Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Yunnan
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 4 times
            Average roll : 2.800
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 15

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37549.0_Chi8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 5 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Japanese
                2 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    triplea_37549.0_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 5 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Japanese
                2 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kwangsi
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to Sikang
                1 fighter moved from Egypt to Rostov
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                1 armour placed in Egypt
                1 fighter placed in United Kingdom
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 4.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37549.0_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                2 armour and 1 mech_infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to 105 Sea Zone

    Combat - Italians
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bessarabia
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                1 bomber moved from 105 Sea Zone to Western Germany
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,1,6,2,1,3,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,1,1
                Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total

    triplea_37549.0_Ita8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    triplea_37549.0_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_37549.0_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                5 artilleries moved from Belarus to Smolensk
                1 artillery moved from Archangel to Smolensk
                3 infantry moved from Archangel to Vologda
                4 mech_infantrys moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from Novgorod to Bryansk
                3 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Vologda
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    1 infantry owned by the Germans retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 6 artilleries and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry and 5 mech_infantrys
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters and 3 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                11 armour and 3 mech_infantrys moved from Western Ukraine to Smolensk
                1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Norway to Finland
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_37549.0_Ger9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk

    triplea_37549.0_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 4 mech_infantrys
                    Russians win, taking Bryansk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                1 infantry placed in Ukraine
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    triplea_37549.0_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 43 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kwangtung to Kwangsi
                2 armour moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Shensi to Hopei
                2 mech_infantrys moved from Kweichow to Hopei
                2 bombers moved from Kwangtung to Kwangsi
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Kwangtung to 45 Sea Zone
                1 fighter moved from 6 Sea Zone to 45 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 artillery moved from Novosibirsk to Tsinghai
                1 armour moved from Novosibirsk to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 carrier
                Battle in Kwangsi
                    Japanese attack with 2 armour, 2 bombers and 4 mech_infantrys
                    British defend with 2 artilleries and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Kazakhstan to Shensi
                1 aaGun moved from Kweichow to Shensi
                2 bombers moved from Kwangsi to Kwangtung
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Amur to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 2 infantry placed in Kwangtung
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total

    triplea_37549.0_Jap9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Burma to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    triplea_37549.0_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Burma to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                        Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  5/9 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 45 Sea Zone
                    retreated to 45 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is -45
                    Casualties for Americans: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Normandy Bordeaux to 93 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    triplea_37549.0_Ame9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    triplea_37549.0_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 2 armour and 2 mech_infantrys
                        Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Kwangsi, round 2 :  3/4 hits
                        1 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                    Japanese win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 artilleries and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang
                1 infantry placed in Szechwan
                1 infantry placed in Hunan
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 4.000
            Variance : 0.781
            Standard Deviation : 0.884
            Total rolls : 33

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Chinese Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    triplea_37549.0_Chi9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                4 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Rostov to Russia
                2 fighters and 1 tactical_bomber moved from Sikang to Tsinghai
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 4 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Tobruk to Egypt
                2 infantry moved from 110 Sea Zone to Holland Belgium

    triplea_37549.0_Bri9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Soviet Far East: 1 armour and 1 infantry
                EDIT: Removing units owned by Americans from 3 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Rostov to Russia
                2 fighters and 1 tactical_bomber moved from Sikang to Tsinghai
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Caucasus to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 4 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Tobruk to Egypt
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Tsinghai
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 fighters and 1 tactical_bomber in Tsinghai, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Tsinghai
                    British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is -5
                    Casualties for British: 1 tactical_bomber
                    Casualties for Japanese: 1 armour
                Battle in Kwangsi
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 2 armour
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Kwangsi, round 2 :  4/5 hits
                        Japanese roll dice for 2 armour in Kwangsi, round 2 :  2/2 hits
                        2 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                2 fighters moved from Tsinghai to Russia

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                2 transports placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to Yunnan: 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Yunnan: 1 armour
                EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from India: 1 armour
                EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 2 infantry
                EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 1 artillery and 2 infantry
                    Some Units in India change ownership: 7 infantry

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.163
            Standard Deviation : 1.078
            Total rolls : 44

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Chinese Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.737
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    triplea_37549.0_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 cruiser, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 fighters moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Northern Italy to France
                2 infantry moved from Southern France to France
                2 armour moved from Bessarabia to Western Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,2
                Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total

    triplea_37549.0_Ita9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone

    triplea_37549.0_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37549.0_ANZ9.tsvg

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