16L souL (Axis) v. Giallo (Allies +22)

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 8 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                4 bombers moved from Queensland to French Indo China
                1 bomber moved from Queensland to French Indo China
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 39 Sea Zone to 36 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 3 transports
                    Americans win, taking 20 Sea Zone from Japanese, taking 36 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in French Indo China
                    Americans attack with 2 artilleries, 5 bombers and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans win, taking French Indo China from Japanese with 2 artilleries and 5 bombers remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Americans
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                5 bombers moved from French Indo China to Yunnan
                4 bombers moved from Queensland to Yunnan
                10 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to Western United States
                3 fighters moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                3 battleships, 6 carriers, 1 destroyer, 9 fighters, 10 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_37573_Ame15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_37573_Chi15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Shensi to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Kweichow to Shan State
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
                4 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 artillery and 1 infantry moved from Russia to Bryansk

    Combat - British
                Battle in Bryansk
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 armour, 5 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 aaGuns, 6 artilleries, 17 infantry and 5 mech_infantrys
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys
                    Casualties for Japanese: 2 aaGuns, 6 artilleries, 17 infantry and 5 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Shan State to India
                2 tactical_bombers moved from Shan State to India
                1 battleship, 2 carriers and 2 cruisers moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Iraq to Egypt
                3 infantry moved from Persia to Northwest Persia
                4 artilleries and 2 infantry moved from Russia to Tambov
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                3 mech_infantrys placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,1
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_37573_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Bryansk
                2 bombers moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 bombers and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 2 bombers and 1 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Bryansk
                    Italians win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 bombers moved from Bryansk to Ukraine
                1 artillery moved from Rostov to Ukraine
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 artillery, 3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria

    Place Units - Italians
                1 factory_minor placed in Western Ukraine
                3 infantry placed in Southern Italy
                3 infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 aaGuns, 7 artilleries, 6 fighters, 25 infantry and 10 mech_infantrys
        Malta : 1 flag, 1 airfield
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 artillery, 4 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Rostov : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 factory_minor
        96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 16 / 15
        Japanese : 32 / 35
        Americans : 60 / 81
        Chinese : 12 / 18
        British : 34 / 32
        UK_Pacific : 13 / 13
        Italians : 23 / 33
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ita15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 fighters moved from Sumatra to 39 Sea Zone
                1 fighter moved from Caroline Islands to French Indo China
                2 fighters moved from 33 Sea Zone to French Indo China
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 battleship moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 mech_infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37573_ANZ15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_37573_Fre15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                17 armour and 17 mech_infantrys moved from Caucasus to Northwest Persia
                4 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 infantry moved from Archangel to Vologda
                2 infantry moved from Archangel to Smolensk
                2 bombers moved from Novgorod to Vologda
                2 bombers moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 21 armour and 25 mech_infantrys
                    British defend with 6 infantry
                        Germans roll dice for 21 armour and 25 mech_infantrys in Northwest Persia, round 2 :  17/46 hits
                        British roll dice for 6 infantry in Northwest Persia, round 2 :  3/6 hits
                        3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 21 armour and 22 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 6 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Novgorod
                2 bombers moved from Smolensk to Novgorod
                2 artilleries and 4 infantry moved from Novgorod to Archangel
                3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                60 infantry moved from Ukraine to Rostov
                9 mech_infantrys moved from Ukraine to Rostov
                16 artilleries moved from Ukraine to Rostov
                4 aaGuns moved from Ukraine to Rostov
                5 infantry moved from Bessarabia to Ukraine
                4 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to 96 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                2 fighters moved from Ukraine to 96 Sea Zone
                4 fighters and 3 tactical_bombers moved from Ukraine to Rostov

    Place Units - Germans
                1 factory_minor placed in Caucasus
                2 fighters placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                1 submarine placed in 113 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Malta : 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Poland : 1 artillery and 2 infantry
        Germany : 1 armour, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 4 aaGuns, 16 artilleries, 4 fighters, 60 infantry, 9 mech_infantrys and 3 tactical_bombers
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 armour, 8 artilleries and 5 infantry
        Eastern Poland : 1 flag, 4 armour and 7 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 3 armour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 3 infantry
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag, 2 infantry
        113 Sea Zone : 1 submarine
        96 Sea Zone : 4 fighters
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 21 armour and 22 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 13 / 15
        Japanese : 32 / 35
        Americans : 60 / 81
        Chinese : 12 / 18
        British : 34 / 32
        UK_Pacific : 13 / 13
        Italians : 23 / 33
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ger16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Suiyuyan to Dzavhan
                1 mech_infantry moved from Kansu to Dzavhan
                1 mech_infantry moved from Hopei to Anhwe
                1 mech_infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Hopei to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Chahar to Suiyuyan
                1 mech_infantry moved from Szechwan to Shan State
                      UK_Pacific take Shan State from Japanese
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                2 mech_infantrys moved from Russia to Novosibirsk
                11 infantry moved from Russia to Samara
                4 infantry moved from Russia to Samara
                1 armour moved from Buryatia to Sakha
                      Russians take Sakha from Germans
                1 armour moved from Sakha to Buryatia

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                4 aaGuns, 15 artilleries and 57 infantry moved from Tambov to Russia

    Place Units - Russians
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 aaGuns
                EDIT: Adding units owned by Russians to Samara: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    triplea_37573_Rus16.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 bomber moved from Hainan to 36 Sea Zone
                2 fighters and 1 infantry moved from Malaya to Shan State
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Shantung
                1 mech_infantry moved from Manchuria to Shantung
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Amur to Sakha
                1 fighter moved from Japan to 19 Sea Zone
                12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone

    triplea_37573_Jap16.tsvg


  • Scramble?

  • 21 20 19 18 17 16

    forgot to mention i forgot the AA can i edit those yunnan?

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 bomber moved from Hainan to 36 Sea Zone
                2 fighters and 1 infantry moved from Malaya to Shan State
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to Shantung
                1 mech_infantry moved from Manchuria to Shantung
                2 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Amur to Sakha
                1 fighter moved from Japan to 19 Sea Zone
                12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter and 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber, 12 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 bomber, 12 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 :  5/17 hits
                    Units damaged: 1 battleship owned by the ANZAC
                        ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  0/4 hits
                        1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                        Japanese roll dice for 1 bomber, 12 fighters and 4 tactical_bombers in 36 Sea Zone, round 3 :  11/17 hits
                        ANZAC roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the ANZAC and 1 transport owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 bomber, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Shantung
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shan State
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to Malaya
                12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from 36 Sea Zone to Japan
                1 fighter moved from Shantung to Manchuria
                3 infantry moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 infantry placed in Manchuria
                3 infantry placed in Malaya
                6 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 aaGun
                EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Japanese collect 23 PUs (5 lost to blockades); end with 25 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
        Hainan : 1 harbour
        Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 2 infantry and 1 mech_infantry
        Amur : 3 infantry
        41 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 12 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 17 / 18
        Japanese : 28 / 25
        Americans : 60 / 81
        Chinese : 16 / 18
        British : 34 / 32
        UK_Pacific : 14 / 13
        Italians : 23 / 33
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Jap16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                2 artilleries moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Yunnan to Caucasus

    Combat - Americans
                Battle in Korea
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Caucasus to Samara
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 battleships, 7 carriers, 1 destroyer, 10 fighters, 2 infantry, 20 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from Gibraltar to Egypt
                8 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                6 fighters moved from Western United States to Eastern United States
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                8 bombers moved from Yunnan to Eastern Persia

    Place Units - Americans
                1 armour and 2 fighters placed in French Indo China
                4 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_37573_Ame16.tsvg


  • did I mention you can move your AA?

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    triplea_37573_Chi16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                3 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 carriers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 battleship and 2 cruisers moved from 39 Sea Zone to 79 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from India to Eastern Persia
                4 artilleries and 2 infantry moved from Tambov to Samara
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Kwangtung to Yunnan

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,1
                British collect 33 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 armour

    triplea_37573_UK_16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                3 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 carriers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 battleship and 2 cruisers moved from 39 Sea Zone to 79 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from India to Eastern Persia
                4 artilleries and 2 infantry moved from Tambov to Samara
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Kwangtung to Yunnan

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,1
                British collect 33 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 armour
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 2 aaGuns
                EDIT: Adding units owned by British to French Indo China: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_37573_UK_16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Tambov
                1 bomber moved from Ukraine to Tambov
                1 destroyer moved from 96 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Italians attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Tambov to Ukraine
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                2 infantry placed in Western Ukraine

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 6 fighters, 29 infantry and 11 mech_infantrys
        Malta : 1 flag, 1 airfield
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 4 infantry
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Rostov : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor and 6 infantry
        Western Ukraine : 1 flag, 1 factory_minor and 2 infantry
        96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 16 / 18
        Japanese : 23 / 25
        Americans : 63 / 84
        Chinese : 18 / 23
        British : 34 / 35
        UK_Pacific : 14 / 15
        Italians : 24 / 29
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ita16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;

    Combat Move - ANZAC
                2 fighters moved from 79 Sea Zone to Egypt
                3 fighters moved from French Indo China to 79 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 26 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_37573_ANZ16.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_37573_Fre16.tsvg

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