Good luck and have fun!
I cannot open the map.
Give me a couple more days pls. Not an easy move.
No prob
ME1945, I don’t know how you manage that but your games have the most extreme dice I have seen. In both ways.
And you really never complain. Probs.
Broken windows, furniture, and dozen laptops. Alcohol doesn’t already help. Need something stronger. Reading, e.g., the hobo’s dice comments is really a good relief - never let’s you feel alone. A few divorces as result. Neighbors are watching my games on-line, pray to dice, and call police,if the dice is bad.
Forgot to say, when police comes they usually play Axis & Allies with me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 armour moved from Yugoslavia to Greece
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Greece
Italians attack with 1 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 2 : 1/3 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 artillery in Greece, round 3 : 1/2 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
1 armour retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to France
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
France : 1 aaGun
Romania : 1 aaGun and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour
93 Sea Zone : 1 flag
Bulgaria : 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 34 / 41
Japanese : 49 / 51
Americans : 52 / 72
Chinese : 7 / 6
British : 29 / 30
UK_Pacific : 11 / 11
Italians : 16 / 22
ANZAC : 9 / 24
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Western Australia
1 fighter moved from Sumatra to Malaya
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 2 infantry
retreated to Western Australia
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Malaya
ANZAC attack with 1 fighter
Japanese defend with 1 armour and 1 harbour
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 submarine and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from Malaya to Shan State
1 fighter moved from Western Australia to New South Wales
2 aaGuns and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Battle in French Equatorial Africa
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iceland to United Kingdom
1 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 2 bombers and 2 infantry
Neutral_Allies defend with 2 infantry
Germans roll dice for 1 armour, 2 bombers and 2 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
1 fighter moved from Western Germany to Belarus
2 bombers moved from Greece to Belarus
1 tactical_bomber moved from Southern Italy to Belarus
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
6 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Finland to Norway
2 artilleries moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Germans
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in France
2 fighters placed in 112 Sea Zone
Germans undo move 3.
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major and 3 mech_infantrys
Norway : 1 artillery and 5 infantry
Belarus : 3 aaGuns, 4 armour, 5 artilleries, 2 bombers, 1 fighter, 18 infantry and 1 tactical_bomber
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 3 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 carrier, 1 submarine and 1 transport
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 50
Russians : 32 / 41
Japanese : 49 / 51
Americans : 52 / 72
Chinese : 7 / 6
British : 29 / 30
UK_Pacific : 11 / 11
Italians : 16 / 22
ANZAC : 9 / 16
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Broken windows, furniture, and dozen laptops. Alcohol doesn’t already help. Need something stronger. Reading, e.g., the hobo’s dice comments is really a good relief - never let’s you feel alone. A few divorces as result. Neighbors are watching my games on-line, pray to dice, and call police,if the dice is bad.
:lol: :lol: :lol:
Pure gold!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
18 infantry moved from Amur to Manchuria
1 mech_infantry moved from Karelia to Belarus
1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 armour, 3 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Russians: 17 infantry
Casualties for Japanese: 1 aaGun and 7 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 5 artilleries, 2 bombers, 1 fighter, 18 infantry and 1 tactical_bomber; Italians defend with 1 armour
Need casualty selection thanks
Keep bombers. Lose AA guns and inf.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
18 infantry moved from Amur to Manchuria
1 mech_infantry moved from Karelia to Belarus
1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 armour, 3 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Russians: 17 infantry
Casualties for Japanese: 1 aaGun and 7 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 5 artilleries, 2 bombers, 1 fighter, 18 infantry and 1 tactical_bomber; Italians defend with 1 armour
Second round casualty choice thanks
6 inf + strategic bomber
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
18 infantry moved from Amur to Manchuria
1 mech_infantry moved from Karelia to Belarus
1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 armour, 3 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Russians: 17 infantry
Casualties for Japanese: 1 aaGun and 7 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 5 artilleries, 2 bombers, 1 fighter, 18 infantry and 1 tactical_bomber; Italians defend with 1 armour
Casualty thanks
Go with max defense from now. Take 4 inf and bomber.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
18 infantry moved from Amur to Manchuria
1 mech_infantry moved from Karelia to Belarus
1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 armour, 3 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Russians: 17 infantry
Casualties for Japanese: 1 aaGun and 7 infantry
Battle in Belarus
Russians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 5 artilleries, 2 bombers, 1 fighter, 18 infantry and 1 tactical_bomber; Italians defend with 1 armour
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 3 aaGuns, 4 armour, 5 artilleries, 2 bombers, 1 fighter, 18 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour
Casualties for Russians: 2 armour, 3 artilleries, 1 fighter, 27 infantry, 3 mech_infantrys and 1 tactical_bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
9 infantry moved from Russia to Bryansk
1 bomber and 1 fighter moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Karelia to Novgorod
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs