@ShadowHAwk:
You cannot scale this type of attack effectively without taking into account the maximum damage you can do.
Max damage is 20 so 4 bombers will damage maximum the rest will add 0 damage.
It is still true my calculation doesn’t consider this ceiling factor.
It is not perfect but it still provides a good basis for comparing between SBRs values.
Once you know what is the break even point in a given set of values, you know when you plan an SBR, if the odds still on your side even it is a borderline riskier attack.
In 1942.2, it can be less than 20, 16 even 6 or 4.
It will be the next challenge to consider this 20 maximum damage factor per IC at most.
However, the scale of break even poit is still true.
If you have 5 StBs attacking 9 Fgs, for a 0.556 StB/Fg value, it is above .526 StB/Fg.
So it stay in favor of the attacker.
Now, the attacker must approximate is odds of maxing out the IC.
A rough calculation gives 5 StBs * 5.5 = 27.5 IPCs.
But, it will probably loose one StB. 4 StBs *5.5 = 22 IPCs. A max out result.
It can be possible to use my OOB tables to get a more precise result, to find a more on the line limit.
1 vs 1: + 5.486 - 3.667 = +1.819 IPC damage/SBR
StB A1 doing SBR against 2 Fgs D
1 vs 2 : + 4.85 - 5.056 = - 0.206 IPCs damage/SBR
*4 = +19.4 - 20.224 = - 0.824 IPC
5 vs 9 Fgs: +24.886 - 23.891= +0.995
So, 2 bombers will be lost (near -24 IPCs).
3 StBs will roll dmg, for 5.5 = 17.5 IPCs. No maxout.
Or 1 Fg will be destroyed +10 IPCs, it gives around 15 IPCs damage on IC.
So, my point is that no matter the high number of units implied in the calculation, break even point it still correct. The adjustment on 20 IPCs CAP must be made in game to evaluate if a given situation gives good odds for attacker and if it still worth even if it gets max out on IC.
Also, defender should ask if it worth the case to intercept.
For instance,
1 StB doing SBR without interceptor
Sum: +4.583 - 2 = +2.583 IPCs damage/SBR
*5 = +22.915 -10 = +12.915 IPCs damage/raid
The difference is near 12 IPCs (12.915-0.995), so intercept reduces the benefits of the attacker.
But no intercept brings a 20 Max out on avg, +22.915. So, instead of 13 IPC, it will be a +10 IPCs on the defender due to cap at 20. A calc maniac can then compare pros and cons of intercept.