@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry and 2 mech_infantrys moved from Kweichow to Hopei
1 artillery and 3 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 bomber moved from Malaya to Hopei
3 bombers moved from Malaya to Java
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
Japanese attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Eastern Persia from British with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 2 mech_infantrys
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Queensland
Non Combat Move - Japanese
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
3 bombers moved from Java to Western Australia
1 artillery and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from India to West India
4 fighters and 1 tactical_bomber moved from Eastern Persia to West India
3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Hopei to Shantung
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 mech_infantry placed in India
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 5.
Japanese undo move 2.
2 armour and 1 fighter placed in India
3 infantry placed in Shantung
2 mech_infantrys placed in Kwangtung
1 transport placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
3 fighters moved from Iraq to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
12 fighters moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Scramble fighter off Novgorod?
Yes please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
3 fighters moved from Iraq to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to 115 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
12 fighters moved from 26 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Germans scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 49 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 fighter and 2 transports
Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Americans attack with 3 fighters
Italians defend with 2 armour
Italians win with 2 armour remaining. Battle score for attacker is -30
Casualties for Americans: 3 fighters
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Non Combat Move - Americans
3 fighters moved from 96 Sea Zone to Iraq
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to Iraq
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
1 battleship, 6 carriers, 3 cruisers, 4 destroyers and 7 submarines moved from 26 Sea Zone to 63 Sea Zone
12 fighters moved from 49 Sea Zone to 63 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to New Zealand
2 bombers moved from Western United States to New Zealand
1 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 infantry placed in Western United States
2 destroyers and 1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Sikang to Eastern Persia
12 armour and 3 fighters moved from Iraq to Trans-Jordan
1 battleship moved from 26 Sea Zone to 63 Sea Zone
Combat - British
Battle in Eastern Persia
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Eastern Persia
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 12 armour and 3 fighters
Germans defend with 1 infantry; Italians defend with 1 aaGun and 2 infantry
British win, taking Trans-Jordan from Italians with 11 armour and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
3 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Eastern Persia to Iraq
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Persia
3 bombers moved from Egypt to Persia
1 armour and 1 infantry moved from 80 Sea Zone to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Persia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
3 bombers moved from Persia to India
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 93 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 bomber moved from Southern Italy to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Western Germany to Baltic States
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Belarus to Novgorod
2 fighters moved from Baltic States to Novgorod
2 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
3 artilleries moved from Eastern Poland to Bessarabia
2 armour and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 infantry moved from Finland to 115 Sea Zone
1 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
5 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 bomber moved from Bessarabia to Novgorod
1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Egypt to Eastern Persia
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
3 fighters and 2 tactical_bombers moved from Russia to Eastern Persia
3 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
Combat - Russians
Battle in Eastern Persia
Russians attack with 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry; Germans defend with 1 armour and 2 fighters
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for Germans: 1 armour and 2 fighters
Casualties for Russians: 2 armour, 1 fighter and 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
6 armour, 5 artilleries and 6 infantry moved from Archangel to Smolensk
6 armour moved from Smolensk to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
4 aaGuns, 10 artilleries and 29 infantry moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 2 tactical_bombers moved from Eastern Persia to Turkmenistan
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Eastern Persia to Turkmenistan
Place Units - Russians
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Volgograd
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
Japanese take 54 Sea Zone from Americans
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
1 bomber moved from Shantung to Suiyuyan
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 63 Sea Zone
3 bombers moved from Western Australia to 63 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 mech_infantry moved from 55 Sea Zone to Northern Territory
Scramble in sz 63?
Ool for sz63 after 1st Round of Combat?
@aequitas:
Scramble in sz 63?
Ool for sz63 after 1st Round of Combat?
Full scramble, please.
As for ool, just do what you would do if you were me. I have no need to save the carriers, so you can keel those first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
Japanese take 54 Sea Zone from Americans
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 artillery moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
1 bomber moved from Shantung to Suiyuyan
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 63 Sea Zone
3 bombers moved from Western Australia to 63 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
1 mech_infantry moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Americans scrambles 2 units out of New Zealand to defend against the attack in 63 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 carrier, 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 carrier and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Territory
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC, taking Shensi from Chinese with 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 63 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters, 8 submarines and 2 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -19
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 13 fighters, 7 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 4 destroyers, 13 fighters, 8 submarines and 2 tactical_bombers
Battle in Hawaiian Islands
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from 63 Sea Zone to Queensland
1 fighter moved from 63 Sea Zone to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from Western Australia to South Australia
1 aaGun and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 infantry and 2 transports moved from 56 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 aaGun, 1 armour, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 armour moved from India to Eastern Persia
1 bomber moved from Suiyuyan to Shantung
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in India
Japanese undo move 5.
2 infantry and 1 mech_infantry placed in India
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Hey Stuck Tojo,
may I ask for a quick pause? I have to clear something up before your go.
Thank you.
You are good to go!
Thank you for waiting!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 units repaired.
2 fighters moved from Western United States to 26 Sea Zone
1 bomber moved from New Zealand to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 bomber moved from New Zealand to 26 Sea Zone
1 fighter moved from New South Wales to South Australia
4 fighters moved from Iraq to 80 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 battleship moved from 91 Sea Zone to 94 Sea Zone
2 carriers moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese win with 1 carrier and 3 fighters remaining. Battle score for attacker is -21
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 2 bombers, 2 fighters and 2 submarines
Battle in 80 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 transport; Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
retreated to 80 Sea Zone
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is 4
Casualties for Italians: 1 carrier and 1 destroyer
Casualties for Americans: 2 fighters
Battle in 94 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in South Australia
Americans attack with 1 fighter
Japanese defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 fighter moved from South Australia to New South Wales
2 fighters moved from 80 Sea Zone to Iraq
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
3 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to Alaska
Place Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2,6
Americans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total