Surprise Attack Axis vs Private Panic Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to Western Australia
                3 fighters moved from Queensland to Western Australia

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                Battle in Western Australia
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 marine
                    ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 1 marine
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Western Australia to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_37457.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    triplea_37457.0_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 armour, 1 artillery and 6 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Romania to Archangel
                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to Archangel
                2 artilleries and 7 infantry moved from Eastern Poland to Belarus
                7 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                6 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Bessarabia to Belarus
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone

    triplea_37457.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 armour, 1 artillery and 6 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Romania to Archangel
                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to Archangel
                2 artilleries and 7 infantry moved from Eastern Poland to Belarus
                7 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                6 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Bessarabia to Belarus
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 7 infantry and 2 tactical_bombers
                    Russians defend with 2 armour, 1 artillery and 9 mech_infantrys
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 7 infantry and 2 tactical_bombers in Archangel, round 2 :  1/13 hits
                        Russians roll dice for 2 armour, 1 artillery and 9 mech_infantrys in Archangel, round 2 :  3/12 hits
                        3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 4 infantry and 2 tactical_bombers in Archangel, round 3 :  6/10 hits
                        Russians roll dice for 2 armour, 1 artillery and 7 mech_infantrys in Archangel, round 3 :  7/10 hits
                        4 infantry owned by the Germans, 6 mech_infantrys owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Archangel
                    Russians win with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour, 1 artillery and 7 infantry
                    Casualties for Russians: 8 mech_infantrys
                    2 tactical_bombers owned by the Germans and 1 bomber owned by the Germans retreated
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries and 7 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Belarus, round 2 :  1/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Belarus, round 3 :  4/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to 127 Sea Zone
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from 112 Sea Zone to 127 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 fighter moved from 104 Sea Zone to Normandy Bordeaux
                2 infantry moved from Western Germany to Denmark
                1 artillery moved from Germany to Western Germany
                1 bomber moved from Archangel to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Eastern Poland to Bessarabia

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer and 2 submarines placed in 93 Sea Zone
                1 destroyer and 1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 19 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 16 times
            Average roll : 3.486
            Median : 3.000
            Variance : 1.370
            Standard Deviation : 1.170
            Total rolls : 74

    Germans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 15 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 13 times
            Average roll : 3.609
            Median : 3.000
            Variance : 3.067
            Standard Deviation : 1.751
            Total rolls : 46

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.192
            Standard Deviation : 0.439
            Total rolls : 27

    triplea_37457.0_Ger6.tsvg


  • That was a risky attack on Archangel. Glad it failed! :-)

    Cannot play the game on this device, Kris - so will do R tomorrow.


  • Its all about taking chances, I thought I could get it my rolls werent as good as they needed to be
    Cheers
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Manchuria
                2 infantry moved from Olgiy to Timguska
                1 fighter moved from Russia to Timguska
                2 infantry moved from Novosibirsk to Kansu
                1 fighter moved from Russia to Kansu
                2 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                5 artilleries and 20 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Ukraine

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 5 artilleries, 20 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor and 6 infantry
                    Russians win, taking Ukraine from Germans with 5 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 armour and 6 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Timguska to Vologda
                1 fighter moved from Kansu to Vologda
                2 armour and 1 mech_infantry moved from Archangel to Russia
                2 aaGuns moved from Bryansk to Russia
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Bryansk
                5 infantry moved from Vologda to Russia
                6 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Novosibirsk to Vologda
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                3 artilleries, 5 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    triplea_37457.0_Rus6.tsvg


  • Dag gum thats a lot of N.O.'s


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 armour moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Sikang
                1 armour moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 artillery moved from Shan State to Malaya
                2 bombers moved from Kwangsi to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Hunan to Chahar
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Hunan

    triplea_37457.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 armour moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hunan
                1 artillery moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Sikang
                1 armour moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 artillery moved from Shan State to Malaya
                2 bombers moved from Kwangsi to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Hunan to Chahar
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sikang, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers could not land in Hunan and were removed
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow
                2 bombers moved from 37 Sea Zone to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                2 fighters moved from Java to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 17 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.638
            Median : 4.000
            Variance : 1.228
            Standard Deviation : 1.108
            Total rolls : 58

    ANZAC Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 14 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.705
            Median : 4.000
            Variance : 1.581
            Standard Deviation : 1.258
            Total rolls : 44

    triplea_37457.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from New Guinea to Dutch New Guinea
                1 bomber moved from Queensland to Dutch New Guinea
                4 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Algeria to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in Dutch New Guinea
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Dutch New Guinea from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caroline Islands
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 93 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Germans
                    Americans win, taking 93 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 3 destroyers and 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 cruiser
                    Americans win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                3 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 bomber moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 49 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Algeria to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                3 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 61 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 54 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_37457.0_Ame6.tsvg


  • Forgive the two edits Kris - I forgot some obvious moves.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                1 fighter and 4 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 tactical_bomber
                    Japanese win, taking Kansu from Japanese, taking Hopei from Japanese, taking Szechwan from Japanese with no units remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_37457.0_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 fighters moved from United Kingdom to 104 Sea Zone
                3 fighters moved from Gibraltar to 94 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from Burma to Yunnan
                1 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                2 fighters moved from India to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 4 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 armour, 4 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 94 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 104 Sea Zone to United Kingdom
                2 fighters moved from 94 Sea Zone to Gibraltar
                2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia
                2 infantry moved from Eastern Persia to West India
                4 fighters moved from Persia to India
                3 aaGuns moved from Burma to Shan State
                2 infantry moved from India to Burma
                2 fighters moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                2 artilleries and 2 infantry moved from Iraq to Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery placed in United Kingdom
                1 fighter placed in United Kingdom
                3 submarines placed in 81 Sea Zone
                3 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry

    triplea_37457.0_UK_6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Albania to Greece
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Bessarabia to Romania
                1 bomber moved from Southern Italy to Egypt

    triplea_37457.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Albania to Greece
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Bessarabia to Romania
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 2 fighters and 2 transports; Americans defend with 1 carrier, 1 fighter and 3 transports
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 4 :  0/2 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 5 :  0/2 hits
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 6 :  2/2 hits
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 7 :  1/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 8 :  2/2 hits
                        2 transports owned by the British lost in 91 Sea Zone
                    2 submarines owned by the Italians Submerged
                    Americans win with 3 fighters remaining. Battle score for attacker is 51
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 carrier and 3 transports
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Egypt causes 4 damage total.
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                    1 fighter owned by the Americans forced to land in Gibraltar

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.094
            Median : 2.500
            Variance : 1.806
            Standard Deviation : 1.344
            Total rolls : 32

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Italians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37457.0_Ita6.tsvg


  • The N.O.'s do help the Allies, I’m not that a good player and I can see that this is more difficult than the 2nd Edition, Its still a good slug fest and I can see if my dice are treating me nice or not.
    Our last 4 weekend game the Axis has won them and the 2 before that the Axis, I believe had it won, but these guys dont like to admit defeat, and think they have it when they dont, but thats the way they are. If our Axis keep winning I think I’ll implement them for a game or two.
    Tanks and Cheers
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
                ANZAC collect 14 PUs (3 lost to blockades); end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_37457.0_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_37457.0_Fre6.tsvg


  • Have you been playing your w/e games without a bid then Kris?

    wittmann would say the Balanced Mod goes too far and argues that 4 of the NOs should be removed: US France & N Africa; UK pac subs; and ANZAC Gilbert Islands, etc.

    BTW - I did not realise that subs could pass through the Gib straits! I am still learning! :-)

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