@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
16L souL (Axis) v. Giallo (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
1 fighter moved from Bryansk to Samara
1 infantry moved from Russia to Samara
1 submarine moved from 123 Sea Zone to 106 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 4 infantry and 2 mech_infantrys
EDIT: Removing units owned by Russians from Russia: 4 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Samara: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 bomber moved from French Indo China to Yunnan
1 submarine moved from 42 Sea Zone to 41 Sea Zone
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
2 infantry moved from Anhwe to Kweichow
1 bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries, 2 infantry and 2 mech_infantrys moved from French Indo China to Shan State
8 infantry moved from Malaya to Shan State
7 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 7 destroyers, 1 infantry and 5 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
2 fighters placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries, 10 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 7 destroyers, 9 fighters, 3 tactical_bombers and 6 transports
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 68
Russians : 21 / 23
Japanese : 62 / 67
Americans : 50 / 71
Chinese : 2 / 3
British : 34 / 31
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Western United States to Wake Island
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from India to Caroline IslandsCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 3 fighters and 1 infantry
EDIT: Removing units owned by Americans from Wake Island: 3 fighters
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePlace Units - Americans
1 carrier, 8 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Caucasus to Kazakhstan
3 artilleries and 6 infantry moved from Caucasus to Rostov
3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern PersiaCombat - British
Battle in Alexandria
British attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Alexandria to Iraq
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to United Kingdom
2 armour and 2 mech_infantrys moved from Bryansk to SamaraPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 1 mech_infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
I’m out for a week for holiday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 fighter and 2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Ukraine
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 2/2 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Alexandria
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 bomber moved from Alexandria to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Ukraine to 97 Sea Zone
2 aaGuns moved from Bessarabia to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 2 aaGuns, 3 artilleries, 1 bomber, 10 infantry and 4 mech_infantrys
Northern Italy : 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Belarus : 1 flag
Eastern Poland : 2 aaGuns
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 54 / 68
Russians : 19 / 23
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 2 / 2
British : 34 / 33
UK_Pacific : 6 / 6
Italians : 22 / 32
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 8 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Siberia
Germans take Siberia from Russians
1 mech_infantry moved from Buryatia to Sakha
Germans take Sakha from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Vologda
1 bomber moved from Eastern Poland to Vologda
1 fighter moved from Eastern Poland to Smolensk
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Holland Belgium to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 fighter moved from Smolensk to Novgorod
5 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber moved from Holland Belgium to Novgorod
1 fighter moved from Western Germany to Novgorod
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers and 2 fighters moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 fighters and 1 tactical_bomber moved from Malta to Eastern PolandPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 armour, 4 infantry and 4 mech_infantrys placed in Germany
Germans undo move 4.
2 mech_infantrys placed in Western Germany
2 armour, 6 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 1 mech_infantry
Sakha : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 2 mech_infantrys
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Poland : 1 artillery and 4 infantry
Germany : 2 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
Holland Belgium : 1 aaGun, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 6 artilleries and 14 infantry
Eastern Poland : 1 flag, 4 aaGuns, 17 armour, 15 artilleries, 2 fighters, 57 infantry, 29 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Smolensk : 1 flag, 2 infantry
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 70
Russians : 14 / 23
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 1 / 2
British : 34 / 33
UK_Pacific : 6 / 6
Italians : 22 / 32
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Samara to Timguska
Russians take Novosibirsk from Germans
Russians take Timguska from Germans
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 armour moved from Bryansk to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Bryansk
1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
retreated to Smolensk
Germans win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
6 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
2 fighters and 1 tactical_bomber moved from Kweichow to Sikang
1 bomber moved from French Indo China to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/6 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Japanese
1 bomber moved from Sikang to French Indo China
2 fighters and 1 tactical_bomber moved from Sikang to Yunnan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from French Indo China to Shan State
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 2 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 12 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 8 destroyers, 10 fighters, 1 submarine, 3 tactical_bombers and 6 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 70
Russians : 17 / 17
Japanese : 63 / 68
Americans : 50 / 70
Chinese : 1 / 2
British : 34 / 33
UK_Pacific : 5 / 6
Italians : 21 / 32
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 infantry, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
3 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from India to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 bomber moved from India to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Samara to Kansu
Chinese take Kansu from Japanese
1 armour and 1 mech_infantry moved from Samara to Timguska
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Urals
Russians take Urals from Germans
3 artilleries and 6 infantry moved from Rostov to Bryansk
3 artilleries and 6 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Egypt
3 fighters moved from Iraq to Egypt
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tsinghai
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Tsinghai from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
retreated to Alexandria
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from Tsinghai to TimguskaPlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Iraq
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,5
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 carrier moved from 97 Sea Zone to 96 Sea Zone
3 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Alexandria
2 fighters moved from 97 Sea Zone to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 aaGuns, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Southern Italy
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 bomber, 1 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 aaGuns, 3 artilleries, 5 fighters, 11 infantry and 4 mech_infantrys
Malta : 1 flag, 1 airfield
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 artillery, 4 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Eastern Poland : 2 aaGuns and 1 infantry
Bessarabia : 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 55 / 70
Russians : 19 / 17
Japanese : 61 / 68
Americans : 50 / 71
Chinese : 3 / 3
British : 34 / 34
UK_Pacific : 6 / 6
Italians : 21 / 31
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 artilleries and 2 mech_infantrys moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour and 2 mech_infantrys moved from Yenisey to Urals
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 submarine moved from 105 Sea Zone to 109 Sea Zone
2 bombers moved from Holland Belgium to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 mech_infantry moved from Sakha to ManchuriaCombat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Urals
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 0/3 hits
Russians roll dice for 1 armour in Urals, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 3 : 2/3 hits
Russians roll dice for 1 armour in Urals, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Nenetsia
1 artillery and 1 infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Eastern Poland to 96 Sea Zone
1 fighter moved from Western Germany to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Malta
3 bombers and 1 fighter moved from 109 Sea Zone to Holland Belgium
1 artillery and 4 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
2 armour, 3 infantry and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Manchuria : 1 mech_infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
Alexandria : 1 fighter and 1 tactical_bomber
Malta : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Poland : 6 infantry and 2 mech_infantrys
Germany : 2 armour, 1 factory_major, 3 infantry and 3 mech_infantrys
Holland Belgium : 1 aaGun, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 artillery and 2 infantry
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 6 artilleries and 13 infantry
Eastern Poland : 1 flag, 4 aaGuns, 19 armour, 16 artilleries, 61 infantry and 31 mech_infantrys
Bessarabia : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 submarine
96 Sea Zone : 2 fighters and 2 tactical_bombers
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 15 / 17
Japanese : 61 / 68
Americans : 50 / 71
Chinese : 3 / 3
British : 34 / 34
UK_Pacific : 6 / 6
Italians : 21 / 31
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 mech_infantry moved from Timguska to Urals
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Urals from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 fighter moved from Vologda to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 armour and 2 mech_infantrys moved from Chahar to Kansu
2 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
10 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/14 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 10 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
10 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Manchuria to Buryatia
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to YunnanPlace Units - Japanese
1 harbour placed in Hainan
1 infantry placed in French Indo China
1 carrier placed in 36 Sea Zone
2 fighters placed in Japan
1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 infantry and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 5 artilleries and 14 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Buryatia : 2 mech_infantrys
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 6 destroyers, 12 fighters, 1 submarine, 4 tactical_bombers and 6 transports
35 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 69
Russians : 19 / 21
Japanese : 64 / 69
Americans : 50 / 71
Chinese : 1 / 3
British : 34 / 34
UK_Pacific : 5 / 6
Italians : 21 / 31
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





