Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Caucasus to Ukraine
                2 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Volgograd
                4 infantry moved from Turkmenistan to Kazakhstan
                1 artillery moved from Northwest Persia to Caucasus
                4 infantry moved from Northwest Persia to Caucasus
                3 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                6 infantry moved from United Kingdom to 110 Sea Zone

    triplea_37549.0_Bri13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Caucasus to Ukraine
                2 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Volgograd
                4 infantry moved from Turkmenistan to Kazakhstan
                1 artillery moved from Northwest Persia to Caucasus
                4 infantry moved from Northwest Persia to Caucasus
                3 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                6 infantry moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Ukraine
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Tambov
                    British attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Yunnan
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                5 infantry moved from India to Burma
                2 infantry moved from 80 Sea Zone to Iraq
                6 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom
                3 armour placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.288
            Median : 3.000
            Variance : 0.980
            Standard Deviation : 0.990
            Total rolls : 52

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    triplea_37549.0_UK_13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to Southern France
                2 artilleries and 2 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,1,1
                Italians collect 1 PU (13 lost to blockades); end with 2 PUs total

    triplea_37549.0_Ita13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from New South Wales to Queensland

    triplea_37549.0_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Kiangsi

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37549.0_ANZ13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Persia to Eastern Persia

    triplea_37549.0_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kansu to Samara
                1 armour moved from Russia to Samara
                2 armour moved from Russia to Tambov
                4 armour moved from Bryansk to Ukraine
                1 fighter moved from Russia to Tambov
                2 bombers moved from Russia to Ukraine
                3 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from France to Holland Belgium
                6 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
                3 artilleries moved from Normandy Bordeaux to Holland Belgium

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 armour
                    British defend with 1 infantry
                    Germans win, taking Samara from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 1 fighter
                    British defend with 1 artillery and 1 mech_infantry
                    retreated to Tambov
                    British win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 mech_infantry
                Battle in Ukraine
                    Germans attack with 4 armour and 2 bombers
                    British defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Ukraine from British with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers
                    British defend with 6 infantry; Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 3 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 infantry
                    Casualties for British: 6 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 artilleries moved from France to Normandy Bordeaux
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Tambov to Russia
                2 bombers moved from Ukraine to Russia
                6 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                1 armour moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                1 bomber and 2 infantry placed in Western Germany
                Germans undo move 3.
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,6,5
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37549.0_Ger14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37549.0_Rus14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Shantung to Jehol
                1 bomber moved from Japan to Jehol
                3 infantry moved from Kiangsu to Kiangsi
                2 armour and 1 mech_infantry moved from Szechwan to Shensi
                3 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to French Indo China
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Japan to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport; Americans defend with 2 submarines
                    2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter and 5 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter and 3 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking French Indo China from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kansu to Shensi
                1 bomber moved from Jehol to Kiangsu
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from French Indo China to Kwangtung
                1 fighter moved from Kiangsi to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,4,5,4,3
                Japanese collect 26 PUs (5 lost to blockades); end with 26 PUs total

    triplea_37549.0_Jap14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 armour moved from Amur to Jehol
                1 artillery and 1 infantry moved from Amur to Korea
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    triplea_37549.0_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 armour moved from Amur to Jehol
                1 artillery and 1 infantry moved from Amur to Korea
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 6 mech_infantrys
                        Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 :  2/2 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  4/6 hits
                        Germans roll dice for 3 artilleries, 2 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 :  3/11 hits
                        4 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    2 fighters owned by the Americans retreated
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 :  2/5 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry and 4 mech_infantrys
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Jehol
                    Americans attack with 1 armour
                    Japanese defend with 2 mech_infantrys
                        Americans roll dice for 1 armour in Jehol, round 2 :  1/1 hits
                        Japanese roll dice for 2 mech_infantrys in Jehol, round 2 :  2/2 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 17 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to Buryatia

    Place Units - Americans
                1 armour and 3 infantry placed in Eastern United States
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,4,2,5,5,5,4,2
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 4 times
            Average roll : 3.380
            Median : 4.000
            Variance : 2.327
            Standard Deviation : 1.525
            Total rolls : 50

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Germans Combat
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.700
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    triplea_37549.0_Ame14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe

    triplea_37549.0_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 5 infantry in Anhwe, round 2 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 16 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.509
            Median : 4.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 57

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Germans Combat
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.700
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    triplea_37549.0_Chi14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                3 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Tambov to Samara
                1 infantry moved from Rostov to Bryansk
                      British take Bryansk from Germans
                1 infantry moved from Rostov to Ukraine
                3 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    triplea_37549.0_Bri14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Kazakhstan to Novosibirsk
                      British take Novosibirsk from Japanese
                3 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Tambov to Samara
                1 infantry moved from Rostov to Bryansk
                      British take Bryansk from Germans
                1 infantry moved from Rostov to Ukraine
                3 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters and 5 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 :  3/9 hits
                        Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/5 hits
                        2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Normandy Bordeaux, round 3 :  1/9 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 3 fighters and 5 infantry in Normandy Bordeaux, round 4 :  5/9 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 5 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 artilleries and 2 mech_infantrys
                Battle in Ukraine
                    British attack with 3 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 infantry in Kwangsi, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        British roll dice for 4 infantry in Kwangsi, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        British roll dice for 4 infantry in Kwangsi, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        British roll dice for 4 infantry in Kwangsi, round 5 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        British roll dice for 4 infantry in Kwangsi, round 6 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 6 :  0/1 hits
                        British roll dice for 4 infantry in Kwangsi, round 7 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 7 :  0/1 hits
                        British roll dice for 4 infantry in Kwangsi, round 8 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 8 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 2 armour
                        British roll dice for 1 artillery and 4 infantry in Samara, round 2 :  0/5 hits
                        Germans roll dice for 2 armour in Samara, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Samara
                        British roll dice for 1 artillery and 2 infantry in Samara, round 3 :  2/3 hits
                        Germans roll dice for 2 armour in Samara, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Germans lost in Samara
                    British win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for British: 3 infantry
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 artillery and 1 infantry in French Indo China, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in French Indo China, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                5 infantry moved from Burma to Yunnan
                2 artilleries and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from India to West India
                1 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Turkmenistan to Kazakhstan
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                4 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Iraq
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 23 times
                3 was rolled 26 times
                4 was rolled 31 times
                5 was rolled 43 times
                6 was rolled 20 times
            Average roll : 3.651
            Median : 4.000
            Variance : 2.145
            Standard Deviation : 1.465
            Total rolls : 166

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.522
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.897
            Median : 4.000
            Variance : 0.821
            Standard Deviation : 0.906
            Total rolls : 29

    British Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 24 times
                6 was rolled 8 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.640
            Standard Deviation : 1.625
            Total rolls : 76

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.700
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.522
            Median : 4.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    triplea_37549.0_UK_14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 3 armour, 1 factory_minor and 2 mech_infantrys
                    Italians win, taking Ukraine from British with 1 armour and 1 artillery remaining. Battle score for attacker is 16
                    Casualties for British: 3 armour and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 2 infantry moved from Southern France to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,6,4,5
                Italians collect 5 PUs (11 lost to blockades); end with 7 PUs total

    triplea_37549.0_Ita14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    triplea_37549.0_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 22 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_37549.0_ANZ14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                2 infantry moved from Eastern Persia to Turkmenistan

    triplea_37549.0_Fre14.tsvg

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