@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
StuckTojo (Axis) vs. Talleyrand19 (Allies +18)
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ah jesus, I am playing without my contacts and didn’t realize I only sent my inf to attack your jap guy instead of an inf and an art, I’m just going to edit mode the whole thing back and just move my transport to hawaii as an NCM if that’s okay…only reason I rolled for it was to just get through the combat move phase…obviously I did not want to attack you inf vs inf for no reason, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 96 Sea Zone to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Iraq
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,2
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
ah jesus, I am playing without my contacts and didn’t realize I only sent my inf to attack your ��� guy instead of an inf and an art, I’m just going to edit mode the whole thing back and just move my transport to hawaii as an NCM if that’s okay…only reason I rolled for it was to just get through the combat move phase…obviously I did not want to attack you inf vs inf for no reason, thanks
No problem. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 harbour; Americans defend with 2 fighters and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -19
Casualties for Italians: 1 artillery, 1 bomber and 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 armour, 1 artillery, 3 fighters and 4 infantry moved from Tobruk to Libya
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Well, that about finishes me off. You’ve certainly had the dice in this game. It’s just been death by a thousand paper cuts.
If you want a tie-breaker let me know.
Also, would you mind posting your turn summaries? All I can get is the summary for your latest turn, in this case UK. It doesn’t show what you did for China or the US.
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yeah I can post in the future, but I was rushing and didn’t want to wait all that extra time, as an fyi (cause a lot of people only post as UK, for example), you can go to “View Game History” and then see step-by-step what each country did on their turn…
yeah it seems like the dice went in my favor this time opposed to last time, so the dice have screwed both of us haha…want to bid again or just rematch as we currently are?
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No let’s just re-match.
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okay, post the result on the league page and then set it up, just message me whenever you have G1 ready, thanks and good luck…may the dice gods be kind to us both
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Will do. I have to catch up on some other games so it may not be for an couples hours.
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Do you want the same bids as last time?
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sure, thanks





