@Witt oh yes, that is an issue with the small overcrowded islands in DEI…it is sometime impossible to pinpoint a specific unit… at least I remember not being able to
2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 cruiser and 1 submarine
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 cruiser and 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 bomber
EDIT: Adding units owned by Italians to Northern Italy: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to RomaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,4,2,3,4
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 58 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Round 1
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Live Photos….
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Alrighty I’m home, anything I should know about?
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How does Germany have 7 jets?
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It has been fixed
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Germany seems to have freedom, so go in hard on Russia with a buy of mechs and tanks?
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k
nm i forgot i can post here, you see my PM? ill re-add it to here
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Yeah answer: what is Germany actual airforce? Can you wipe out 97 within 2 rounds?
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ok its G2
i have 2 fighters because of jet powerso …
2 fighters
4 tanks
6 mechsstrategy? I want to blow up that British Navy in the med…
then there is the Bismark and subs yet, we have somewhat of a navy in germany
ideas?
Germany has
3 fighters(jet powered) in western
2 tactical
2 bombers
1 fighter in soutern
1 tact in southern
1 tactical in holland
1 fighter in holland -
UK complex in Egypt fyi, so can rebuild navy just slow that down…
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I’d say max airforce on 97, kill Normandy with some inf art from France and set up for G3 dow on Russia, with a 1-2 fighter buy and mechs and tanks, like you said. Ignore Greece, let Italians get it.
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UK complex won’t be a threat if you go hard on Russia.
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As for the navy…112? I assume the BB is damaged.
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Are you trying for another tech?
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battleship is unharmed
no tech
i have 2 fighters set up for purchase because of jet power
so …
2 fighters
4 tanks
6 mechs -
stack land troops in slovakia for next turn attack… thoughts?
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Send the most you can to Romania, and send the 2 tanks from Yugo to Poland (threat to blitz Novgorod). From Romania you have more options than Slovakia.