@Witt oh yes, that is an issue with the small overcrowded islands in DEI…it is sometime impossible to pinpoint a specific unit… at least I remember not being able to
2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
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we have a german navy… retreat to 113 for this turn?
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You can stack 112 easily, even with only your jet buys as scrambled cover. You could send your sub to kill the UK DD off South America if you think it’s worth it.
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Nvm sub can’t reach, makes the decision easier.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Turning on Edit Mode
EDIT: Removing Technology AA Radar for Germans
EDIT: Turning off Edit Mode
Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 fighter moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Germany to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone -
how about that combat, but ill put sub with stack in 112?
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Yeah sub with stack. Send at least 1 less art to Normandy, it would be nice to have the possibility of loading it in the 112 tp for Novgorod shenanigans. Looks good.
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going to stack findland and western in non combat with shit from frANCE
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Not sure what that third to last word is, but I’m sure it’s good.
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just moving troops from france to western that are ground, and of course things that can go even further east
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Yup sounds good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Germans buy 4 armour, 2 fighters and 6 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 battleship and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Germany to 97 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the British Submerged
Germans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
6 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
2 armour moved from Yugoslavia to Poland
2 artilleries and 9 infantry moved from Yugoslavia to Romania
1 armour and 4 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Norway to Finland
2 aaGuns moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
2 fighters placed in Western Germany
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Russians
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Latest file…
How am i doing? lost 4 planes but wiped out UK Navy in Italy
you plotting japan? your up in just a minute… russia is just preparing defense
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As Japan I’m planning on buying a fac in FIC and getting all the DEI while pushing a bit in China. Next turn I’ll set up for a J4 India take. Any suggestions?
UK Pac is missing 3 AA guns right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 techTokens; 5 PUs;Combat Move - Russians
8 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
4 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus
2 infantry moved from Caucasus to Rostov
6 infantry moved from Yakut S.S.R. to Yenisey
12 infantry moved from Buryatia to Yakut S.S.R.Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
EDIT: Removing units owned by Russians from Yakut S.S.R.: 12 infantry
EDIT: Turning off Edit ModePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
EDIT: Adding units owned by Russians to Belarus: 2 aaGuns
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 42 to 37
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
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reading remarks
latest file uploaded
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 3 aaGuns
EDIT: Turning off Edit Mode -
Last file updated AA guns in UK
yes, islands then Calcutta
Strengthen tokyo, that water isnt very fortified, know what i mean?
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It isn’t a big deal but here I will yeah.