2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)


  • we have a german navy… retreat to 113 for this turn?

  • '19 '17

    You can stack 112 easily, even with only your jet buys as scrambled cover. You could send your sub to kill the UK DD off South America if you think it’s worth it.

  • '19 '17

    Nvm sub can’t reach, makes the decision easier.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Turning off Edit Mode
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover AA Radar

    Activate Technology - Germans
                Germans activating AA Radar

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing Technology AA Radar for Germans
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Germans
                1 fighter moved from Holland Belgium to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Germany to 97 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone

    triplea_37637.0_Ger2.tsvg


  • how about that combat, but ill put sub with stack in 112?

  • '19 '17

    Yeah sub with stack. Send at least 1 less art to Normandy, it would be nice to have the possibility of loading it in the 112 tp for Novgorod shenanigans. Looks good.


  • going to stack findland and western in non combat with shit from frANCE

  • '19 '17

    Not sure what that third to last word is, but I’m sure it’s good.


  • just moving troops from france to western that are ground, and of course things that can go even further east

  • '19 '17

    Yup sounds good.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Turning off Edit Mode
                Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                1 battleship and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 tactical_bomber moved from Germany to 97 Sea Zone
                2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery
                    EDIT: Turning off Edit Mode
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    1 submarine owned by the British Submerged
                    Germans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Italians to 93 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                2 bombers moved from 97 Sea Zone to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Western Germany
                2 fighters moved from 97 Sea Zone to Western Germany
                2 fighters moved from 97 Sea Zone to Western Germany
                1 fighter moved from 97 Sea Zone to Southern Italy
                6 armour moved from France to Germany
                2 mech_infantrys moved from France to Germany
                1 artillery moved from France to Western Germany
                2 armour moved from Yugoslavia to Poland
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                1 armour and 4 infantry moved from Bulgaria to Romania
                1 artillery and 2 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Norway to Finland
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                2 fighters placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37637.0_Ger2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Russians

    triplea_37637.0_Rus2.tsvg


  • Latest file…

    How am i doing? lost 4 planes but wiped out UK Navy in Italy

    you plotting japan? your up in just a minute… russia is just preparing defense

  • '19 '17

    As Japan I’m planning on buying a fac in FIC and getting all the DEI while pushing a bit in China. Next turn I’ll set up for a J4 India take. Any suggestions?

    UK Pac is missing 3 AA guns right?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 1 techTokens; 5 PUs;

    Combat Move - Russians
                8 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                4 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Yakut S.S.R. to Yenisey
                12 infantry moved from Buryatia to Yakut S.S.R.

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 12 infantry
                EDIT: Turning off Edit Mode

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Russians to Belarus: 2 aaGuns
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 42 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 42 to 37
                EDIT: Turning off Edit Mode

    triplea_37637.0_Rus2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese

    triplea_37637.0_Jap2.tsvg


  • reading remarks

    latest file uploaded


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Burma: 3 aaGuns
                EDIT: Turning off Edit Mode

    triplea_37637.0_Jap2.tsvg


  • Last file updated AA guns in UK

    yes, islands then Calcutta

    Strengthen tokyo, that water isnt very fortified, know what i mean?

  • '19 '17

    It isn’t a big deal but here I will yeah.

Suggested Topics

  • 258
  • 177
  • 178
  • 250
  • 80
  • 515
  • 409
  • 123
Axis & Allies Boardgaming Custom Painted Miniatures

244

Online

17.8k

Users

40.4k

Topics

1.8m

Posts