Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                2 infantry moved from Eastern Persia to Turkmenistan

    Non Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Samara
                1 bomber moved from Russia to Bryansk
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                6 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Smolensk to Samara

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                    Germans win, taking Novosibirsk from British with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Bryansk from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 6 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 5 infantry

    Non Combat Move - Germans
                6 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                3 artilleries moved from Holland Belgium to France
                1 armour moved from Poland to Western Ukraine
                3 armour moved from Novgorod to Smolensk
                1 bomber moved from Novosibirsk to Russia
                1 fighter moved from Samara to Russia
                1 bomber moved from Bryansk to Russia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 factory_minor placed in Romania
                Germans undo move 1.
                1 factory_minor placed in Western Ukraine
                3 armour placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,3,4,2
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_37549.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37549.0_Rus15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                2 armour and 1 mech_infantry moved from Shensi to Hopei
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to 36 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                3 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
                4 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 transport
                    ANZAC defend with 1 submarine; Americans defend with 4 submarines
                    Japanese win with 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 4 submarines
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry; British defend with 1 aaGun and 4 infantry
                    retreated to Kwangsi
                    Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 fighter, 7 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 4 infantry
                Battle in Hopei
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shensi to Hopei
                1 bomber moved from Kwangsi to Kiangsu
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 bomber moved from 36 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total

    triplea_37549.0_Jap15.tsvg

  • '19 '17 '16

    2/3 with your AA.  Nice.  My Japanese air force has been taking a sh*t kicking this whole game.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Japanese
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                1 bomber moved from Buryatia to Manchuria
                1 artillery and 1 infantry moved from Siberia to Amur
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Siberia to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    triplea_37549.0_Ame15.tsvg


  • I’m not sure if you have any Kami’s left, so I thought I would ask and to see OOL for sz 6

  • '19 '17 '16

    @suprise:

    I’m not sure if you have any Kami’s left, so I thought I would ask and to see OOL for sz 6

    Looks like I still have all six.  You have five destroyers, so put one kami. per destroyer, and two on the extra one, please.

  • '19 '17 '16

    Max defence, too, please.

  • '19 '17 '16

    Hello, friend:

    Here’s the situation:  the girlfriend and I are leaving for Europe on Thursday and we’ll be gone for almost a month.  I’ll try to play as much as I can before we leave but I definitely have some games that aren’t close to being finished.

    Are you OK with putting our match on hold for about 3 1/2 weeks after Thursday?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Americans take Yenisey from Japanese
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                1 bomber moved from Buryatia to Manchuria
                1 artillery and 1 infantry moved from Siberia to Amur
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Siberia to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,5
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 :  3/3 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 destroyers and 3 submarines
                    Japanese defend with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber and 3 destroyers in 6 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 3 fighters and 1 transport in 6 Sea Zone, round 2 :  5/9 hits
                        3 submarines owned by the Americans and 3 destroyers owned by the Americans lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -42
                    Casualties for Americans: 3 destroyers and 3 submarines
                Battle in Holland Belgium
                Battle in Southern France

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Amur
                1 bomber moved from Manchuria to Amur
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 tactical_bomber placed in Eastern United States
                1 armour, 1 artillery and 2 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1,3,5,3,1,3,5,6,3
                Americans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 3 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.456
            Median : 3.000
            Variance : 1.284
            Standard Deviation : 1.133
            Total rolls : 68

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    Americans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.310
            Median : 3.000
            Variance : 0.893
            Standard Deviation : 0.945
            Total rolls : 29

    triplea_37549.0_Ame15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Hunan

    triplea_37549.0_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Anhwe
                1 infantry placed in Chahar
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 5 times
                5 was rolled 14 times
                6 was rolled 13 times
            Average roll : 3.425
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 73

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Americans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    triplea_37549.0_Chi15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                5 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 armour moved from Caucasus to Novosibirsk
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                1 armour moved from Caucasus to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Samara
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Tunisia to Libya
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone

    triplea_37549.0_Bri15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 armour moved from Caucasus to Novosibirsk
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 armour moved from Caucasus to Samara
                1 mech_infantry moved from Caucasus to Samara
                1 armour moved from Caucasus to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Samara
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Tunisia to Libya
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 :  2/9 hits
                        Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 :  4/7 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry
                Battle in Bryansk
                    British attack with 1 armour and 1 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Bryansk
                        British roll dice for 1 armour in Bryansk, round 3 :  1/1 hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bryansk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Ukraine
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 factory_minor
                        British roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 1 artillery in Ukraine, round 2 :  1/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Ukraine
                        British roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Ukraine
                        British roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the British lost in Ukraine
                    Italians win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery
                Battle in Novosibirsk
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Samara
                    British attack with 2 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Samara
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Samara, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Samara, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd
                1 aaGun moved from Kazakhstan to Volgograd
                1 infantry moved from Caucasus to Rostov
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 3 infantry moved from India to West India
                1 armour moved from India to Yunnan
                3 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Iraq
                1 infantry and 2 mech_infantrys placed in Egypt
                British undo move 3.
                2 infantry and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 23 times
                3 was rolled 17 times
                4 was rolled 16 times
                5 was rolled 27 times
                6 was rolled 20 times
            Average roll : 3.484
            Median : 3.500
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 126

    Null / Other
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.643
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    British Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.147
            Standard Deviation : 1.071
            Total rolls : 35

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.300
            Median : 5.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Chinese Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    triplea_37549.0_UK_15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Tambov
                1 artillery and 1 infantry moved from France to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour
                    British defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,2,4,3,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,3,2,6
                Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total

    triplea_37549.0_Ita15.tsvg

  • '19 '17 '16

    @StuckTojo:

    Hello, friend:

    Here’s the situation:  the girlfriend and I are leaving for Europe on Thursday and we’ll be gone for almost a month.  I’ll try to play as much as I can before we leave but I definitely have some games that aren’t close to being finished.

    Are you OK with putting our match on hold for about 3 1/2 weeks after Thursday?

    So, are you OK with putting this one on hold until I get back from Europe?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Shan State to Kwangsi
                1 infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Malaya
                2 infantry moved from Rostov to Bryansk

    triplea_37549.0_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Shan State to Kwangsi
                1 infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Malaya
                2 infantry moved from Rostov to Bryansk

    Combat - ANZAC
                Battle in Bryansk
                    ANZAC attack with 2 infantry
                    Germans defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Bryansk, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the ANZAC lost in Bryansk
                    ANZAC win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Malaya to Kwangsi

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_37549.0_ANZ15.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                2 infantry moved from Turkmenistan to Kazakhstan

    triplea_37549.0_Fre15.tsvg

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