Will have to come to this later.
Hobo (allies +20) vs talleyrand19 (axis) LL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Kansu to Suiyuyan
2 artilleries and 30 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 30 infantry
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 2 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 10 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Belarus
2 aaGuns and 12 infantry moved from Timguska to KansuPlace Units - Russians
1 fighter and 8 infantry placed in Russia
3 infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Kansu to Suiyuyan
2 artilleries and 30 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 30 infantry
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 2 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 10 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Belarus
2 aaGuns and 12 infantry moved from Timguska to KansuPlace Units - Russians
1 fighter and 8 infantry placed in Russia
3 infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
moved the sub to z91. keep forgetting russia has a navy :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 bombers moved from Kiangsu to ShensiCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is -16
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in Iwo Jima
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Iwo Jima from Americans, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 aaGun moved from Kiangsu to Kiangsi
6 mech_infantrys moved from Kiangsu to Kwangsi
5 tactical_bombers moved from Kiangsu to Kwangsi
1 armour, 2 battleships, 3 carriers, 2 cruisers, 6 fighters and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from French Indo China to Szechwan
7 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 armour moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
damn, took a 1/3 shot at knocking out all those hawaiian transports…it didn’t go great haha
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Midway to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
5 submarines moved from 91 Sea Zone to 93 Sea Zone
5 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone -
scramble orders for italy
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max scramble
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actually I need ool, since it’s not obvious. I got 2 hits in round 1 and I got subs. want to lose both destroyers or a fighter?
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well the subs can only hit the destroyers, but yeah, lose the two destroyers first…fighters last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Midway to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
5 submarines moved from 91 Sea Zone to 93 Sea Zone
5 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 fighters and 5 submarines
Italians defend with 2 destroyers and 3 fighters
3 submarines owned by the Americans retreated to 93 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 destroyers
Casualties for Americans: 2 submarines
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
3 carriers, 1 cruiser, 3 destroyers and 6 fighters moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Midway to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea ZonePlace Units - Americans
6 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Adding units owned by Americans to 25 Sea Zone: 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
20 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 battleship and 1 carrier moved from 81 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 aaGun moved from Burma to Shan StatePlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 2 artilleries and 1 mech_infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 artillery
EDIT: Turning off Edit Mode
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,6,1
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Tunisia to AlgeriaTurn Complete - French