@Private-Panic Got it. I’ll see to it today.
Glad to be playing with you all
2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Shan State to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 bombers moved from Japan to Soviet Far East
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from Japan to Soviet Far EastCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 fighter
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 infantry moved from Anhwe to Hopei
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to Amur
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 bombers moved from Soviet Far East to Japan
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to French Indo China
2 infantry moved from French Indo China to Shan State
1 armour moved from Shan State to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
You would only need to send the 5 mechs and a few tanks with air to secure Moscow, thereby destroying their major IC and plundering 37 IPCs
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everything else to volg? thats in rostov that is…
he will take it right back though… depending on what i take…
he does have 10 units there…
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units in bessa one to the east
units in eastern poland one east
5 mech, 5 tanks to russia from rostov, plus air to take out moscow
everything left in rostov to volg
hmm 6 archangel infan to vologda
2 mech and tank in novg to belarus?
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italy seems the same as last turn…
what about units next turn though?
1 tech…
rest mech/tanks or jet power?guess depends if i get a 3rd tech or not…
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Use some Arch inf on Belarus, don’t stack it. Still calcing stuff though, but it looks like you can get away easily with 4 or even 3 tanks and 5 mechs, with air.
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No need for a third one, 2 is optimal imo.
Italy should counter and contain Greece for now.
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k, no need for third was just idea…
will contain greece…
not stacking belarus just wont him out…
but should i do the rest of what i said? and stack volg
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Yup rest is good, don’t forget Caucasus though.
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He air raid bombed berlin for 8 :x
I am atleast putting a AA there
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AA in Berlin? Facilities have their own built in AA guns already.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 fighters and 4 submarines; Remaining resources: 0 techTokens; 6 PUs;Combat Move - Americans
1 bomber moved from Bryansk to Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Germany: 1 bomber
EDIT: Adding units owned by Americans to Bulgaria: 1 bomber
EDIT: Removing units owned by Americans from Bulgaria: 1 bomber
EDIT: Adding units owned by Americans to Greece: 1 bomber
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 8
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 55 Sea Zone to India
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
6 fighters moved from Western United States to 54 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from India to BryanskPlace Units - Americans
4 fighters placed in Western United States
4 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
I’m going out to eat, but I should be back in an hour or so, so pretty much for sure in time for Japan. I’ll be checking here from time to time.
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AA in Berlin? Facilities have their own built in AA guns already.
i know was spur of the moment reaction…
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hmm moving transports to iceland…. USA did
UK plotting attack on findland and Nazi navy the way it looks… glad i have planes to scramble…just in case
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Libya to Tobruk
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
2 fighters moved from United Kingdom to Iceland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Bryansk
1 bomber moved from Bryansk to RussiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 123 Sea Zone: 1 transport
EDIT: Adding units owned by British to 123 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Iceland: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Iceland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Greece
1 fighter and 1 infantry placed in Egypt
1 carrier placed in 98 Sea Zone
British undo move 2.
1 infantry placed in Egypt
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
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complex in greece :-(