2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
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Germany can only get 13 tanks and 7 mechs to Bryansk….well plus planes
but he has 39 men, 3 fighters, 1 strategic, 3 artillery, and 4 AA
dont see how i can hit Bryansk this turn…
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Meant set up Bryansk, so G5 Germany will be in Bryansk.
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2 mechs and fighter= yes for italy….
wait and see what UK does for germanys turn
wait now, if i put 1 sub in 125 it negates the objective for russia, so we can something else with Nazi navy…
need to plan planes and proper movements, planes can reach…
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For the planes to reach Bryansk? It depends how much UK air can possibly send to Bryansk, we’ll have to wait for that.
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germany needs lots of tanks…already a 10 stack of mechs in germany
mechs paired with tank attack at 2 and move at 2 with my tech…
yeah, true on UK planes
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Germany should buy even more mechs than usual no? Even if mechs have a slight buff when paired with tanks, they are still the next type of unit after inf that is fodder.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Java
Battle in Caroline Islands
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Java from Japanese, taking Caroline Islands from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Queensland to South Australia
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from India to RussiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to New Zealand: 1 bomber
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Germany should buy even more mechs than usual no? Even if mechs have a slight buff when paired with tanks, they are still the next type of unit after inf that is fodder.
mechs only get plus to attack when paired with tank, but can blitz alone so what you think? like i said, there is 10 mech in berlin……
so if solo they are attacking at 1 at a cost of 4… infantry cost 3 and attack at once… am i making sense?
so half half, or all mech what you think? this is UK navy dependent of course…
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I think a 2:1 mech-tank ratio is optimal in this situation.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 4 infantry
EDIT: Turning off Edit Mode
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
they saw something they were going to come with navy to mediterranean i think not sure if there is a weak spot there…eastern side i think. who knows maybe southern france or into sz 100… not quite sure
its UK turn
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they are prepping something in mediteranean….stocking up suez canal…
been in private meeting for 3 times now…
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Haha don’t worry about it. They are just worried about the rapid expansion of the Axis :wink:.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Algeria to TunisiaCombat - British
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 bomber moved from Tunisia to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - British
3 fighters placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Anzac got technology….
Heavy Bombers… good thing, they dont own any :}
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Adding Technology Heavy Bomber for ANZAC
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to South Australia
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to TunisiaTurn Complete - French
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Haha tech heaven for this game it seems.