Please use this file:
2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
9 artilleries moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Egypt to IraqPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
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Ok ill send G bomber to FIC…
your up, see what they did? is that bait? i could blitz moscow and take volgo on next turn… But he would take moscow right back…
not what to do on G6, reinforcements incoming though…
thinking might be a turn for planes? or keep fueling the mechs… need to utilize jet power and a tech token, possibly replace bomber im sending to FIC
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Hmm peculiar move. I doubt he can defend both Moscow and Bryansk in this position.
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he could take moscow right back if i blitzed it. He could not take volgo though…
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straight path to moscow, its tempting…. volg is easy right next to it… when your done with japan have a good look at it. one thing though, russia has advanced artillery so he would attack with like 48 -2’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Shan State to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 bombers moved from Japan to Soviet Far East
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Burma
2 fighters moved from Japan to Soviet Far EastCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 fighter
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
1 infantry moved from Anhwe to Hopei
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to Amur
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 bombers moved from Soviet Far East to Japan
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to French Indo China
2 infantry moved from French Indo China to Shan State
1 armour moved from Shan State to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
You would only need to send the 5 mechs and a few tanks with air to secure Moscow, thereby destroying their major IC and plundering 37 IPCs
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everything else to volg? thats in rostov that is…
he will take it right back though… depending on what i take…
he does have 10 units there…
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units in bessa one to the east
units in eastern poland one east
5 mech, 5 tanks to russia from rostov, plus air to take out moscow
everything left in rostov to volg
hmm 6 archangel infan to vologda
2 mech and tank in novg to belarus?
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italy seems the same as last turn…
what about units next turn though?
1 tech…
rest mech/tanks or jet power?guess depends if i get a 3rd tech or not…
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Use some Arch inf on Belarus, don’t stack it. Still calcing stuff though, but it looks like you can get away easily with 4 or even 3 tanks and 5 mechs, with air.
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No need for a third one, 2 is optimal imo.
Italy should counter and contain Greece for now.
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k, no need for third was just idea…
will contain greece…
not stacking belarus just wont him out…
but should i do the rest of what i said? and stack volg
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Yup rest is good, don’t forget Caucasus though.
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He air raid bombed berlin for 8 :x
I am atleast putting a AA there
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AA in Berlin? Facilities have their own built in AA guns already.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 4 fighters and 4 submarines; Remaining resources: 0 techTokens; 6 PUs;Combat Move - Americans
1 bomber moved from Bryansk to Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 55 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Germany: 1 bomber
EDIT: Adding units owned by Americans to Bulgaria: 1 bomber
EDIT: Removing units owned by Americans from Bulgaria: 1 bomber
EDIT: Adding units owned by Americans to Greece: 1 bomber
EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 8
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 55 Sea Zone to India
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
6 fighters moved from Western United States to 54 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from India to BryanskPlace Units - Americans
4 fighters placed in Western United States
4 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed -
I’m going out to eat, but I should be back in an hour or so, so pretty much for sure in time for Japan. I’ll be checking here from time to time.