Stuck Tojo Axis vs Surprise Attack Allies +12

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor, 1x factory_minor; Remaining resources: 34 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 bomber moved from Japan to Amur
                1 bomber moved from Japan to Siberia
                3 infantry moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Japan to 5 Sea Zone
                3 destroyers moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                8 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 fighter moved from Philippines to Hunan
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 carrier moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 carrier and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 carrier
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 5 Sea Zone
                    Japanese attack with 3 destroyers, 3 fighters and 2 transports
                    Americans defend with 2 destroyers and 1 submarine
                    Japanese win with 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 destroyers and 1 submarine
                Battle in Siberia
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 bomber and 1 infantry
                    Japanese win, taking Siberia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber and 1 infantry
                Battle in Amur
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 armour
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Hunan
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 8 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 mech_infantrys; Chinese defend with 2 artilleries and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 armour and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 mech_infantrys
                    Casualties for Chinese: 2 artilleries and 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 bomber moved from Siberia to Japan
                1 bomber moved from Amur to Japan
                3 fighters moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total

    triplea_37549.0_Jap12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                1 mech_infantry moved from Buryatia to Korea
                      Americans take Korea from Japanese
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Szechwan to Yunnan
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    triplea_37549.0_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                1 mech_infantry moved from Buryatia to Korea
                      Americans take Korea from Japanese
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Szechwan to Yunnan
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 26 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 3 :  1/6 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 :  1/2 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 4 :  1/5 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 :  0/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 5 :  3/4 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in 5 Sea Zone
                    Americans attack with 3 destroyers
                    Japanese defend with 2 destroyers and 2 transports
                        Americans roll dice for 3 destroyers in 5 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 destroyers and 2 transports in 5 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Japanese lost in 5 Sea Zone
                        2 transports owned by the Japanese lost in 5 Sea Zone
                    Americans win with 3 destroyers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 2 destroyers and 2 transports
                Battle in Philippines
                Battle in Siberia
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Philippines from Japanese, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 5 armour
                        Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 5 armour in Yunnan, round 2 :  3/5 hits
                        1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Yunnan
                    Japanese win with 5 armour remaining. Battle score for attacker is -22
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in 45 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 45 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 artillery placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,4,3,2,3,6,4,6,4
                Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 17 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.506
            Standard Deviation : 0.711
            Total rolls : 84

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    triplea_37549.0_Ame12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Tsinghai to Shensi

    triplea_37549.0_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan
                3 infantry placed in Kweichow
                Chinese undo move 1.
                1 infantry placed in Anhwe
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 17 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.506
            Standard Deviation : 0.711
            Total rolls : 84

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    triplea_37549.0_Chi12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 infantry moved from Rostov to Ukraine
                      British take Ukraine from Italians
                1 artillery and 1 infantry moved from Rostov to Bryansk
                2 infantry moved from Rostov to Tambov
                1 armour moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    triplea_37549.0_Bri12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from French Indo China to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 infantry moved from Rostov to Ukraine
                      British take Ukraine from Italians
                1 artillery and 1 infantry moved from Rostov to Bryansk
                2 infantry moved from Rostov to Tambov
                1 armour moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 :  4/8 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        2 infantry owned by the Germans, 2 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Bryansk
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour
                        British roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        Germans roll dice for 2 armour in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Battle in Tambov
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Germans defend with 2 armour
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 2 armour in Tambov, round 2 :  0/2 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 2 armour in Tambov, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Tambov
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    British win, taking Tambov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 5 infantry
                    Japanese defend with 5 armour
                        British roll dice for 1 artillery and 5 infantry in Yunnan, round 2 :  2/6 hits
                        Japanese roll dice for 5 armour in Yunnan, round 2 :  3/5 hits
                        2 armour owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 3 armour in Yunnan, round 3 :  2/3 hits
                        1 armour owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        Japanese roll dice for 2 armour in Yunnan, round 4 :  2/2 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 2 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 5 infantry
                    Casualties for Japanese: 3 armour

    Non Combat Move - British
                1 artillery and 5 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Caucasus to Kazakhstan
                1 artillery moved from Caucasus to Volgograd
                4 infantry moved from Northwest Persia to Caucasus
                2 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                4 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to West India
                1 aaGun moved from Eastern Persia to Turkmenistan
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 armour moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 fighter and 4 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 27 times
                3 was rolled 27 times
                4 was rolled 24 times
                5 was rolled 24 times
                6 was rolled 22 times
            Average roll : 3.459
            Median : 3.000
            Variance : 0.179
            Standard Deviation : 0.423
            Total rolls : 146

    Null / Other
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.594
            Standard Deviation : 0.771
            Total rolls : 33

    British Combat
                1 was rolled 10 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.226
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 31

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    triplea_37549.0_UK_12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    retreated to Normandy Bordeaux
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,6,2
                Italians collect 8 PUs (6 lost to blockades); end with 8 PUs total

    triplea_37549.0_Ita12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    triplea_37549.0_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37549.0_ANZ12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Iraq to Persia

    triplea_37549.0_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                4 armour moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                3 armour moved from Samara to Tambov
                1 armour moved from Samara to Kansu
                      Germans take Kansu from Chinese
                1 fighter moved from Russia to Tambov
                1 bomber moved from Russia to Ukraine
                3 artilleries moved from France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Southern Italy to Tambov
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 4 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans win, taking Tambov from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 4 armour
                    British defend with 1 artillery
                    Germans win, taking Bryansk from British with 4 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 6 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Tambov to Russia
                1 bomber moved from Tambov to Russia
                1 bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Germany to Baltic States
                3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Russia
                Germans undo move 1.
                3 armour placed in Russia
                2 mech_infantrys placed in Novgorod
                3 artilleries placed in France
                1 mech_infantry placed in Germany
                1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37549.0_Ger13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    triplea_37549.0_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_37549.0_Rus13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Yunnan to Szechwan
                3 mech_infantrys moved from Hunan to Szechwan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                2 mech_infantrys moved from Kiangsu to Shantung
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from Kwangsi to Shantung
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                3 fighters moved from 6 Sea Zone to 5 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone
                1 bomber moved from Japan to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 1 submarine
                    Americans defend with 3 destroyers
                    Japanese win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Americans: 3 destroyers
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Chinese defend with 4 infantry
                    Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
                2 bombers moved from 5 Sea Zone to Japan
                3 fighters moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Novosibirsk to Kansu

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs total

    triplea_37549.0_Jap13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    triplea_37549.0_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                2 submarines moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 mech_infantry moved from Korea to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in French Indo China
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,3,3,1,5,3,4,1,4
                Americans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.576
            Standard Deviation : 1.255
            Total rolls : 34

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_37549.0_Ame13.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Manchuria to Jehol

    triplea_37549.0_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Manchuria to Jehol

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
            Average roll : 3.176
            Median : 3.000
            Variance : 1.576
            Standard Deviation : 1.255
            Total rolls : 34

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_37549.0_Chi13.tsvg

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