Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans

    triplea_37549.0_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Bryansk
                      Russians take Bryansk from Germans

    Combat - Russians
                Battle in Russia
                    Russians attack with 2 infantry
                    Germans defend with 1 airfield, 10 armour and 1 factory_minor
                    Germans win with 10 armour remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_37549.0_Rus11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Tsinghai to Shensi
                1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
                2 armour moved from Kiangsi to Kwangsi
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 infantry and 1 mech_infantry moved from Buryatia to Amur
                2 fighters moved from 6 Sea Zone to Amur
                2 bombers moved from Kwangtung to 5 Sea Zone
                3 armour and 1 mech_infantry moved from Anhwe to Kwangsi
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 cruiser and 1 transport
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer; Americans defend with 2 submarines
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 carriers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in Amur
                    Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Americans defend with 1 armour
                    Japanese win, taking Amur from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Kwangsi
                    Japanese attack with 8 armour and 4 mech_infantrys
                    British defend with 1 armour, 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Tsinghai to Novosibirsk
                2 fighters moved from Amur to 6 Sea Zone
                2 bombers moved from 5 Sea Zone to Japan
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                2 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    triplea_37549.0_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Yunnan to Kiangsu
                1 fighter moved from Shan State to French Indo China
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 infantry moved from Siberia to Amur
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Western United States to Amur
                1 mech_infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone

    triplea_37549.0_Ame11.tsvg


  • Scramble orders for sz95

  • '19 '17 '16

    @suprise:

    Scramble orders for sz95

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Yunnan to Kiangsu
                1 fighter moved from Shan State to French Indo China
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                      Americans take 44 Sea Zone from Japanese
                1 infantry moved from Siberia to Amur
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Western United States to Amur
                1 mech_infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 :  0/3 hits
                        Americans roll dice for 1 armour in Normandy Bordeaux, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 5 :  1/3 hits
                        1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in 5 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 5 Sea Zone
                    Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Amur, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Amur
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Amur, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Amur
                        Americans roll dice for 1 armour and 1 bomber in Amur, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Amur, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 95 Sea Zone
                    Americans attack with 4 destroyers and 3 submarines
                    Germans defend with 1 destroyer and 1 transport; Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 4 destroyers in 95 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 95 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Italians, 1 destroyer owned by the Germans and 1 cruiser owned by the Italians lost in 95 Sea Zone
                        1 transport owned by the Germans lost in 95 Sea Zone
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 3 :  0/3 hits
                    Americans win with 4 destroyers and 3 submarines remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for Italians: 1 cruiser and 1 transport
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 5 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Kiangsu to Szechwan
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 7 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Amur to Siberia
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 1.
                Americans undo move 3.
                1 armour and 1 infantry placed in Western United States
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 20 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 17 times
            Average roll : 3.873
            Median : 4.000
            Variance : 2.449
            Standard Deviation : 1.565
            Total rolls : 79

    Null / Other
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.828
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.828
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_37549.0_Ame11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Sikang to Szechwan
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kwangsi

    triplea_37549.0_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Sikang to Szechwan
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 8 armour and 3 mech_infantrys
                        Chinese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 8 armour and 3 mech_infantrys in Kwangsi, round 2 :  6/11 hits
                        3 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                    Japanese win with 8 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 2 artilleries and 3 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 24 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 19 times
                6 was rolled 20 times
            Average roll : 3.779
            Median : 4.000
            Variance : 2.160
            Standard Deviation : 1.470
            Total rolls : 95

    Null / Other
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.828
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.828
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    triplea_37549.0_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                2 mech_infantrys moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                5 infantry moved from West India to Eastern Persia
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Rostov to Ukraine
                2 armour and 5 mech_infantrys moved from Caucasus to Ukraine
                1 artillery and 4 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                4 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone

    triplea_37549.0_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                2 mech_infantrys moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                5 infantry moved from West India to Eastern Persia
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Rostov to Ukraine
                2 armour and 5 mech_infantrys moved from Caucasus to Ukraine
                1 artillery and 4 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                4 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    British attack with 2 armour, 1 infantry and 5 mech_infantrys
                    Germans defend with 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Italians defend with 1 aaGun, 1 armour and 1 factory_minor
                        British roll dice for 2 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 2 :  3/8 hits
                        Italians roll dice for 1 aaGun, 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  4/6 hits
                        2 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 1 infantry owned by the British lost in Ukraine
                        British roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 3 :  1/4 hits
                        Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  2/4 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the British lost in Ukraine
                        British roll dice for 2 armour in Ukraine, round 4 :  1/2 hits
                        Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Ukraine, round 4 :  0/3 hits
                        1 armour owned by the Italians lost in Ukraine
                        British roll dice for 2 armour in Ukraine, round 5 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Ukraine, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Ukraine
                        British roll dice for 1 armour in Ukraine, round 6 :  0/1 hits
                        Italians roll dice for 1 fighter in Ukraine, round 6 :  1/1 hits
                        1 armour owned by the British lost in Ukraine
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 armour, 1 infantry and 5 mech_infantrys
                    Casualties for Italians: 1 aaGun and 1 armour

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 aaGun moved from West India to Eastern Persia
                2 infantry moved from 80 Sea Zone to Iraq

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Iraq
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 34 times
                3 was rolled 22 times
                4 was rolled 23 times
                5 was rolled 26 times
                6 was rolled 27 times
            Average roll : 3.626
            Median : 4.000
            Variance : 1.363
            Standard Deviation : 1.167
            Total rolls : 147

    Null / Other
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.828
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    British Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.226
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 31

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.828
            Median : 4.000
            Variance : 1.321
            Standard Deviation : 1.150
            Total rolls : 29

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    triplea_37549.0_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total

    triplea_37549.0_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    triplea_37549.0_ANZ11.tsvg


  • OOL for sz 35 and scramble orders

  • '19 '17 '16

    Full scramble.

    Battleship keel
    sub
    sub
    carrier keel
    carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Celebes
                Battle in 35 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/7 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  4/7 hits
                        1 cruiser owned by the ANZAC, 2 submarines owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking Celebes from Japanese with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 submarines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.913
            Median : 4.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    ANZAC Combat
                2 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    triplea_37549.0_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from Syria to Iraq

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.913
            Median : 4.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    ANZAC Combat
                2 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    triplea_37549.0_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Russia to Bryansk
                1 bomber moved from Smolensk to Bryansk
                4 fighters moved from Western Germany to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Samara
                1 armour moved from Russia to Samara
                2 armour moved from Russia to Tambov
                1 bomber moved from Smolensk to Tambov

    Combat - Germans
                Battle in Samara
                    Germans attack with 4 armour
                    British defend with 1 infantry
                    Germans win, taking Samara from Russians with 4 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 4 fighters and 9 infantry
                    British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Southern Italy
                3 fighters moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Western Germany to France
                4 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 bomber moved from Bryansk to Southern Italy
                3 armour moved from Smolensk to Western Ukraine
                1 mech_infantry moved from Novgorod to Eastern Poland
                2 armour moved from Russia to Western Ukraine
                2 armour moved from Finland to Karelia
                2 mech_infantrys moved from Novgorod to Karelia
                1 bomber moved from Tambov to Russia

    Place Units - Germans
                1 armour, 1 fighter and 1 mech_infantry placed in Russia
                3 artilleries placed in France
                1 mech_infantry placed in Germany
                9 mech_infantrys and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37549.0_Ger12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    triplea_37549.0_Rus12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_37549.0_Rus12.tsvg

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