Stuck Tojo Axis vs Surprise Attack Allies +12

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    retreated to Normandy Bordeaux
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,6,2
                Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total

    triplea_37549.0_Ita12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    triplea_37549.0_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37549.0_ANZ12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Iraq to Persia

    triplea_37549.0_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                4 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                3 armour moved from Samara to Tambov
                1 armour moved from Samara to Kansu
                      Germans take Kansu from Chinese
                1 fighter moved from Russia to Tambov
                1 bomber moved from Russia to Ukraine
                3 artilleries moved from France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Southern Italy to Tambov
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 4 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans win, taking Tambov from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 4 armour
                    British defend with 1 artillery
                    Germans win, taking Bryansk from British with 4 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 6 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Tambov to Russia
                1 bomber moved from Tambov to Russia
                1 bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Germany to Baltic States
                3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                Germans undo move 1.
                3 armour placed in Russia
                2 mech_infantrys placed in Novgorod
                3 artilleries placed in France
                1 mech_infantry placed in Germany
                1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37549.0_Ger13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    triplea_37549.0_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_37549.0_Rus13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Yunnan to Szechwan
                3 mech_infantrys moved from Hunan to Szechwan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangsi to Shantung
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                3 fighters moved from 6 Sea Zone to 5 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 1 submarine
                    Americans defend with 3 destroyers
                    Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 destroyers
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Chinese defend with 4 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                2 bombers moved from 5 Sea Zone to Japan
                3 fighters moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Novosibirsk to Kansu

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs total

    triplea_37549.0_Jap13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    triplea_37549.0_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in French Indo China
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,3,1,5,3,4,1,4
                Americans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.576
            Standard Deviation : 1.255
            Total rolls : 34

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_37549.0_Ame13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Manchuria to Jehol

    triplea_37549.0_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.576
            Standard Deviation : 1.255
            Total rolls : 34

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_37549.0_Chi13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Caucasus to Ukraine
                2 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Volgograd
                4 infantry moved from Turkmenistan to Kazakhstan
                1 artillery moved from Northwest Persia to Caucasus
                4 infantry moved from Northwest Persia to Caucasus
                3 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                6 infantry moved from United Kingdom to 110 Sea Zone

    triplea_37549.0_Bri13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Caucasus to Ukraine
                2 armour moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                2 infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Volgograd
                4 infantry moved from Turkmenistan to Kazakhstan
                1 artillery moved from Northwest Persia to Caucasus
                4 infantry moved from Northwest Persia to Caucasus
                3 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                6 infantry moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Ukraine
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Tambov
                    British attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Yunnan
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 6 infantry in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                5 infantry moved from India to Burma
                2 infantry moved from 80 Sea Zone to Iraq
                6 infantry moved from 110 Sea Zone to Holland Belgium

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom
                3 armour placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.288
            Median : 3.000
            Variance : 0.980
            Standard Deviation : 0.990
            Total rolls : 52

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Germans Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    triplea_37549.0_UK_13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to Southern France
                2 artilleries and 2 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,1,1
                Italians collect 1 PU (13 lost to blockades); end with 2 PUs total

    triplea_37549.0_Ita13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from New South Wales to Queensland

    triplea_37549.0_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Kiangsi

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37549.0_ANZ13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Persia to Eastern Persia

    triplea_37549.0_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre13.tsvg

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