@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
none of that, thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
10 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern Persia to Caucasus
1 bomber moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Volgograd
1 bomber moved from Eastern Persia to Ukraine
2 destroyers moved from 16 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 20 Sea Zone to 19 Sea Zone
3 battleships moved from 16 Sea Zone to 6 Sea Zone
6 fighters moved from 16 Sea Zone to 6 Sea Zone
7 submarines moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
7 carriers moved from 16 Sea Zone to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 bomber moved from Samara to Western Ukraine
1 bomber moved from Midway to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
Combat - Americans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Battle in 6 Sea Zone
Americans attack with 3 battleships, 7 carriers, 2 destroyers, 2 fighters, 9 submarines and 2 transports
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 3 battleships, 7 carriers, 2 destroyers, 2 fighters, 9 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 2 artilleries, 6 fighters and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Americans win, taking Korea from Japanese with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
6 fighters moved from Korea to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Suiyuyan
1 submarine moved from 16 Sea Zone to 19 Sea Zone
9 submarines moved from 16 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Persia to Egypt
4 bombers moved from Eastern Persia to Egypt
1 bomber moved from Caucasus to Egypt
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Volgograd to Russia
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 5 submarines
EDIT: Adding units owned by Americans to 19 Sea Zone: 5 submarines
EDIT: Turning off Edit Mode
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 7.
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Shantung
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Burma to Yunnan
Place Units - Chinese
2 artilleries and 5 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in Jehol
1 artillery and 1 infantry placed in Jehol
1 infantry placed in Jehol
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 34 PUs;
British buy 3 artilleries and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
11 fighters moved from Egypt to Iraq
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 infantry moved from Samara to Kazakhstan
4 artilleries moved from Samara to Novosibirsk
Combat - British
Battle in Iraq
British attack with 11 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Germans with 11 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Eastern Persia to India
1 mech_infantry moved from Yunnan to India
1 cruiser moved from 79 Sea Zone to 38 Sea Zone
1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from Iraq to 79 Sea Zone
10 fighters moved from Iraq to Egypt
Place Units - British
3 artilleries placed in Egypt
2 tactical_bombers placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,5
British collect 27 PUs (5 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Bryansk to Ukraine
3 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
4 infantry moved from Tobruk to Alexandria
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 6 fighters, 33 infantry and 11 mech_infantrys
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 6 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 3 artilleries, 2 bombers, 1 factory_minor and 8 infantry
Western Ukraine : 1 flag, 1 factory_minor
96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 57 / 85
Russians : 14 / 15
Japanese : 23 / 29
Americans : 63 / 88
Chinese : 20 / 26
British : 32 / 27
UK_Pacific : 13 / 13
Italians : 24 / 34
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 19 PUs;
Combat Move - ANZAC
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from 79 Sea Zone to India
2 fighters moved from Egypt to 79 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 33 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 4x factory_minor, 3x factory_minor; Remaining resources: 75 PUs;
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 14 mech_infantrys moved from Caucasus to Iraq
1 armour and 3 mech_infantrys moved from Persia to Eastern Persia
20 armour and 18 mech_infantrys moved from Persia to Iraq
2 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
10 artilleries and 19 infantry moved from Volgograd to Tambov
6 artilleries and 45 infantry moved from Rostov to Tambov
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
3 fighters moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: harbour = 4, airfield = 4
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kazakhstan
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 3 mech_infantrys
British defend with 3 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 : 2/4 hits
British roll dice for 3 infantry in Eastern Persia, round 2 : 0/3 hits
2 infantry owned by the British lost in Eastern Persia
Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 3 : 0/4 hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 4 : 0/4 hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 5 : 1/4 hits
British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Tambov
Germans attack with 16 artilleries and 64 infantry
British defend with 1 infantry
Germans roll dice for 16 artilleries and 64 infantry in Tambov, round 2 : 16/80 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 16 artilleries and 64 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 23 armour and 32 mech_infantrys
British defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 23 armour and 32 mech_infantrys in Iraq, round 2 : 14/55 hits
British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Iraq
Germans win, taking Iraq from British with 23 armour and 32 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
4 bombers moved from Rostov to Southern Italy
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from United Kingdom to France
3 fighters moved from 105 Sea Zone to France
4 fighters moved from 96 Sea Zone to Iraq
3 fighters moved from Malta to Persia
4 fighters moved from Iraq to Persia
1 infantry moved from Caucasus to Northwest Persia
4 fighters and 4 tactical_bombers moved from Rostov to Persia
4 armour and 7 mech_infantrys moved from Ukraine to Tambov
4 aaGuns moved from Rostov to Tambov
3 infantry moved from Ukraine to Rostov
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun, 2 armour, 8 artilleries and 2 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 aaGun and 1 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
3 armour placed in Persia
1 artillery and 2 infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Territory Summary for Germans :
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buyant-Uhaa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters and 2 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 10 bombers
Belarus : 1 flag, 1 aaGun, 3 armour, 9 artilleries, 2 infantry and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 3 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 artillery and 5 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 4 aaGuns, 4 armour, 16 artilleries, 64 infantry and 7 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer and 1 submarine
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Iraq : 1 flag, 23 armour, 1 factory_minor and 32 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 armour, 1 factory_minor, 11 fighters and 4 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 62 / 88
Russians : 11 / 15
Japanese : 23 / 29
Americans : 63 / 88
Chinese : 20 / 26
British : 30 / 27
UK_Pacific : 13 / 13
Italians : 24 / 34
ANZAC : 14 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
2 armour, 2 infantry and 3 mech_infantrys moved from Ulaanbaatar to Amur
1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
Russians take Buyant-Uhaa from Germans
Combat - Russians
Battle in Amur
Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 4 infantry and 1 mech_infantry
Russians win, taking Amur from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 4 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
3 aaGuns, 10 artilleries and 25 infantry moved from Vologda to Russia
3 mech_infantrys moved from Suiyuyan to Novosibirsk
Place Units - Russians
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
6 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 38 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 9 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 9 carriers, 1 cruiser, 1 destroyer and 3 transports in 36 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor and 2 infantry
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/8 hits
Americans roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
1 infantry owned by the Americans lost in French Indo China
Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/8 hits
Americans roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 4 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 38 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to Hainan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,3,5,1,3,6,2,4,1,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,3,1,1,1,1,1,4,1,5,3,1,3,1,6,6,1,2,1,5,5,5,3,3,5,4,3,3,1,6,5,4,3,3,1,4,1,1,5,3,3,3,1,6,5,1,6,5,5,5
Japanese collect 15 PUs (12 lost to blockades); end with 15 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 bomber and 1 harbour
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 9 fighters, 3 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 59 / 88
Russians : 13 / 17
Japanese : 27 / 15
Americans : 61 / 88
Chinese : 20 / 26
British : 30 / 27
UK_Pacific : 12 / 13
Italians : 24 / 34
ANZAC : 14 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 artilleries and 1 infantry moved from Shantung to Anhwe
Combat - Chinese
Battle in Burma
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
2 infantry placed in Anhwe
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 airfield and 3 artilleries; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 tactical_bombers moved from Union of South Africa to Egypt
1 fighter moved from 79 Sea Zone to Egypt
1 battleship, 2 carriers and 3 fighters moved from 79 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 artillery moved from Novosibirsk to Samara
Russians take Samara from Germans
3 artilleries moved from Novosibirsk to Kansu
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour and 3 mech_infantrys
British win, taking Eastern Persia from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Eastern Persia to Ethiopia
Place Units - British
1 airfield and 3 artilleries placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Ukraine to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Ukraine
2 artilleries and 3 infantry moved from Algeria to Tunisia
6 infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Western Ukraine
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 6 fighters, 39 infantry and 11 mech_infantrys
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries and 3 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Bryansk : 1 flag
Rostov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 4 artilleries, 2 bombers, 1 factory_minor and 10 infantry
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 artillery and 2 infantry
98 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 57 / 88
Russians : 15 / 17
Japanese : 23 / 15
Americans : 61 / 81
Chinese : 23 / 31
British : 30 / 27
UK_Pacific : 13 / 14
Italians : 24 / 34
ANZAC : 14 / 38
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 8 PUs;
Combat Move - ANZAC
2 fighters moved from 72 Sea Zone to Egypt
1 fighter moved from 72 Sea Zone to Egypt
1 battleship moved from 79 Sea Zone to 72 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
5 artilleries, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
2 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Tambov to Samara
1 bomber moved from Southern Italy to Samara
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Archangel
3 armour, 9 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Archangel
1 mech_infantry moved from Iraq to Eastern Persia
3 armour moved from Persia to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 3 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/4 hits
British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Trans-Jordan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys in Archangel, round 2 : 9/22 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from Samara to Volgograd
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Volgograd to Tambov
3 infantry moved from Rostov to Tambov
5 fighters and 3 tactical_bombers moved from Persia to Tambov
1 aaGun moved from Belarus to Archangel
2 infantry moved from France to Western Germany
1 infantry moved from Germany to Western Germany
2 bombers and 3 fighters moved from France to Western Germany
9 bombers moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
5 fighters moved from Persia to Iraq
Place Units - Germans
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 submarine and 2 transports placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Territory Summary for Germans :
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 1 flag, 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 12 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Poland : 4 infantry
Germany : 1 aaGun and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 3 armour, 9 artilleries, 4 infantry and 6 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 5 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 4 aaGuns, 4 armour, 16 artilleries, 5 fighters, 65 infantry, 10 mech_infantrys and 3 tactical_bombers
Volgograd : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 2 infantry
112 Sea Zone : 2 destroyers, 1 submarine and 2 transports
119 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 flag, 21 armour, 1 artillery, 1 factory_minor, 6 fighters, 3 infantry, 27 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 90
Russians : 11 / 17
Japanese : 23 / 15
Americans : 61 / 81
Chinese : 23 / 31
British : 29 / 27
UK_Pacific : 13 / 14
Italians : 24 / 34
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Siberia
Russians take Siberia from Germans
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Vologda
1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Siberia
Russians take Siberia from Germans
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Novosibirsk to Vologda
1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Kazakhstan to Russia
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 36 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from Hainan to 20 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Sumatra
Japanese win, taking Java from Americans, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 battleship and 7 carriers moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,3,3,6,5,6,4,1,6,2,3,2,5,4,1,6,6,4,4,1,6,3,3,5,4,6,2,5,6,5,1,4,3,2,3,4,2,5,5,1,6,4,1,5,3,5,4,2,2,6,5,1,1,5,2,5,2,5,5,1,3
Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 6 fighters, 3 infantry and 1 tactical_bomber
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 7 carriers and 1 transport
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 61 / 90
Russians : 16 / 16
Japanese : 28 / 20
Americans : 53 / 81
Chinese : 23 / 31
British : 29 / 27
UK_Pacific : 13 / 14
Italians : 24 / 34
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 21 Sea Zone
10 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 12 submarines
Japanese defend with 1 destroyer
Americans win with 12 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 7 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - Americans
2 bombers moved from Korea to India
2 bombers moved from Hopei to India
3 fighters moved from Korea to Kansu
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
7 fighters and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
3 mech_infantrys moved from Western United States to Central United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
2 bombers moved from Egypt to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
6 fighters moved from Egypt to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
3 fighters placed in Korea
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs