TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 artillery and 4 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 5 destroyers, 4 infantry, 1 submarine and 3 transports moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 4 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Jehol to Hunan
1 infantry moved from Kiangsi to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
4 fighters and 1 tactical_bomber moved from French Indo China to Hunan
3 fighters moved from French Indo China to Kwangsi
3 artilleries moved from French Indo China to Kwangsi
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 transport
Japanese win with 2 battleships, 2 cruisers, 5 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 3 artilleries and 3 fighters
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery
Battle in Hunan
Japanese attack with 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 4 infantry; Russians defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 4 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangsi to French Indo China
4 fighters and 1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from 33 Sea Zone to French Indo China
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Japanese collect 50 PUs (1 lost to blockades); end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
triplea_37584_Jap10.tsvg