like always you pull something unusual out of the hat. I like it! Orders are coming up!
16L souL (Axis) v. Giallo (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Yunnan to French Indo China
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 bombers moved from Queensland to French Indo China
1 bomber moved from Queensland to French Indo China
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 36 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 3 transports
Americans win, taking 20 Sea Zone from Japanese, taking 36 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Indo China
Americans attack with 2 artilleries, 5 bombers and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor and 4 infantry
Americans win, taking French Indo China from Japanese with 2 artilleries and 5 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from French Indo China to Yunnan
4 bombers moved from Queensland to Yunnan
10 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Western United States
3 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
3 battleships, 6 carriers, 1 destroyer, 9 fighters, 10 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Shensi to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kweichow to Shan State
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State
4 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers moved from Burma to Shan State
1 armour moved from India to Shan State
1 artillery and 1 infantry moved from Russia to BryanskCombat - British
Battle in Bryansk
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 armour, 5 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 aaGuns, 6 artilleries, 17 infantry and 5 mech_infantrys
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys
Casualties for Japanese: 2 aaGuns, 6 artilleries, 17 infantry and 5 mech_infantrysNon Combat Move - British
2 fighters moved from Shan State to India
2 tactical_bombers moved from Shan State to India
1 battleship, 2 carriers and 2 cruisers moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Persia to Northwest Persia
4 artilleries and 2 infantry moved from Russia to Tambov
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,1
British collect 31 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
2 bombers moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 bombers and 1 infantry
British defend with 1 artillery
Italians roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Bryansk
Italians win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
2 bombers moved from Bryansk to Ukraine
1 artillery moved from Rostov to Ukraine
3 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 artillery, 3 infantry and 2 mech_infantrys moved from Tobruk to AlexandriaPlace Units - Italians
1 factory_minor placed in Western Ukraine
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 7 artilleries, 6 fighters, 25 infantry and 10 mech_infantrys
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 artillery, 4 infantry and 1 mech_infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Rostov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 factory_minor
96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 81
Russians : 16 / 15
Japanese : 32 / 35
Americans : 60 / 81
Chinese : 12 / 18
British : 34 / 32
UK_Pacific : 13 / 13
Italians : 23 / 33
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
2 fighters moved from Sumatra to 39 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
2 fighters moved from 33 Sea Zone to French Indo China
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
17 armour and 17 mech_infantrys moved from Caucasus to Northwest Persia
4 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
2 bombers moved from Novgorod to Vologda
2 bombers moved from Novgorod to SmolenskCombat - Germans
Battle in Northwest Persia
Germans attack with 21 armour and 25 mech_infantrys
British defend with 6 infantry
Germans roll dice for 21 armour and 25 mech_infantrys in Northwest Persia, round 2 : 17/46 hits
British roll dice for 6 infantry in Northwest Persia, round 2 : 3/6 hits
3 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 21 armour and 22 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 6 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
2 bombers moved from Smolensk to Novgorod
2 artilleries and 4 infantry moved from Novgorod to Archangel
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
60 infantry moved from Ukraine to Rostov
9 mech_infantrys moved from Ukraine to Rostov
16 artilleries moved from Ukraine to Rostov
4 aaGuns moved from Ukraine to Rostov
5 infantry moved from Bessarabia to Ukraine
4 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
3 fighters moved from Western Germany to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
2 fighters moved from Ukraine to 96 Sea Zone
4 fighters and 3 tactical_bombers moved from Ukraine to RostovPlace Units - Germans
1 factory_minor placed in Caucasus
2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 submarine placed in 113 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Malta : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Poland : 1 artillery and 2 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 4 aaGuns, 16 artilleries, 4 fighters, 60 infantry, 9 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 8 artilleries and 5 infantry
Eastern Poland : 1 flag, 4 armour and 7 mech_infantrys
Bessarabia : 1 flag
Ukraine : 3 armour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Western Ukraine : 3 infantry
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 4 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag, 2 infantry
113 Sea Zone : 1 submarine
96 Sea Zone : 4 fighters
Bulgaria : 1 flag
Northwest Persia : 1 flag, 21 armour and 22 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 13 / 15
Japanese : 32 / 35
Americans : 60 / 81
Chinese : 12 / 18
British : 34 / 32
UK_Pacific : 13 / 13
Italians : 23 / 33
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Suiyuyan to Dzavhan
1 mech_infantry moved from Kansu to Dzavhan
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Szechwan to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Novosibirsk
11 infantry moved from Russia to Samara
4 infantry moved from Russia to Samara
1 armour moved from Buryatia to Sakha
Russians take Sakha from Germans
1 armour moved from Sakha to BuryatiaCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
4 aaGuns, 15 artilleries and 57 infantry moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 aaGuns
EDIT: Adding units owned by Russians to Samara: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Hainan to 36 Sea Zone
2 fighters and 1 infantry moved from Malaya to Shan State
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Shantung
1 mech_infantry moved from Manchuria to Shantung
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Sakha
1 fighter moved from Japan to 19 Sea Zone
12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone -
Scramble?
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forgot to mention i forgot the AA can i edit those yunnan?
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Hainan to 36 Sea Zone
2 fighters and 1 infantry moved from Malaya to Shan State
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Shantung
1 mech_infantry moved from Manchuria to Shantung
2 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Sakha
1 fighter moved from Japan to 19 Sea Zone
12 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 12 fighters and 4 tactical_bombers
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber, 12 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/17 hits
Units damaged: 1 battleship owned by the ANZAC
ANZAC roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/4 hits
1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 bomber, 12 fighters and 4 tactical_bombers in 36 Sea Zone, round 3 : 11/17 hits
ANZAC roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the ANZAC and 1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 1 bomber, 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shan State
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to Malaya
12 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 36 Sea Zone to Japan
1 fighter moved from Shantung to Manchuria
3 infantry moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 infantry placed in Manchuria
3 infantry placed in Malaya
6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 aaGun
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Japanese collect 23 PUs (5 lost to blockades); end with 25 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
Hainan : 1 harbour
Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 2 infantry and 1 mech_infantry
Amur : 3 infantry
41 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 12 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 54 / 81
Russians : 17 / 18
Japanese : 28 / 25
Americans : 60 / 81
Chinese : 16 / 18
British : 34 / 32
UK_Pacific : 14 / 13
Italians : 23 / 33
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 artilleries moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Yunnan to CaucasusCombat - Americans
Battle in Korea
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Caucasus to Samara
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 battleships, 7 carriers, 1 destroyer, 10 fighters, 2 infantry, 20 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Gibraltar to Egypt
8 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
6 fighters moved from Western United States to Eastern United States
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
8 bombers moved from Yunnan to Eastern PersiaPlace Units - Americans
1 armour and 2 fighters placed in French Indo China
4 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
did I mention you can move your AA?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
2 carriers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 79 Sea Zone
3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
4 artilleries and 2 infantry moved from Tambov to Samara
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kwangtung to YunnanCombat - British
Non Combat Move - British
Place Units - British
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,1
British collect 33 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
2 carriers and 2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 79 Sea Zone
3 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
4 artilleries and 2 infantry moved from Tambov to Samara
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kwangtung to YunnanCombat - British
Non Combat Move - British
Place Units - British
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,1
British collect 33 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 2 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 aaGuns
EDIT: Adding units owned by British to French Indo China: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
1 bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Tambov
1 destroyer moved from 96 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Tambov
Italians attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Tambov to Ukraine
3 transports moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to AlexandriaPlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
2 infantry placed in Western UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 8 artilleries, 6 fighters, 29 infantry and 11 mech_infantrys
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 4 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Rostov : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 1 factory_minor and 2 infantry
96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 54 / 81
Russians : 16 / 18
Japanese : 23 / 25
Americans : 63 / 84
Chinese : 18 / 23
British : 34 / 35
UK_Pacific : 14 / 15
Italians : 24 / 29
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
2 fighters moved from 79 Sea Zone to Egypt
3 fighters moved from French Indo China to 79 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 fighter moved from Gibraltar to EgyptNon Combat Move - French
Turn Complete - French





