@simon33 no scrambles
16L souL (Axis) v. Giallo (Allies +22)
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2 sub hits, 6 non-sub hits. need an OOL.
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max defense fighters last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 11 infantry, 4 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
2 carriers, 4 destroyers, 4 fighters and 5 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Novgorod to Archangel
1 bomber and 2 fighters moved from Tambov to Archangel
1 bomber moved from Tambov to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Tambov to Samara
1 fighter moved from Tambov to Samara
3 fighters and 3 tactical_bombers moved from India to 79 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 79 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 79 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 79 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 carriers, 4 destroyers, 4 fighters and 5 submarines
British defend with 1 battleship and 2 carriers; ANZAC defend with 1 fighter; Americans defend with 1 destroyer, 6 fighters and 1 transport
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 carriers, 4 destroyers and 4 fighters in 91 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters and 1 transport in 91 Sea Zone, round 2 : 5/11 hits
2 carriers owned by the British, 4 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans, 1 fighter owned by the ANZAC and 1 fighter owned by the Americans lost in 91 Sea Zone
2 carriers owned by the Germans, 1 submarine owned by the Germans and 3 destroyers owned by the Germans retreated to 104 Sea Zone
Americans win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is 28
Casualties for Germans: 1 destroyer and 4 submarines
Casualties for British: 2 carriers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Archangel
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Americans forced to land in GibraltarNon Combat Move - Germans
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from 91 Sea Zone to French West Africa
1 mech_infantry moved from Caucasus to Volgograd
3 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 fighter moved from Samara to Volgograd
1 bomber moved from Vologda to Volgograd
1 bomber moved from Archangel to Volgograd
2 fighters moved from Archangel to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Bryansk to Tambov
5 infantry moved from West India to India
2 armour and 9 mech_infantrys moved from West India to Persia
3 fighters moved from 79 Sea Zone to India
3 tactical_bombers moved from 79 Sea Zone to India
1 artillery and 2 infantry moved from West India to India
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
3 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
4 submarines placed in 112 Sea Zone
1 bomber placed in Western Germany
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Caucasus
1 artillery and 2 infantry placed in Iraq
3 infantry placed in West India
1 artillery and 2 infantry placed in Persia
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6,2,5,2,1,6,3,5,3,2,5,6,1,3,1,5,5,2,2,5,6,2,1,2
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUsTerritory Summary for Germans :
India : 2 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
West India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Trans-Jordan : 1 flag, 18 armour, 3 artilleries, 21 infantry and 20 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag
French West Africa : 1 bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 5 aaGuns, 7 armour, 22 artilleries, 35 infantry and 6 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 4 armour, 2 bombers, 1 factory_minor, 1 fighter and 7 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
112 Sea Zone : 4 submarines
119 Sea Zone : 1 flag
104 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 9 mech_infantrys
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 70 / 92
Russians : 9 / 11
Japanese : 19 / 14
Americans : 73 / 103
Chinese : 23 / 25
British : 24 / 22
UK_Pacific : 8 / 0
Italians : 22 / 22
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Japanese take Tanganyika Territory from British
2 battleships, 7 carriers and 1 cruiser moved from 83 Sea Zone to 87 Sea Zone
7 fighters and 2 tactical_bombers moved from 83 Sea Zone to 91 Sea ZoneCombat - Japanese
Battle in 87 Sea Zone
Japanese attack with 2 battleships, 7 carriers and 1 cruiser
ANZAC defend with 1 battleship
Japanese roll dice for 2 battleships, 7 carriers and 1 cruiser in 87 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 battleship in 87 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the ANZAC lost in 87 Sea Zone
Japanese win with 2 battleships, 7 carriers and 1 cruiser remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 battleship
Battle in 91 Sea Zone
Japanese attack with 7 fighters and 2 tactical_bombers
British defend with 1 battleship; Americans defend with 1 transport
Japanese roll dice for 7 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 7/9 hits
British roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 battleship
Casualties for Americans: 1 transportNon Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 83 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,6,2,5,6,1,2,4,6,5
Japanese collect 14 PUs (8 lost to blockades); end with 15 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Guam : 1 flag, 1 airfield
Belgian Congo : 1 flag
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Gold Coast : 1 flag, 1 infantry
South West Africa : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 mech_infantry
French West Africa : 1 flag, 1 infantry
87 Sea Zone : 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 2 infantry, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 66 / 92
Russians : 13 / 13
Japanese : 22 / 20
Americans : 73 / 103
Chinese : 23 / 25
British : 21 / 22
UK_Pacific : 8 / 0
Italians : 22 / 22
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed you weren’t interested in scrambling 3 ftr to their deaths in sz 91. You can re-roll it in forum if I was incorrect.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 6 armour, 6 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Ulaanbaatar to Yenisey
Russians take Yakut S.S.R. from Germans
Russians take Yenisey from Germans
1 armour moved from Shensi to Timguska
Russians take Timguska from Germans
1 armour moved from Tsinghai to Urals
Russians take Novosibirsk from Germans
Russians take Urals from Germans
2 armour moved from Tsinghai to Caucasus
Russians take Kazakhstan from Germans
3 fighters moved from Tsinghai to Caucasus
2 bombers moved from Egypt to Caucasus
3 battleships, 7 carriers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 submarines moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from French Indo China to 39 Sea Zone
2 fighters moved from 80 Sea Zone to Egypt
3 submarines and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Korea to Shensi
6 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
7 fighters moved from Gibraltar to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
10 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Shan State to BurmaCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Italians defend with 2 submarines
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 10 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in 104 Sea Zone
Americans attack with 13 fighters and 1 submarine
Germans defend with 2 carriers, 3 destroyers, 4 fighters and 1 submarine -
what do you want with the sub in 104?
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Submerge, and defend such that no plane will fall into the ocean.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 6 armour, 6 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Ulaanbaatar to Yenisey
Russians take Yakut S.S.R. from Germans
Russians take Yenisey from Germans
1 armour moved from Shensi to Timguska
Russians take Timguska from Germans
1 armour moved from Tsinghai to Urals
Russians take Novosibirsk from Germans
Russians take Urals from Germans
2 armour moved from Tsinghai to Caucasus
Russians take Kazakhstan from Germans
3 fighters moved from Tsinghai to Caucasus
2 bombers moved from Egypt to Caucasus
3 battleships, 7 carriers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
3 submarines moved from 80 Sea Zone to 72 Sea Zone
3 fighters moved from French Indo China to 39 Sea Zone
2 fighters moved from 80 Sea Zone to Egypt
3 submarines and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Korea to Shensi
6 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 104 Sea Zone
7 fighters moved from Gibraltar to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
10 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Shan State to BurmaCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Italians defend with 2 submarines
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 10 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in 104 Sea Zone
Americans attack with 13 fighters and 1 submarine
Germans defend with 2 carriers, 3 destroyers, 4 fighters and 1 submarine
1 submarine owned by the Germans Submerged
Units damaged: 1 carrier owned by the Germans
Americans win with 9 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 2 carriers, 3 destroyers and 4 fighters
Casualties for Americans: 4 fighters and 1 submarine
Battle in Caucasus
Americans attack with 2 armour, 2 bombers and 3 fighters
Germans defend with 1 factory_minor and 1 mech_infantry; Italians defend with 2 mech_infantrys
Americans win, taking Caucasus from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 fighterNon Combat Move - Americans
2 fighters moved from Caucasus to Tsinghai
2 bombers moved from Caucasus to Russia
10 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from 104 Sea Zone to United Kingdom
7 fighters moved from 104 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Malaya
3 armour placed in French Indo China
3 fighters placed in Korea
1 infantry and 1 mech_infantry placed in Central United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 3 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Chahar to Suiyuyan
7 infantry moved from Yunnan to BurmaNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
6 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Anglo Egyptian Sudan
19 fighters and 3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 19 fighters, 1 infantry and 3 tactical_bombers
Japanese defend with 1 infantry
British win with 19 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 105 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 105 Sea Zone to United Kingdom
19 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Suriname to British GuianaPlace Units - British
2 armour and 1 fighter placed in Egypt
British undo move 1.
2 armour placed in Egypt
1 fighter placed in Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 4 fighters
EDIT: Adding units owned by Americans to Gibraltar: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 21 PUs; end with 21 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tambov to Samara
1 bomber moved from Southern Italy to Samara
1 bomber moved from Southern Italy to Bryansk
2 infantry moved from Ukraine to Bryansk
6 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 7 fighters
Americans defend with 1 destroyer
Italians roll dice for 7 fighters in 98 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 7 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Samara to Tambov
1 bomber moved from Bryansk to Tambov
1 artillery and 4 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 artillery and 9 infantry moved from Iraq to Trans-Jordan
7 fighters moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Ukraine
1 infantry placed in Western UkraineTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 artillery, 7 fighters and 9 infantry
Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 39 infantry and 11 mech_infantrys
Malta : 1 flag, 1 airfield
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 2 bombers
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Tambov : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers and 16 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
Samara : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 mech_infantryProduction/PUs Summary :
Germans : 58 / 92
Russians : 19 / 13
Japanese : 22 / 20
Americans : 74 / 99
Chinese : 23 / 24
British : 21 / 21
UK_Pacific : 8 / 0
Italians : 23 / 28
ANZAC : 14 / 26
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Malaya to Burma
1 fighter moved from Malaya to Burma
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from Queensland to Burma
1 fighter moved from Queensland to MalayaNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Turn Complete - French
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Im out till next Friday holiday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Tambov to Vologda
1 bomber moved from Volgograd to Vologda
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Volgograd to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to CaucasusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Ukraine
1 fighter moved from Caucasus to Iraq
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from Persia to Iraq
2 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery moved from Northwest Persia to Iraq
1 bomber moved from Smolensk to Ukraine
3 fighters moved from Western Germany to 87 Sea Zone
1 bomber moved from French West Africa to Trans-Jordan
3 fighters and 3 tactical_bombers moved from India to Trans-Jordan
3 infantry moved from West India to India
2 fighters moved from Novgorod to Western Germany
1 artillery and 2 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from 114 Sea Zone to Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 4 submarines
EDIT: Adding units owned by Germans to 109 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
1 submarine placed in 80 Sea Zone
1 transport placed in 114 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Adding units owned by Germans to Tambov: 2 bombers
EDIT: Turning off Edit Mode
3 armour placed in Iraq
2 infantry placed in Persia
3 infantry placed in West India
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 5.
1 artillery and 2 infantry placed in West India
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,6
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
India : 2 artilleries and 12 infantry
Evenkiyskiy : 1 flag
Kazakhstan : 1 flag
West India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Trans-Jordan : 1 flag, 20 armour, 4 artilleries, 1 bomber, 4 fighters, 23 infantry, 29 mech_infantrys and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 1 artillery, 1 factory_major and 2 infantry
Belarus : 1 flag, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 5 aaGuns, 7 armour, 22 artilleries, 2 bombers, 35 infantry and 5 mech_infantrys
Volgograd : 1 flag, 4 armour, 1 factory_minor and 6 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
119 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
87 Sea Zone : 3 fighters
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 3 armour, 2 artilleries, 1 factory_minor and 4 infantry
Eastern Persia : 1 flag
114 Sea Zone : 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 85
Russians : 14 / 13
Japanese : 22 / 20
Americans : 74 / 99
Chinese : 23 / 24
British : 21 / 21
UK_Pacific : 8 / 0
Italians : 23 / 28
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 armour and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 infantry moved from French West Africa to French Central Africa
Japanese take French Central Africa from FrenchCombat - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 10 fighters, 2 infantry, 2 tactical_bombers and 3 transports moved from 87 Sea Zone to 104 Sea Zone
1 infantry moved from Gold Coast to French West AfricaPlace Units - Japanese
3 infantry placed in India
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5,5,6,5,3,3,6,6,4,6,3,1,1,4,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,5,6,5,2,4,1,5,4,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,2,3,5,2,1,1,4,2
Japanese collect 15 PUs (9 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Guam : 1 flag, 1 airfield
Belgian Congo : 1 flag, 1 mech_infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Gold Coast : 1 flag
South West Africa : 1 flag
Kenya : 1 flag, 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag, 1 infantry
104 Sea Zone : 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 7 fighters, 2 infantry, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 63 / 85
Russians : 15 / 15
Japanese : 24 / 22
Americans : 74 / 99
Chinese : 23 / 24
British : 20 / 21
UK_Pacific : 8 / 0
Italians : 22 / 28
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Americans
Americans buy 9 armour, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Urals to Russia
1 armour moved from Timguska to Urals
1 armour moved from Evenkiyskiy to Urals
2 fighters moved from Tsinghai to Russia
2 fighters moved from Shensi to Russia
3 fighters moved from Korea to Shensi
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 battleships, 7 carriers, 3 fighters, 4 submarines and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Shan State to Burma
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 fighters moved from Eastern United States to GibraltarCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Caucasus to Russia
1 bomber moved from Volgograd to Russia
3 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
3 armour placed in French Indo China
3 armour placed in Malaya
3 armour placed in Korea
3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 76 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs





