2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 cruiser and 1 submarine
                    Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for British: 1 cruiser and 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 fighter
                    French defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 cruiser and 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 bomber
                EDIT: Adding units owned by Italians to Northern Italy: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 fighter
                EDIT: Removing units owned by Italians from 95 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Romania

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Albania: 2 infantry
                EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,4,2,3,4
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_37637.0_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 62 Sea Zone to Queensland
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37637.0_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 58 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_37637.0_Fre1.tsvg


  • Round 1


  • Live Photos….




  • '19 '17

    Alrighty I’m home, anything I should know about?

  • '19 '17

    How does Germany have 7 jets?


  • It has been fixed

  • '19 '17

    Germany seems to have freedom, so go in hard on Russia with a buy of mechs and tanks?


  • k

    nm i forgot i can post here, you see my PM? ill re-add it to here

  • '19 '17

    Yeah answer: what is Germany actual airforce? Can you wipe out 97 within 2 rounds?


  • ok its G2
    i have 2 fighters because of jet power

    so …
    2 fighters
    4 tanks
    6 mechs

    strategy? I want to blow up that British Navy in the med…

    then there is the Bismark and subs yet, we have somewhat of a navy in germany

    ideas?

    Germany has
    3 fighters(jet powered) in western
    2 tactical
    2 bombers
    1 fighter in soutern
    1 tact in southern
    1 tactical in holland
    1 fighter in holland


  • UK complex in Egypt fyi, so can rebuild navy just slow that down…

  • '19 '17

    I’d say max airforce on 97, kill Normandy with some inf art from France and set up for G3 dow on Russia, with a 1-2 fighter buy and mechs and tanks, like you said. Ignore Greece, let Italians get it.

  • '19 '17

    UK complex won’t be a threat if you go hard on Russia.

  • '19 '17

    As for the navy…112? I assume the BB is damaged.

  • '19 '17

    Are you trying for another tech?


  • battleship is unharmed

    no tech

    i have 2 fighters set up for purchase because of jet power

    so …
    2 fighters
    4 tanks
    6 mechs


  • stack land troops in slovakia for next turn attack… thoughts?

  • '19 '17

    Send the most you can to Romania, and send the 2 tanks from Yugo to Poland (threat to blitz Novgorod). From Romania you have more options than Slovakia.

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