@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
            Russians buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
            1 mech_infantry moved from Samara to Urals
            1 armour moved from Russia to Urals
                  Russians take Vologda from Germans
            4 fighters and 1 tactical_bomber moved from Russia to Urals
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 artillery moved from Russia to Tambov
            2 infantry moved from Buryatia to Amur
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Amur
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 4 mech_infantrys
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour and 4 mech_infantrys
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 artillery
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 infantry moved from Samara to Novosibirsk
            2 aaGuns and 21 infantry moved from Samara to Russia
            4 fighters and 1 tactical_bomber moved from Urals to Russia
Place Units - Russians
            7 artilleries placed in Russia
Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 2 armour, 1 mech_infantry and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Caucasus to Kazakhstan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 bomber moved from Shan State to Sumatra
            1 infantry moved from Dzavhan to Yenisey
                  Japanese take Yenisey from Russians
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
                  Japanese take 41 Sea Zone from Americans
            1 destroyer moved from 39 Sea Zone to 56 Sea Zone
            1 infantry moved from Siberia to Amur
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
            2 artilleries moved from Hopei to Shensi
            1 aaGun, 5 armour and 3 mech_infantrys moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Hopei
            1 armour moved from Chahar to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 4 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
            3 fighters moved from 56 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
            1 bomber moved from Sumatra to Shan State
            2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
            10 submarines placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
            Japanese collect 77 PUs; end with 78 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 2 armour, 1 mech_infantry and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Caucasus to Kazakhstan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 bomber moved from Shan State to Sumatra
            1 infantry moved from Dzavhan to Yenisey
                  Japanese take Yenisey from Russians
            1 submarine moved from 39 Sea Zone to 55 Sea Zone
                  Japanese take 41 Sea Zone from Americans
            1 destroyer moved from 39 Sea Zone to 56 Sea Zone
            1 infantry moved from Siberia to Amur
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
            2 artilleries moved from Hopei to Shensi
            1 aaGun, 5 armour and 3 mech_infantrys moved from Suiyuyan to Shensi
            1 mech_infantry moved from Chahar to Hopei
            1 armour moved from Chahar to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 4 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
            3 fighters moved from 56 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
            1 bomber moved from Sumatra to Shan State
            2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
            10 submarines placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
            Japanese collect 77 PUs; end with 78 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 6 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 bomber moved from Queensland to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            7 bombers moved from Eastern United States to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 submarine
                Italians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 7 bombers
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                1 submarine owned by the Germans Submerged
4 hits 109
I’ll take one hit on the Battleship, sink both destroyers, and sink one German cruiser.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 6 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 bomber moved from Queensland to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            7 bombers moved from Eastern United States to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 submarine
                Italians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 7 bombers
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                1 submarine owned by the Germans Submerged
                Units damaged: 1 battleship owned by the Italians
another 3 hits
Alright. Lose both cruisers and the Tac bomber.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 6 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 56 Sea Zone
            1 bomber moved from Queensland to 56 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            7 bombers moved from Eastern United States to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 submarine
                Italians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 7 bombers
                Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                1 submarine owned by the Germans Submerged
                Units damaged: 1 battleship owned by the Italians
                Italians win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -21
                Casualties for Germans: 1 cruiser and 1 destroyer
                Casualties for Italians: 2 cruisers, 1 destroyer and 1 tactical_bomber
                Casualties for Americans: 7 bombers
Non Combat Move - Americans
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 56 Sea Zone to Queensland
Place Units - Americans
            5 destroyers and 5 submarines placed in 10 Sea Zone
            Americans undo move 1.
            4 destroyers and 5 submarines placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
            15 infantry moved from Tsinghai to Kansu
Combat - Chinese
            Battle in Kansu
                Chinese attack with 15 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kansu from Japanese with 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
            British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            4 fighters moved from United Kingdom to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 82 Sea Zone to 71 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 82 Sea Zone to 71 Sea Zone
            1 submarine moved from 82 Sea Zone to 87 Sea Zone
orders for sub in 109
sub fights. If your sub hits, put it on my sub.
If you get 3 hits with the planes, sink the carrier and kill the ftr
If you get 2 hits with the planes, lose the fighter and tilt the carrier
If you get one hit with the planes, sink the battleship.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
            British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            4 fighters moved from United Kingdom to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 82 Sea Zone to 71 Sea Zone
            1 battleship moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 82 Sea Zone to 71 Sea Zone
            1 submarine moved from 82 Sea Zone to 87 Sea Zone
Combat - British
            Battle in 109 Sea Zone
                British attack with 4 fighters and 1 submarine
                Germans defend with 1 carrier and 1 submarine; Italians defend with 1 battleship and 1 fighter
                retreated to 109 Sea Zone
                Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for British: 1 fighter and 1 submarine
                Casualties for Italians: 1 battleship
Non Combat Move - British
            3 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
            2 fighters placed in United Kingdom
            1 infantry placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
            British collect 19 PUs (3 lost to blockades); end with 19 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            3 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Caucasus
            1 artillery moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 artillery moved from Kenya to Belgian Congo
            1 mech_infantry moved from Ethiopia to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            3 armour moved from Anglo Egyptian Sudan to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
            2 mech_infantrys moved from Egypt to Belgian Congo
            2 artilleries moved from Egypt to Anglo Egyptian Sudan
            4 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber and 2 fighters moved from Egypt to Western Germany
            1 fighter moved from 109 Sea Zone to Western Germany
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            2 armour moved from Rostov to Caucasus
Combat - Italians
Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 fighters
            EDIT: Cleaning up during movement phase
            1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            3 transports moved from 98 Sea Zone to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 carrier moved from 92 Sea Zone to 98 Sea Zone
Place Units - Italians
            EDIT: Adding units owned by Italians to Egypt: 2 fighters
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Egypt
            1 armour and 2 mech_infantrys placed in Iraq
            3 infantry placed in Southern Italy
            Italians undo move 3.
            1 artillery and 5 infantry placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs total
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Caroline Islands
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour and 5 bombers; Remaining resources: 6 PUs;
Combat Move - Germans
            1 carrier moved from 109 Sea Zone to 103 Sea Zone
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Tambov
            3 bombers moved from Western Germany to Tambov
            4 infantry moved from Northwest Persia to Caucasus
            6 fighters moved from Western Germany to Bryansk
            3 armour moved from Novgorod to Bryansk
            3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Volgograd
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 1 artillery
                Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
Non Combat Move - Germans
            3 bombers moved from Tambov to Bryansk
Place Units - Germans
            3 armour placed in Ukraine
            5 bombers placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Germans collect 55 PUs (3 lost to blockades); end with 61 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
21 hits in bryansk, if i loose this battle i will concede. Dont know what happened this game did i get that bad dice??