tomorrow
2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding Technology Long Range Aircraft for Americans
EDIT: Turning off Edit Mode
Americans buy 6 fighters and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 5 Sea Zone
1 bomber moved from New Zealand to 42 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United StatesCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 5 Sea Zone to Soviet Far East
1 bomber moved from 42 Sea Zone to India
1 armour and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 54 Sea Zone
1 bomber moved from Russia to BryanskPlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 artillery and 2 infantry
EDIT: Changing ownership of Yunnan from Chinese to Japanese
EDIT: Turning off Edit Mode
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Germany
3 artillery can only get to rostove through ukraine…. so those three would be there plus what i place, sound ok?Italy, 18 IPCs
adding infantry to southern, northern and southern france ? -
there it was, they took greece…
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Art can stay in East Poland and wait for reinforcements.
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Yeah thought they would, it’s just a distrction for the moment.
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so how does that effect italy…
units that can reach rostov and belasaur can go…
what about italian troops already in northern, bessa and the tank in romania?
they have 6 infantry, 1 artillery and 1 AA in greece…
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You can kill the tps by Greece right? Fast should continue on towards Russia, slow can set up in Yugo and Romania. Buy inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Persia to Bryansk
1 tactical_bomber moved from Persia to Bryansk
1 infantry moved from Caucasus to Volgograd
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun and 1 artillery moved from Egypt to 81 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 armour moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Egypt to Bryansk
1 artillery moved from Tunisia to Libya
1 mech_infantry moved from Tunisia to Tobruk
1 aaGun moved from 99 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to IndiaPlace Units - British
1 submarine and 2 transports placed in 81 Sea Zone
1 armour, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry -
You can kill the tps by Greece right? Fast should continue on towards Russia, slow can set up in Yugo and Romania. Buy inf.
transport is easy kill yes
k, ill move mechs from northern italy, and infantry already on board to yugo and romania…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Southern Italy to 99 Sea Zone
2 mech_infantrys moved from Northern Italy to Yugoslavia
2 infantry moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
3 armour moved from Western Ukraine to Rostov
1 armour moved from Romania to Western Ukraine
1 fighter moved from Northern Italy to Southern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from South Australia to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to QueenslandNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from South Australia to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 1 artillery
EDIT: Adding units owned by Americans to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
EDIT: Adding units owned by ANZAC to South Australia: 3 aaGuns
EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber
EDIT: Adding units owned by ANZAC to Queensland: 1 bomber
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to LibyaTurn Complete - French
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pics and file updated
Its G5
15 minute break for beverages
i need to go back through german strategy G5….
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Sounds good!
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Ok check me here…
Germany
everything i can to belarus on north side…
On south im heading to rostov with all that can reach…
slow stuff in eastern poland…
the three planes i have involved in combat to eastern poland…
everything else ground wise move east to both focus points
3 planes in western, leave or move?
leave navy?
sound about right…
purchases…57 IPC
1 infantry for ukraine
1 tank
12 mensound about ideal and correct…?
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Take out Belarus with 3 inf, the rest should go to Archangel. No point in giving Russia a hit there.
East Poland mechs should go to Bessa.
You can leave 1-2 planes in West Germany.
Why 12 inf? You can use more mechs and tanks, and they’ll threaten Greece faster is ever we wanted to go that route. -
I guess you meant mechs, it’s all good. No token?