Use second save, forgot to move sub in 126
L16 G40 AeV (Axis) vs Stuck Tojo (Allies+18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to 105 Sea Zone
1 mech_infantry moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Western Ukraine
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 105 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Western Ukraine to Belarus
1 bomber moved from 105 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 1 fighter
EDIT: Adding units owned by Americans to Novgorod: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 5 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
3 armour moved from Iraq to Syria
1 armour moved from Persia to Trans-Jordan
1 armour moved from Persia to Syria
1 fighter moved from Iraq to Trans-Jordan
4 fighters and 1 tactical_bomber moved from Iraq to Syria
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Novgorod to Finland
British take Finland from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Karelia to FinlandCombat - British
Battle in Syria
British attack with 4 armour, 4 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 2 infantry and 1 mech_infantry; Italians defend with 2 artilleries and 2 infantry
British win, taking Syria from Italians with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for British: 2 armour and 1 fighter
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Trans-Jordan
British attack with 1 armour and 1 fighter
Germans defend with 1 artillery
British win, taking Trans-Jordan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from Trans-Jordan to Persia
3 fighters moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
2 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
3 armour moved from Bryansk to Belarus
2 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Belarus
1 armour moved from West India to India
1 fighter moved from Persia to Eastern Persia
1 bomber moved from Kansu to RussiaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,2,3,6,3,6,5,6,3,2,3,4,1,4
British collect 33 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 99 Sea Zone to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Syria
1 bomber moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Syria
2 transports moved from 99 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
British defend with 2 armour
Italians win, taking Syria from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Belgian Congo
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry; Americans defend with 1 fighter
retreated to Belgian Congo
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Syria to 95 Sea Zone
2 bombers moved from Syria to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 destroyer, 1 fighter and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to 99 Sea ZoneCombat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 2 transports; Italians defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 transports
Casualties for Italians: 1 transportNon Combat Move - ANZAC
1 bomber moved from 99 Sea Zone to Cyprus
2 mech_infantrys moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 10x factory_major; Remaining resources: 50 PUs;
Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
2 bombers moved from Egypt to Cyprus
2 fighters moved from Poland to Baltic States
1 bomber moved from Yugoslavia to Baltic States
1 bomber moved from Egypt to Western UkraineCombat - Germans
Battle in Cyprus
Germans attack with 2 bombers
ANZAC defend with 1 bomber
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Baltic States to Western Germany
2 fighters moved from Baltic States to 113 Sea Zone
1 infantry moved from France to Western Germany
1 armour and 1 mech_infantry moved from Germany to France
1 armour moved from Yugoslavia to Poland
3 artilleries moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Bessarabia to Poland
1 armour and 1 mech_infantry moved from Germany to Poland
1 aaGun, 1 armour and 5 mech_infantrys moved from Bessarabia to Eastern Poland
2 bombers moved from Cyprus to Yugoslavia
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 bomber placed in France
1 mech_infantry placed in France
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Would you mind Stuck Tojo that I put my DD that I accidently placed in sz 113 into sz 110?
Let me know, thank you upfront. -
No problem, AeV.
-
Go ahead and edit that when you play Japan. That DD won’t come into play during my Russia turn, so I won’t bother editing it now.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
4 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Kansu to ShensiCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Russia to Vologda
8 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Russia to Bryansk
2 armour moved from Caucasus to Bryansk
2 armour moved from Caucasus to Bryansk
1 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to NovgorodPlace Units - Russians
2 infantry and 1 tactical_bomber placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
Go ahead and edit that when you play Japan. That DD won’t come into play during my Russia turn, so I won’t bother editing it now.
Thank you Sir.
Very kind. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Kwangtung to India
2 armour and 1 mech_infantry moved from Shan State to India
Japanese take Burma from UK_Pacific
3 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Malaya to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to 39 Sea Zone
2 fighters moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 armour moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
-
Scramble in sz 39?
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Kwangtung to India
2 armour and 1 mech_infantry moved from Shan State to India
Japanese take Burma from UK_Pacific
3 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from Malaya to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to 39 Sea Zone
2 fighters moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Kweichow
1 armour moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 5 armour, 2 artilleries, 3 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 3 bombers remaining. Battle score for attacker is -1
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Japanese: 4 armour, 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
3 bombers moved from India to Shan State
1 aaGun moved from Yunnan to Burma
1 fighter moved from Kweichow to 20 Sea Zone
1 fighter moved from Kweichow to 20 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to HunanPlace Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
Japanese undo move 1.
1 carrier and 1 transport placed in 20 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
1 carrier placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
-
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Looks like that I again missed to put my DD for a blocker.
It is ok, it is my fault when I don’t take care of it.
No scramble Sir!
Good luck.
-
@aequitas:
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Looks like that I again missed to put my DD for a blocker.
It is ok, it is my fault when I don’t take care of it.
No scramble Sir!
Good luck.
That’s right, we had discussed editing your DD. I totally forgot about it, too.
I’ll tell you what, you did mention well before, so I’ll put it into sz 110 for you and re-do my combat moves.
I like to keep things friendly and laid back. 8-)
-
@aequitas:
Hello:
I’m not able to post my combat turn.
Do you want to scramble your two fighters from W Germany into sz 112 against my 4 fghtrs, 1 tact., 1 BB, 1 CC, 1DD, 3 carriers?
If you do you’ll essentially leave W Germany with almost no defence.
I don’t know why I don’t have the option to post the combat round, it must have not been chosen in the settings at the startup.
Looks like that I again missed to put my DD for a blocker.
It is ok, it is my fault when I don’t take care of it.
No scramble Sir!
Good luck.
That’s right, we had discussed editing your DD. I totally forgot about it, too.
I’ll tell you what, you did mention well before, so I’ll put it into sz 110 for you and re-do my combat moves.
I like to keep things friendly and laid back. 8-)
Me too and you seem to me like one that I would Play more often in League.





