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Stuck Tojo (Axis) vs (Omega1759 Allies+13)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Adding units owned by British to Alexandria: 1 infantry
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to India
                4 mech_infantrys moved from India to Yunnan
                1 artillery moved from Siam to Shan State
                3 infantry moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 83 Sea Zone to 86 Sea Zone
                1 destroyer moved from 119 Sea Zone to 117 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                3 fighters moved from Scotland to French West Africa
                1 bomber moved from United Kingdom to French West Africa
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Place Units - British
                1 infantry placed in United Kingdom
                1 armour and 2 bombers placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        Shan State : 1 aaGun, 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        43 Sea Zone : 1 flag, 1 cruiser
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 battleship
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 2 bombers, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        French West Africa : 1 bomber and 3 fighters
        106 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        86 Sea Zone : 1 destroyer
        117 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 38 / 52
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 30 / 35
        UK_Pacific : 11 / 11
        Italians : 12 / 12
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.526
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    triplea_37638_UK_2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Morocco
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Algeria
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Gibraltar to Algeria
                1 armour moved from Romania to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern France to Northern Italy
                2 fighters moved from Southern Italy to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_37638_Ita2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from Queensland to New South Wales
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 cruiser moved from 33 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        30 Sea Zone : 1 cruiser
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 34 / 52
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 15 / 11
        Italians : 15 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.833
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37638_ANZ2.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 77 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        77 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 34 / 52
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 15 / 11
        Italians : 15 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.833
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37638_Fre2.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Non Combat Move - Germans
                9 infantry moved from Germany to Poland
                6 armour and 2 mech_infantrys moved from Yugoslavia to Romania
                3 armour moved from Greece to Romania
                5 infantry moved from Norway to Finland
                2 infantry moved from Norway to Finland
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Algeria to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to France
                2 mech_infantrys moved from France to Yugoslavia
                1 artillery moved from Normandy Bordeaux to France
                2 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Algeria to 93 Sea Zone
                1 tactical_bomber moved from Southern Italy to Alexandria
                1 fighter moved from Western Germany to Alexandria
                1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                2 aaGuns moved from Western Germany to France
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                1 fighter moved from 112 Sea Zone to Romania

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                2 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_37638_Ger3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Yunnan to Hopei
                2 fighters moved from Yunnan to Hopei
                1 armour moved from Yunnan to Hopei
                2 mech_infantrys moved from Sikang to Hopei
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Szechwan to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Szechwan to Hopei
                1 armour moved from Sikang to Hopei

    Combat - Russians
                Battle in Hopei
                    Russians attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                        Russians roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  4/8 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 3 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Rostov
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Russia to Bryansk
                1 submarine moved from 105 Sea Zone to 103 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Kiangsi : 1 mech_infantry
        Hopei : 3 armour and 1 mech_infantry
        Tsinghai : 2 fighters and 1 tactical_bomber
        Anhwe : 1 mech_infantry
        Amur : 2 aaGuns, 1 artillery and 18 infantry
        Belarus : 2 aaGuns, 3 artilleries and 20 infantry
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 4 artilleries and 14 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 armour and 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        103 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 31 / 52
        Americans : 52 / 52
        Chinese : 13 / 16
        British : 28 / 35
        UK_Pacific : 15 / 11
        Italians : 15 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    triplea_37638_Rus3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 harbour and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                2 artilleries and 2 infantry moved from Kwangtung to Kiangsi
                1 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 armour, 3 fighters, 10 infantry and 2 tactical_bombers moved from Manchuria to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to Amur
                2 bombers moved from Kiangsu to Amur
                1 armour moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 armour moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Amur

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 cruiser
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 2 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 18 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 fighter and 13 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 18 infantry
                Battle in Celebes
                Battle in Sumatra
                Battle in Kiangsi
                    Japanese attack with 2 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Kiangsi from Chinese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
                2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from Amur to Kiangsu
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                2 bombers moved from Amur to Kiangsu

    Place Units - Japanese
                1 harbour placed in Hainan
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    triplea_37638_Jap3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 tactical_bomber moved from Midway to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 bomber and 4 fighters
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 11 / 16
        British : 28 / 35
        UK_Pacific : 15 / 11
        Italians : 15 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37638_Ame3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Hunan to Anhwe
                4 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 2 :  0/7 hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 3 :  0/7 hits
                        Japanese roll dice for 1 armour in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Anhwe, round 4 :  2/7 hits
                        Japanese roll dice for 1 armour in Anhwe, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                1 artillery and 4 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 4 infantry
        Yunnan : 1 fighter
        Chahar : 2 infantry
        Anhwe : 1 artillery and 10 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 36 / 52
        Americans : 52 / 77
        Chinese : 13 / 19
        British : 28 / 35
        UK_Pacific : 18 / 11
        Italians : 15 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.783
            Standard Deviation : 0.885
            Total rolls : 24

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    triplea_37638_Chi3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                4 mech_infantrys moved from Yunnan to Kiangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Kenya
                2 infantry moved from Belgian Congo to Kenya
                2 artilleries moved from Anglo Egyptian Sudan to Kenya
                1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from French West Africa to Kenya
                2 bombers moved from Union of South Africa to Kenya

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Kenya
                    British attack with 1 armour, 2 artilleries, 3 bombers, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 2 artilleries, 3 bombers, 2 infantry and 1 mech_infantry in Kenya, round 2 :  3/9 hits
                        Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 :  2/4 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Kenya
                        British roll dice for 1 armour, 2 artilleries, 3 bombers and 1 mech_infantry in Kenya, round 3 :  2/7 hits
                        Italians roll dice for 1 artillery in Kenya, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 armour, 2 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Kiangsi
                    British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 armour, 2 artilleries and 2 infantry
                        British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  2/7 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Kiangsi, round 2 :  1/6 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 :  1/6 hits
                        Japanese roll dice for 2 armour and 2 artilleries in Kiangsi, round 3 :  1/4 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 4 :  2/5 hits
                        Japanese roll dice for 2 armour and 1 artillery in Kiangsi, round 4 :  2/3 hits
                        1 armour owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
                        British roll dice for 2 fighters and 1 tactical_bomber in Kiangsi, round 5 :  0/3 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 5 :  1/1 hits
                        1 fighter owned by the British lost in Kiangsi
                        British roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 6 :  1/2 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 6 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the British lost in Kiangsi
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 armour, 2 artilleries and 2 infantry
                    Casualties for British: 2 fighters and 4 mech_infantrys

    Non Combat Move - British
                1 armour moved from India to Yunnan
                2 infantry moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Kwangsi
                4 mech_infantrys moved from India to Eastern Persia
                3 bombers moved from Kenya to Anglo Egyptian Sudan
                3 fighters moved from French West Africa to Anglo Egyptian Sudan
                1 destroyer moved from 86 Sea Zone to 89 Sea Zone
                1 destroyer moved from 117 Sea Zone to 106 Sea Zone
                2 fighters moved from United Kingdom to French West Africa
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 tactical_bomber moved from Kiangsi to Kwangsi

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,3
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 2 infantry and 1 tactical_bomber
        Siam : 1 flag
        Yunnan : 1 armour
        Shan State : 1 aaGun, 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 armour, 2 artilleries and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 bombers, 3 fighters and 3 infantry
        French West Africa : 2 fighters
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        89 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 4 mech_infantrys
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 36 / 52
        Americans : 52 / 77
        Chinese : 13 / 19
        British : 30 / 28
        UK_Pacific : 18 / 21
        Italians : 13 / 26
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 20 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 26 times
                6 was rolled 21 times
            Average roll : 3.817
            Median : 4.000
            Variance : 1.287
            Standard Deviation : 1.134
            Total rolls : 109

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    British Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.026
            Standard Deviation : 1.013
            Total rolls : 39

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    triplea_37638_UK_3.tsvg

  • 17 16 13 12

    Some crazy dice in this game already (Java, Borneo, this one)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 infantry moved from Alexandria to Egypt

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Tobruk to Alexandria
                2 fighters moved from Tobruk to Southern Italy
                1 bomber moved from Algeria to Southern Italy
                1 fighter moved from Algeria to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                2 cruisers and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Romania to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_37638_Ita3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 armour and 1 infantry moved from New South Wales to Queensland
                1 aaGun, 1 artillery and 3 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        30 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 37
        Japanese : 36 / 52
        Americans : 52 / 77
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 18 / 21
        Italians : 16 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37638_ANZ3.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 77 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 37
        Japanese : 36 / 52
        Americans : 52 / 77
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 18 / 21
        Italians : 16 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37638_Fre3.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Romania
                2 aaGuns, 9 armour, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 aaGun, 3 artilleries and 18 infantry moved from Poland to Eastern Poland
                2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 bombers moved from France to Southern Italy
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 mech_infantrys moved from Yugoslavia to Eastern Poland

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 fighter placed in Western Germany
                2 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_37638_Ger4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Hopei to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns and 12 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 aaGuns, 4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 8 infantry moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
                6 infantry moved from Russia to Vologda
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan
                3 armour moved from Hopei to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Kiangsi : 1 mech_infantry
        Jehol : 1 infantry
        Yakut S.S.R. : 1 infantry
        Kazakhstan : 2 fighters and 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag, 3 armour
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 7 artilleries and 40 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Vologda : 6 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        103 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 33 / 33
        Japanese : 34 / 52
        Americans : 52 / 77
        Chinese : 15 / 19
        British : 28 / 28
        UK_Pacific : 18 / 21
        Italians : 16 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37638_Rus4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour and 1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour and 1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour and 2 mech_infantrys moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                2 bombers, 7 fighters and 4 tactical_bombers moved from Kiangsu to Anhwe
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 2 artilleries
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 8 fighters, 2 mech_infantrys and 5 tactical_bombers
                    Chinese defend with 1 artillery and 10 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 3 fighters and 2 mech_infantrys
                    Casualties for Chinese: 1 artillery and 10 infantry

    Non Combat Move - Japanese
                1 cruiser, 1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                2 bombers moved from Anhwe to Kiangsu
                1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_37638_Jap4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
                EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Central United States: 1 factory_major
                EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Western United States: 1 factory_major
                EDIT: Turning off Edit Mode

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Midway to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from Midway to 25 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                3 carriers, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 bomber moved from 19 Sea Zone to Kwangsi
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                2 infantry placed in Western United States
                1 carrier, 3 submarines and 1 transport placed in 101 Sea Zone
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Kwangsi : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
        25 Sea Zone : 1 submarine
        10 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 3 submarines and 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers and 4 fighters

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 31 / 33
        Japanese : 42 / 47
        Americans : 54 / 79
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 14 / 21
        Italians : 16 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_37638_Ame4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kwangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe
                Chinese undo move 1.
                1 infantry placed in Chahar
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery, 1 fighter and 3 infantry
        Kiangsi : 1 infantry
        Hunan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 31 / 33
        Japanese : 41 / 47
        Americans : 54 / 79
        Chinese : 14 / 20
        British : 28 / 28
        UK_Pacific : 14 / 21
        Italians : 16 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_37638_Chi4.tsvg

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 bombers moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Anglo Egyptian Sudan to Iraq
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Persia to Iraq
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Kwangsi to 43 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 3 bombers and 3 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 3 bombers and 3 infantry in Egypt, round 2 :  3/6 hits
                        Italians roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Morocco
                Battle in 43 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 43 Sea Zone
                    British win, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Iraq
                    British attack with 3 fighters and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 3 fighters and 3 infantry in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    2 infantry owned by the British retreated to Northwest Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Iraq to Persia
                4 mech_infantrys moved from Eastern Persia to Persia
                1 armour moved from Yunnan to Anhwe
                2 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 aaGun moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Shan State to Yunnan
                3 bombers moved from Egypt to Persia
                1 armour, 2 artilleries and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from French West Africa to 91 Sea Zone
                1 fighter moved from French West Africa to Anglo Egyptian Sudan
                1 battleship, 2 cruisers and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 aaGun and 6 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 fighters placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 2 fighters

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 2 infantry and 1 tactical_bomber
        Siam : 1 flag
        Yunnan : 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
        Anhwe : 1 armour
        Burma : 1 aaGun and 6 infantry
        India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        43 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 artillery, 3 bombers, 1 factory_minor, 5 fighters and 4 mech_infantrys
        91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 31 / 33
        Japanese : 41 / 47
        Americans : 54 / 79
        Chinese : 14 / 20
        British : 31 / 31
        UK_Pacific : 14 / 20
        Italians : 13 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.771
            Median : 4.000
            Variance : 1.206
            Standard Deviation : 1.098
            Total rolls : 35

    Null / Other
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Neutral_Axis Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.286
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_37638_UK_4.tsvg

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