@peirce said in L25 Balanced Peirce (L+16) vs Simon33 (X):
@simon33 If you strafe Moscow again, please ask for intercept - I may do it next time!
Oh sorry, should have left a note. If you want to intercept, we can use forum dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 47 PUs;
Germans buy 1 artillery, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber moved from Romania to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Belarus to Karelia
1 artillery and 2 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 mech_infantry moved from Belarus to Karelia
4 mech_infantrys moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 armour and 6 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Belarus
4 infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
2 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Smolensk to Belarus
Place Units - Germans
1 artillery placed in Novgorod
2 fighters and 2 tactical_bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,2,6,2
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Ukraine
4 aaGuns, 5 armour, 10 artilleries and 67 infantry moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Shan State to Hunan
4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Hunan
1 armour, 1 artillery and 1 infantry moved from Kiangsi to Hunan
1 armour and 2 mech_infantrys moved from French Indo China to Hunan
1 artillery moved from Anhwe to Hunan
1 bomber moved from Kiangsu to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from Yakut S.S.R. to Buryatia
Combat - Japanese
Battle in Manchuria
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Battle in Hunan
Japanese attack with 6 armour, 4 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
Chinese defend with 2 artilleries and 14 infantry
Japanese win, taking Java from Americans, taking Hunan from Chinese with 4 armour and 1 bomber remaining. Battle score for attacker is -4
Casualties for Chinese: 2 artilleries and 14 infantry
Casualties for Japanese: 2 armour, 4 artilleries, 2 infantry and 5 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Hunan to French Indo China
1 armour and 2 mech_infantrys moved from Malaya to Siam
2 aaGuns moved from Yunnan to Hunan
4 infantry moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Hey mate I will be away for a week on holiday so wont be making any posts.
Cheers TDS
Have a fun and safe holiday.
Our game will be waiting when you get back.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 4 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 54 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 battleships moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 carriers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Battle in 112 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 3 destroyers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Algeria
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
4 fighters placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
3 armour placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
1 artillery, 4 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Egypt to Northern Italy
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Smolensk
Combat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Smolensk
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
British attack with 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British win, taking Yugoslavia from Germans with 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Caucasus to Sikang
2 armour moved from Persia to West India
1 armour moved from Persia to Caucasus
2 fighters moved from Smolensk to Ukraine
1 fighter moved from United Kingdom to Norway
Place Units - British
1 fighter and 1 tactical_bomber placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 12 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 12 infantry
British defend with 2 armour, 1 artillery and 2 mech_infantrys
Italians win, taking Yugoslavia from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for British: 2 armour, 1 artillery and 2 mech_infantrys
Non Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,2,6
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Malaya to India
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Welcome home, bro’.
Hope you had a good trip.
Hey mate. Worst holiday ever. Kids got sick, speeding fine, car got broken into and my work tools, suit and other gear got stolen. Plus about 8 other dumb things that didnt need to happen lol. Good to be back home though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 2 infantry moved from Finland to Norway
9 mech_infantrys moved from Karelia to Norway
2 fighters and 2 tactical_bombers moved from Germany to Norway
1 bomber moved from Belarus to Greece
1 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Archangel to Karelia
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Norway
Germans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 9 mech_infantrys and 2 tactical_bombers
British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 3 infantry
Germans win, taking Norway from Americans with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 infantry and 9 mech_infantrys
Casualties for British: 2 fighters
Casualties for Americans: 3 armour, 1 artillery, 2 fighters and 3 infantry
Non Combat Move - Germans
1 artillery moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
8 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Greece to Southern Italy
1 fighter moved from Belarus to Western Germany
Place Units - Germans
1 artillery and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
8 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Vologda
4 infantry moved from Ukraine to Bryansk
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Sorry to hear you didn’t have a good trip.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 3 destroyers and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Malaya to Shan State
1 armour and 2 mech_infantrys moved from Siam to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
4 armour moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
5 infantry moved from Manchuria to Amur
2 artilleries moved from Buryatia to Amur
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship and 2 cruisers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 armour
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 4 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
5 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
2 aaGuns moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
2 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 fighter moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 55 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Algeria to Southern France
2 destroyers moved from 112 Sea Zone to 125 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 23 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Hainan
Non Combat Move - Americans
3 battleships, 4 carriers, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to United Kingdom
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 infantry moved from India to Burma
2 armour moved from West India to India
1 armour moved from Sikang to Caucasus
3 armour moved from Persia to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
1 fighter moved from 97 Sea Zone to Gibraltar
1 fighter moved from Egypt to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Ukraine to Caucasus
Place Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 71 Sea Zone
2 artilleries and 1 infantry placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry