@simon33 thank you so much for the game, looking forward to this!
GLHF!
Welcome home, bro’.
Hope you had a good trip.
Hey mate. Worst holiday ever. Kids got sick, speeding fine, car got broken into and my work tools, suit and other gear got stolen. Plus about 8 other dumb things that didnt need to happen lol. Good to be back home though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Finland to Norway
9 mech_infantrys moved from Karelia to Norway
2 fighters and 2 tactical_bombers moved from Germany to Norway
1 bomber moved from Belarus to Greece
1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Archangel to Karelia
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Norway
Germans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry
Germans win, taking Norway from Americans with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 infantry and 9 mech_infantrys
Casualties for British: 2 fighters
Casualties for Americans: 3 armour, 1 artillery, 2 fighters and 3 infantry
Non Combat Move - Germans
1 artillery moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
8 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Greece to Southern Italy
1 fighter moved from Belarus to Western Germany
Place Units - Germans
1 artillery and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
8 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
4 infantry moved from Ukraine to Bryansk
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Sorry to hear you didn’t have a good trip.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 3 destroyers and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from Siam to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
4 armour moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
5 infantry moved from Manchuria to Amur
2 artilleries moved from Buryatia to Amur
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship and 2 cruisers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 armour
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 4 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
5 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
2 aaGuns moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 fighter moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Algeria to Southern France
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Hainan
Non Combat Move - Americans
3 battleships, 4 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from India to Burma
2 armour moved from West India to India
1 armour moved from Sikang to Caucasus
3 armour moved from Persia to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 fighter moved from 97 Sea Zone to Gibraltar
1 fighter moved from Egypt to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Ukraine to Caucasus
Place Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 71 Sea Zone
2 artilleries and 1 infantry placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from British
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 7 infantry moved from Yugoslavia to Bulgaria
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to Malaya
Combat - ANZAC
Battle in Java
Battle in Malaya
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
ANZAC win, taking Java from Japanese, taking Malaya from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - ANZAC
1 bomber moved from Malaya to India
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 artillery and 2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 destroyers
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers
Battle in Ukraine
Germans attack with 1 armour and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Ukraine to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
8 infantry moved from Germany to Poland
1 mech_infantry moved from Karelia to Archangel
1 armour moved from Norway to Karelia
1 artillery moved from Norway to Finland
1 bomber moved from Southern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Belarus to Western Ukraine
Place Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
3 infantry placed in Norway
3 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Russia to Vologda
4 aaGuns, 5 armour, 18 artilleries, 1 fighter, 72 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Rostov
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 armour and 2 mech_infantrys moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 tactical_bomber moved from 44 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Celebes to 44 Sea Zone
1 armour, 1 artillery and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 36 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Hainan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
retreated to Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 armour, 1 artillery, 1 battleship and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hainan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 harbour
Japanese win, taking Hainan from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea Zone
4 cruisers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Hainan to 36 Sea Zone
1 fighter moved from Hainan to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Amur to Korea
3 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Yunnan
Place Units - Japanese
2 fighters and 2 tactical_bombers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 54 Sea Zone to 45 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 armour and 2 fighters moved from Caucasus to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 2 mech_infantrys
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Ukraine
British attack with 5 armour, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 3 infantry and 3 mech_infantrys
British win, taking Ukraine from Germans with 5 armour and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 armour, 3 infantry and 3 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
3 armour moved from Persia to Turkmenistan
2 fighters moved from Ukraine to Volgograd
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 armour placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 55 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to India
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,1,3,5,5,5,4,4,1,3,1,3,1,2,2,6,1
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total