16L souL (Axis) v. Giallo (Allies +22)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber moved from India to Hopei
                3 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Eastern Persia to India
                2 mech_infantrys moved from Persia to Iraq
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 mech_infantry moved from Samara to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Gibraltar to Egypt
                1 battleship, 2 carriers and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Kansu
                    British attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Hopei
                    British attack with 1 bomber
                    Japanese defend with 1 bomber
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 bomber
                    Casualties for Japanese: 1 bomber

    Non Combat Move - British
                5 mech_infantrys moved from India to Yunnan
                3 aaGuns, 5 artilleries and 21 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,5
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

    triplea_37573_UK_13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Western Ukraine to Ukraine
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                1 artillery, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 aaGuns, 5 artilleries, 6 fighters, 19 infantry and 6 mech_infantrys
        Malta : 1 flag, 1 airfield
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 artillery, 3 infantry and 2 mech_infantrys
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 20 / 20
        Japanese : 50 / 58
        Americans : 58 / 83
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 7 / 7
        Italians : 21 / 31
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ita13.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from Java to 54 Sea Zone
                2 fighters moved from Java to Queensland
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone

    triplea_37573_ANZ13.tsvg

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    scramble 35?


  • no.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from Java to 54 Sea Zone
                2 fighters moved from Java to Queensland
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 35 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 fighter and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Celebes

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 destroyers
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37573_ANZ13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Turn Complete - French

    triplea_37573_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                3 bombers moved from Western Ukraine to Russia
                1 bomber moved from Western Germany to Vologda
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Western Germany to Smolensk
                1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar

    Combat - Germans
                Battle in Ulaanbaatar
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Germans win, taking Ulaanbaatar from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Archangel
                2 bombers moved from Smolensk to Novgorod
                1 bomber moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Archangel
                4 aaGuns, 19 armour, 16 artilleries, 2 fighters, 61 infantry and 32 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                5 infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Poland to Eastern Poland
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Western Germany
                2 fighters moved from Malta to Ukraine
                1 fighter and 1 tactical_bomber moved from Alexandria to Ukraine
                2 bombers moved from Russia to Ukraine

    Place Units - Germans
                1 bomber placed in Western Germany
                3 infantry placed in Novgorod
                3 armour and 4 mech_infantrys placed in Germany
                Germans undo move 2.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Ulaanbaatar : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Germany : 3 armour, 1 artillery, 1 factory_major, 2 infantry and 4 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 1 bomber and 8 infantry
        Eastern Poland : 1 flag, 3 armour, 3 infantry and 5 mech_infantrys
        Bessarabia : 1 flag, 5 infantry
        Ukraine : 4 aaGuns, 21 armour, 16 artilleries, 2 bombers, 5 fighters, 61 infantry, 35 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 1 infantry
        96 Sea Zone : 2 fighters and 2 tactical_bombers
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 16 / 20
        Japanese : 44 / 58
        Americans : 58 / 83
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 11 / 7
        Italians : 21 / 31
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ger14.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 20 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans
                1 infantry moved from Olgiy to Dzavhan
                1 armour and 2 mech_infantrys moved from Urals to Yenisey
                1 infantry moved from Olgiy to Yenisey
                1 armour and 4 mech_infantrys moved from Samara to Kansu

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                    Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Kansu
                    Russians attack with 1 armour and 4 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Amur from Germans to Russians
                EDIT: Changing ownership of Chahar from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Buyant-Uhaa to Chahar
                1 fighter moved from Smolensk to Russia
                5 aaGuns, 15 artilleries and 89 infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Rostov to Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 41 PUs total

    triplea_37573_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to 41 Sea Zone
                1 fighter moved from Malaya to 38 Sea Zone
                2 fighters moved from Malaya to French Indo China
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 mech_infantrys moved from Manchuria to Chahar
                1 bomber moved from Kiangsu to Chahar
                2 fighters moved from Malaya to Shan State
                5 infantry moved from Korea to 6 Sea Zone
                5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                5 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 3 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 2 fighters and 5 infantry
                    ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                        Japanese roll dice for 2 fighters and 5 infantry in French Indo China, round 2 :  2/7 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                2 fighters moved from French Indo China to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 fighter moved from 38 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                1 carrier moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 battleships, 7 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 bomber moved from Chahar to Manchuria
                2 fighters moved from Shan State to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in Malaya
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,1
                Japanese collect 41 PUs (4 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 5 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 infantry, 2 tactical_bombers and 4 transports
        23 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        25 Sea Zone : 1 submarine
        17 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 21 / 41
        Japanese : 45 / 41
        Americans : 58 / 83
        Chinese : 4 / 3
        British : 34 / 31
        UK_Pacific : 10 / 7
        Italians : 21 / 31
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Jap14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 destroyer and 12 submarines; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 23 Sea Zone
                1 submarine moved from 54 Sea Zone to 23 Sea Zone
                1 submarine moved from 54 Sea Zone to 23 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 23 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                9 bombers moved from India to Shan State

    Combat - Americans
                Battle in Caroline Islands
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer, 9 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking Caroline Islands from Japanese with 1 destroyer, 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in Shan State
                    Americans attack with 9 bombers and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win with 9 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                9 bombers moved from Shan State to Queensland
                9 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                7 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                3 battleships, 6 carriers, 2 destroyers and 10 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Americans
                1 destroyer and 9 submarines placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                1 destroyer and 2 submarines placed in 101 Sea Zone
                10 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_37573_Ame14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    triplea_37573_Chi14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from India to French Indo China
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 mech_infantrys moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor and 4 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 battleship, 2 carriers and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Persia to Iraq
                4 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                5 artilleries and 3 infantry moved from Bryansk to Russia

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,3,1
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,4,6,5,4,5,1,1,5,2,1,1,6,4,1,4,2,3,4,4,3,4,6,5,1,6
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour

    triplea_37573_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Ukraine to Rostov
                2 bombers moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery, 2 bombers and 4 infantry
                    British defend with 6 infantry; Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 bombers and 4 infantry in Rostov, round 2 :  4/7 hits
                        Russians roll dice for 7 infantry in Rostov, round 2 :  3/7 hits
                        1 infantry owned by the Russians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Rostov
                        Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 3 :  1/4 hits
                        Russians roll dice for 3 infantry in Rostov, round 3 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Rostov
                        Italians roll dice for 1 artillery and 2 bombers in Rostov, round 4 :  3/3 hits
                        Russians roll dice for 2 infantry in Rostov, round 4 :  0/2 hits
                        2 infantry owned by the British lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Italians: 4 infantry
                    Casualties for British: 6 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Rostov to Ukraine
                3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 2 mech_infantrys moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                1 artillery, 3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 aaGuns, 6 artilleries, 6 fighters, 22 infantry and 8 mech_infantrys
        Malta : 1 flag, 1 airfield
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 artillery, 3 infantry and 2 mech_infantrys
        Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Rostov : 1 flag, 1 artillery
        Ukraine : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 20 / 41
        Japanese : 38 / 41
        Americans : 58 / 81
        Chinese : 8 / 11
        British : 34 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 33
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ita14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 battleship moved from 62 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from Celebes to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Sumatra
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_37573_ANZ14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_37573_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Germans take Buyant-Uhaa from Russians
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                      Germans take Amur from Russians
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                17 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                17 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                2 bombers moved from Novgorod to Smolensk
                4 mech_infantrys moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Novgorod
                2 bombers moved from Smolensk to Novgorod
                2 bombers moved from Ukraine to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
                2 fighters moved from 96 Sea Zone to Malta
                2 tactical_bombers moved from 96 Sea Zone to Ukraine

    Place Units - Germans
                3 bombers placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in France
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Germans :

    Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Malta : 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Germany : 4 armour, 1 artillery, 1 factory_major, 2 infantry and 7 mech_infantrys
        Southern Italy : 2 bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 armour, 6 artilleries and 5 infantry
        Eastern Poland : 1 flag, 3 armour, 3 infantry and 5 mech_infantrys
        Bessarabia : 1 flag, 5 infantry
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 4 aaGuns, 16 artilleries, 6 fighters, 61 infantry, 9 mech_infantrys and 4 tactical_bombers
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 4 armour, 1 factory_minor and 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 4 infantry
        Caucasus : 1 flag, 17 armour and 17 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 11 / 41
        Japanese : 38 / 41
        Americans : 58 / 81
        Chinese : 8 / 11
        British : 34 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 33
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Ger15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                15 artilleries and 30 infantry moved from Russia to Tambov
                15 infantry moved from Russia to Tambov
                8 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Kansu to Hopei
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Hopei
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Buryatia from Germans
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Dzavhan to Yakut S.S.R.

    Combat - Russians
                Battle in Tambov
                    Russians attack with 15 artilleries and 58 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 15 artilleries and 58 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Kazakhstan to Russia
                3 mech_infantrys moved from Samara to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    triplea_37573_Rus15.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                15 artilleries and 30 infantry moved from Russia to Tambov
                15 infantry moved from Russia to Tambov
                8 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Kansu to Hopei
                1 mech_infantry moved from Kansu to Shensi
                1 mech_infantry moved from Shensi to Hopei
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Russians take Buryatia from Germans
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Dzavhan to Yakut S.S.R.

    Combat - Russians
                Battle in Tambov
                    Russians attack with 15 artilleries and 58 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 15 artilleries and 58 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Kazakhstan to Russia
                3 mech_infantrys moved from Samara to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 4 aaGuns
                EDIT: Adding units owned by Russians to Tambov: 4 aaGuns
                EDIT: Turning off Edit Mode

    triplea_37573_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 artilleries, 17 infantry and 5 mech_infantrys moved from Malaya to Shan State
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                5 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Manchuria to French Indo China
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from Malaya to French Indo China
                9 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Manchuria to Amur
                2 fighters moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 bomber, 2 fighters and 5 infantry
                    British defend with 3 mech_infantrys; UK_Pacific defend with 1 airfield and 1 factory_minor
                        Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in French Indo China, round 2 :  3/8 hits
                        UK_Pacific roll dice for 3 mech_infantrys in French Indo China, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 9 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 9 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  8/11 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 23 Sea Zone
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in Shan State
                    Japanese attack with 6 artilleries, 17 infantry and 5 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 6 artilleries, 17 infantry and 5 mech_infantrys in Shan State, round 2 :  6/28 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 6 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Malaya to Shan State
                1 fighter moved from French Indo China to Malaya
                1 bomber moved from French Indo China to Hainan
                2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                9 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Chahar to Manchuria
                1 fighter moved from French Indo China to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in Manchuria
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Hainan : 1 bomber and 1 harbour
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 aaGuns, 6 artilleries, 17 infantry and 5 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Amur : 2 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 3 transports
        25 Sea Zone : 1 submarine
        6 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 12 fighters, 2 submarines, 4 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 57 / 81
        Russians : 15 / 15
        Japanese : 39 / 35
        Americans : 58 / 81
        Chinese : 10 / 11
        British : 34 / 31
        UK_Pacific : 10 / 12
        Italians : 23 / 33
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37573_Jap15.tsvg

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