@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
16L souL (Axis) v. Giallo (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Tambov to Samara
1 bomber moved from Southern Italy to Samara
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
3 armour, 9 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Iraq to Eastern Persia
3 armour moved from Persia to Eastern PersiaCombat - Germans
Battle in Eastern Persia
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/4 hits
British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Trans-Jordan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys in Archangel, round 2 : 9/22 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 bomber moved from Samara to Volgograd
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Volgograd to Tambov
3 infantry moved from Rostov to Tambov
5 fighters and 3 tactical_bombers moved from Persia to Tambov
1 aaGun moved from Belarus to Archangel
2 infantry moved from France to Western Germany
1 infantry moved from Germany to Western Germany
2 bombers and 3 fighters moved from France to Western Germany
9 bombers moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
5 fighters moved from Persia to IraqPlace Units - Germans
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 submarine and 2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUsTerritory Summary for Germans :
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 12 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Poland : 4 infantry
Germany : 1 aaGun and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 5 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 4 aaGuns, 4 armour, 16 artilleries, 5 fighters, 65 infantry, 10 mech_infantrys and 3 tactical_bombers
Volgograd : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 2 infantry
112 Sea Zone : 2 destroyers, 1 submarine and 2 transports
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 flag, 21 armour, 1 artillery, 1 factory_minor, 6 fighters, 3 infantry, 27 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 90
Russians : 11 / 17
Japanese : 23 / 15
Americans : 61 / 81
Chinese : 23 / 31
British : 29 / 27
UK_Pacific : 13 / 14
Italians : 24 / 34
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Siberia
Russians take Siberia from Germans
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Vologda
1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Siberia
Russians take Siberia from Germans
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Vologda
1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Russia to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Hainan to 20 Sea ZoneCombat - Japanese
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Java from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 battleship and 7 carriers moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,3,6,5,6,4,1,6,2,3,2,5,4,1,6,6,4,4,1,6,3,3,5,4,6,2,5,6,5,1,4,3,2,3,4,2,5,5,1,6,4,1,5,3,5,4,2,2,6,5,1,1,5,2,5,2,5,5,1,3
Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 6 fighters, 3 infantry and 1 tactical_bomber
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 7 carriers and 1 transport
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 61 / 90
Russians : 16 / 16
Japanese : 28 / 20
Americans : 53 / 81
Chinese : 23 / 31
British : 29 / 27
UK_Pacific : 13 / 14
Italians : 24 / 34
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 21 Sea Zone
10 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - Americans
Battle in 20 Sea Zone
Americans attack with 12 submarines
Japanese defend with 1 destroyer
Americans win with 12 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - Americans
2 bombers moved from Korea to India
2 bombers moved from Hopei to India
3 fighters moved from Korea to Kansu
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
3 mech_infantrys moved from Western United States to Central United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Egypt to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
6 fighters moved from Egypt to GibraltarPlace Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Korea
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Burma to Yunnan
1 infantry moved from Hunan to YunnanNon Combat Move - Chinese
Place Units - Chinese
4 artilleries and 5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 14 PUs;
British buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 72 Sea Zone to Egypt
6 fighters moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Gibraltar
1 fighter and 2 tactical_bombers moved from Ethiopia to Egypt
1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to West India
1 battleship and 2 carriers moved from 72 Sea Zone to 71 Sea Zone
3 artilleries moved from Kansu to ShensiCombat - British
Battle in Trans-Jordan
British attack with 10 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
10 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
2 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4,2
British collect 26 PUs (4 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
6 fighters moved from Alexandria to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 6 fighters
British defend with 2 infantry
Italians roll dice for 6 fighters in Trans-Jordan, round 2 : 3/6 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 2/2 hits
2 fighters owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians win with 4 fighters remaining. Battle score for attacker is -14
Casualties for Italians: 2 fighters
Casualties for British: 2 infantryNon Combat Move - Italians
4 fighters moved from Trans-Jordan to Alexandria
2 artilleries and 3 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 4 fighters, 39 infantry and 11 mech_infantrys
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 2 artilleries and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bryansk : 1 flag
Rostov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 4 artilleries, 2 bombers, 1 factory_minor and 13 infantry
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 infantry
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 60 / 90
Russians : 16 / 16
Japanese : 27 / 20
Americans : 53 / 73
Chinese : 23 / 29
British : 30 / 26
UK_Pacific : 14 / 14
Italians : 24 / 34
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 72 Sea Zone to 71 Sea Zone
3 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in Marshall Islands
Battle in PhilippinesNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 15 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Archangel to Nenetsia
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
3 bombers moved from Western Germany to United Kingdom
3 armour and 1 mech_infantry moved from Eastern Persia to West India
2 armour and 2 mech_infantrys moved from Persia to West India
2 infantry moved from Iraq to Trans-Jordan
6 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Tambov to Kazakhstan
4 armour and 10 mech_infantrys moved from Tambov to Novosibirsk
Germans take Novosibirsk from Russians
9 bombers moved from Western Germany to 112 Sea Zone
2 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
18 armour and 20 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Tambov to Vologda
1 bomber moved from Volgograd to Nenetsia
2 fighters moved from Tambov to VologdaCombat - Germans
Germans creates battle in territory 109 Sea Zone
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 8,6,3 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in 112 Sea Zone
Germans attack with 9 bombers, 2 destroyers, 3 infantry, 1 submarine and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 9 bombers, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 5/11 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win, taking 109 Sea Zone from British with 9 bombers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in West India
Germans attack with 5 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in West India, round 2 : 2/8 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/6 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 18 armour, 1 artillery, 6 fighters, 3 infantry, 20 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 18 armour, 1 artillery, 6 fighters, 3 infantry, 20 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 14/49 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 18 armour, 1 artillery, 6 fighters, 2 infantry, 20 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from Vologda to Volgograd
4 aaGuns, 16 artilleries and 65 infantry moved from Tambov to Volgograd
1 infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 armour and 7 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Northwest Persia to Iraq
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
2 fighters and 2 tactical_bombers moved from Kazakhstan to Eastern Persia
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
9 bombers moved from 112 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Vologda to Volgograd
1 bomber moved from Nenetsia to Volgograd
1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 aaGun moved from Germany to PolandPlace Units - Germans
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Caucasus
3 infantry placed in Volgograd
1 carrier and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 112 Sea Zone
3 artilleries placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
West India : 1 flag, 5 armour and 2 mech_infantrys
Trans-Jordan : 1 flag, 18 armour, 1 artillery, 2 infantry and 20 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 12 bombers, 1 factory_major, 3 fighters and 1 harbour
Poland : 1 aaGun
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 4 armour, 9 artilleries, 1 infantry and 8 mech_infantrys
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 artillery and 5 infantry
Novosibirsk : 1 flag, 4 armour and 10 mech_infantrys
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 4 aaGuns, 17 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 69 infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 factory_minor and 3 infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Eastern Persia : 1 flag, 3 armour, 1 artillery, 8 fighters, 2 infantry, 7 mech_infantrys and 3 tactical_bombers
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 66 / 92
Russians : 13 / 16
Japanese : 25 / 20
Americans : 55 / 73
Chinese : 23 / 29
British : 29 / 26
UK_Pacific : 12 / 14
Italians : 24 / 34
ANZAC : 14 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you wanted to use your french ftr to intercept, we can roll it in forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 mech_infantry moved from Urals to Russia
1 armour moved from Sakha to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Central MongoliaPlace Units - Russians
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Japan to 32 Sea ZoneCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 5 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
5 fighters and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 battleship and 7 carriers moved from 42 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from 35 Sea Zone to 38 Sea Zone
1 bomber moved from 32 Sea Zone to Paulau IslandPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
5 infantry placed in Japan
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,4,1,2,2,3,3,1,1,6,3,1,3,2,4,6,5,4,6,3,3,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,3,6,4,6,4,6,4,4,5,5,4,5,4,4,2,4
Japanese collect 19 PUs (7 lost to blockades); end with 21 PUs total
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield and 1 factory_minor
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
38 Sea Zone : 1 artillery, 2 battleships, 8 carriers, 1 cruiser, 7 fighters, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 62 / 92
Russians : 18 / 18
Japanese : 26 / 21
Americans : 55 / 73
Chinese : 23 / 29
British : 29 / 26
UK_Pacific : 11 / 14
Italians : 23 / 34
ANZAC : 14 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The map editor won’t let me remove the inf from Java. He was picked up on my transport and parked in sz 38.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
7 fighters and 1 tactical_bomber moved from Kwangtung to India
3 fighters moved from Kansu to Yunnan
2 submarines moved from 21 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
12 submarines moved from 20 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 3 battleships, 7 carriers, 2 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Korea to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Yunnan to Shan State
4 bombers moved from India to Shan State
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from Eastern United States to 109 Sea Zone
2 bombers moved from Gibraltar to 109 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 109 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win, taking Morocco from Italians with 4 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Americans attack with 1 artillery and 4 bombers
Japanese defend with 3 infantry
Americans win, taking Shan State from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in French Indo China
Battle in HainanNon Combat Move - Americans
4 bombers moved from Shan State to India
6 fighters moved from Gibraltar to United Kingdom
4 bombers moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to Egypt
2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
3 fighters placed in Korea
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 14 infantry moved from Yunnan to Burma
1 infantry moved from Manchuria to Jehol
2 artilleries and 3 infantry moved from Jehol to Chahar
2 artilleries and 3 infantry moved from Anhwe to KweichowPlace Units - Chinese
5 artilleries and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 22 PUs;
British buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 2 carriers moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to India
3 artilleries moved from Shensi to Kweichow
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to EgyptNon Combat Move - British
1 aaGun moved from Yunnan to BurmaPlace Units - British
2 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,2
British collect 25 PUs (4 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians repair damage of 2x factory_minor; Remaining resources: 32 PUs;
Italians buy 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
4 artilleries moved from Ukraine to Rostov
13 infantry moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to Rostov
1 bomber moved from Ukraine to Iraq
1 bomber moved from Ukraine to Persia
2 artilleries and 3 infantry moved from Libya to Tunisia
1 bomber moved from 91 Sea Zone to Tunisia
2 fighters moved from Southern Italy to TunisiaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 4 fighters, 39 infantry and 11 mech_infantrys
Malta : 1 flag, 1 airfield
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Rostov : 1 flag, 2 aaGuns, 4 artilleries and 13 infantry
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 bomber
Persia : 1 bomber
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 62 / 92
Russians : 18 / 18
Japanese : 23 / 21
Americans : 58 / 86
Chinese : 23 / 29
British : 29 / 25
UK_Pacific : 12 / 12
Italians : 22 / 27
ANZAC : 14 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
3 fighters moved from Queensland to 36 Sea Zone
1 battleship moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs





