2 fighters
EDIT: Adding units owned by Americans to Scotland: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 cruiser, 4 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Libya
1 fighter moved from 98 Sea Zone to Libya
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
20 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 cruiser, 4 destroyers and 1 fighter
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Germans
Germans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
Casualties for British: 1 cruiser, 4 destroyers and 1 fighter
Battle in Libya
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 2 fighters, 20 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Japanese win with 4 fighters remaining. Battle score for attacker is 20
Casualties for British: 2 fighters, 20 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 2 bombers, 1 infantry, 2 mech_infantrys and 6 tactical_bombers
Battle in United Kingdom
British attack with 1 armour and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking United Kingdom from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from 98 Sea Zone to Bryansk
1 bomber moved from Libya to Morocco
1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 aaGun moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
3 aaGuns moved from Shan State to 37 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 98 Sea Zone to 96 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 2 infantry -
I chose best def for indo china, if you want your bombers back just edit off two of your fighters
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God damn I’m stupid for not better enforcing that haha
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sorry, been super busy, will get move up tonight or tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,2,5,2,1,2,2,4,1
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to French Indo China
3 fighters moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 5 fighters
Japanese defend with 1 airfield, 1 factory_minor and 4 fighters
ANZAC win with 2 fighters remaining. Battle score for attacker is 10
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 4 fightersNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Malaya
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery and 5 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Morocco
1 fighter moved from 91 Sea Zone to ScotlandTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
the french fighter killed the transport in z110. I didn’t want to reload anzac and do it properly after skipping combat by accident.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 1 destroyer, 2 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Western Ukraine
7 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: airfield = 6, harbour = 5, factory_minor = 6
Battle in Western Ukraine
Germans attack with 1 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from France to Western Germany
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
1 artillery and 2 fighters placed in Ukraine
1 armour, 2 artilleries and 6 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Germans undo move 2.
1 armour, 2 artilleries and 6 mech_infantrys placed in Germany
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Baltic States to Poland
1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 8 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry and 8 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 aaGuns and 2 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Eastern Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
2 aaGuns and 14 infantry moved from Shensi to HopeiPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Baltic States to Poland
1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 8 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry and 8 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 aaGuns and 2 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery and 21 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Eastern Poland to Baltic States
3 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
2 aaGuns and 14 infantry moved from Shensi to HopeiPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
4 artilleries and 6 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Hunan to Szechwan
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Yunnan to Siam
1 fighter moved from 36 Sea Zone to Siam
2 fighters moved from 36 Sea Zone to Siam
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
6 mech_infantrys moved from Yunnan to Burma
1 armour moved from Hunan to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Siam
Japanese attack with 3 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Siam from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Siam to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Siam to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 aaGun moved from Hunan to KwangsiPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 fighters placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 5 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,6,5,2,4,2,6,6,2,5,1,4,1,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,2,6,3,2,2,6
Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs total -
might have to give up soon, my fuck up with Japan might be too much to overcome, we’ll see what happens in the rest of this round…
if I do give up soon, would you be interested in switching sides and rematching? then if I win the next one, we can play one more to make it a best of 3…
I’m still not sure how I feel about LL, I see the advantages, but I also think it has some disadvantages, so wouldn’t mind playing a few more LL games to get a better feel for it