have to wrap up some meetings, will finish up turn in about an hour
16 L G40 The Definitive S (Axis) vs Stucktojo (Allies +14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 artillery moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 armour and 2 mech_infantrys moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from Hunan to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 3 fighters and 5 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 armour and 2 mech_infantrys moved from Jehol to Amur
5 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from Tsinghai to Kweichow
1 mech_infantry moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
3 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery and 1 infantry moved from Timguska to Yenisey
3 destroyers moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 armour and 3 mech_infantrys placed in Korea
2 mech_infantrys placed in Malaya
1 infantry placed in Malaya
3 infantry placed in Kiangsu
2 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
Russians take Buryatia from Japanese
Russians take Yakut S.S.R. from JapaneseCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 3 Sea Zone to 15 Sea Zone
1 fighter moved from Eastern United States to Spain
2 fighters moved from Morocco to Spain
2 fighters moved from 91 Sea Zone to Spain
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Kazakhstan to India
1 bomber moved from Western Germany to Spain
1 infantry moved from Siberia to SakhaPlace Units - Americans
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 8 infantry placed in Eastern United States
2 infantry placed in Central United States
1 factory_minor placed in SpainTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 44 PUs;
British buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Bulgaria to Romania
3 armour moved from Albania to Romania
3 mech_infantrys moved from Albania to Romania
3 armour moved from Greece to Romania
2 armour moved from Kazakhstan to Shensi
Chinese take Tsinghai from Japanese
1 fighter moved from Kazakhstan to Shensi
1 artillery and 1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Shensi
British attack with 2 armour and 1 fighter
Japanese defend with 1 armour and 1 mech_infantry
retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 armour
Battle in Romania
British attack with 6 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 6 mech_infantrys and 1 tactical_bomber
British win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 6 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 armour, 1 infantry and 3 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Turkey to Bulgaria
1 artillery moved from Albania to Greece
2 mech_infantrys moved from Turkey to Greece
1 armour moved from Turkey to Greece
4 armour moved from Iraq to Greece
1 armour and 2 mech_infantrys moved from Persia to Turkey
3 mech_infantrys moved from Egypt to Syria
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Shensi to Kazakhstan
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
1 fighter moved from Gibraltar to SpainPlace Units - British
2 armour and 1 mech_infantry placed in Turkey
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
4 fighters moved from 54 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 4 fighters
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from New Guinea to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Kazakhstan to Yakut S.S.R.Place Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Turn Complete - French
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Hi mate. I might concede at this point as I cant see myself getting any more traction to move forward. Well done and Ill post your win in the results forum.
Cheers TDS
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Hi mate. I might concede at this point as I cant see myself getting any more traction to move forward. Well done and Ill post your win in the results forum.
Cheers TDS
Thanks, friend. Great game. Let me know if you ever want a re-match.